/* Copyright (c) 2003 Bruno T. C. de Oliveira LICENSE INFORMATION: This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Copyright (c) 2002 Bruno T. C. de Oliveira INFORMAÇÕES DE LICENÇA: Este programa é um software de livre distribuição; você pode redistribuí-lo e/ou modificá-lo sob os termos da GNU General Public License, conforme publicado pela Free Software Foundation, pela versão 2 da licença ou qualquer versão posterior. Este programa é distribuído na esperança de que ele será útil aos seus usuários, porém, SEM QUAISQUER GARANTIAS; sem sequer a garantia implícita de COMERCIABILIDADE ou DE ADEQUAÇÃO A QUALQUER FINALIDADE ESPECÍFICA. Consulte a GNU General Public License para obter mais detalhes (uma cópia acompanha este programa, armazenada no arquivo COPYING). */ #ifndef _btco_aewl_button_h #define _btco_aewl_button_h #include "widget.h" /* definition of AewlButton */ typedef struct AewlButton_ { AewlWidget base; /* the widget */ char *caption; /* the text that appears on the button */ int result; /* the result code that the button issues * when activated */ } AewlButton; /* creates a button with the given parameters. If width is 0, button will * be large enough to contain its caption. shortcut is the shortcut key * to activate the button; result is the result code it yields when * activated. The caption accepts '&' escaping to visually indicate the * shortcut key. */ AewlWidget *aewl_button_create(int x, int y, int width, int shortcut, int result, const char *caption); /* destroys a button */ void aewl_button_destroy(AewlWidget *button); /* repaint a button */ void aewl_button_repaint(AewlWidget *button, bool focused); /* key handler function for buttons */ int aewl_button_handlekey(AewlWidget *button, int ch); #endif