summaryrefslogtreecommitdiff
path: root/src/adplug/core/lds.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/adplug/core/lds.cc')
-rw-r--r--src/adplug/core/lds.cc678
1 files changed, 0 insertions, 678 deletions
diff --git a/src/adplug/core/lds.cc b/src/adplug/core/lds.cc
deleted file mode 100644
index 1f89d23..0000000
--- a/src/adplug/core/lds.cc
+++ /dev/null
@@ -1,678 +0,0 @@
-/*
- * Adplug - Replayer for many OPL2/OPL3 audio file formats.
- * Copyright (C) 1999 - 2004 Simon Peter, <dn.tlp@gmx.net>, et al.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * lds.cpp - LOUDNESS Player by Simon Peter <dn.tlp@gmx.net>
- */
-
-#include <string.h>
-
-#include "lds.h"
-#include "debug.h"
-
-// Note frequency table (16 notes / octave)
-const unsigned short CldsPlayer::frequency[] = {
- 343, 344, 345, 347, 348, 349, 350, 352, 353, 354, 356, 357, 358,
- 359, 361, 362, 363, 365, 366, 367, 369, 370, 371, 373, 374, 375,
- 377, 378, 379, 381, 382, 384, 385, 386, 388, 389, 391, 392, 393,
- 395, 396, 398, 399, 401, 402, 403, 405, 406, 408, 409, 411, 412,
- 414, 415, 417, 418, 420, 421, 423, 424, 426, 427, 429, 430, 432,
- 434, 435, 437, 438, 440, 442, 443, 445, 446, 448, 450, 451, 453,
- 454, 456, 458, 459, 461, 463, 464, 466, 468, 469, 471, 473, 475,
- 476, 478, 480, 481, 483, 485, 487, 488, 490, 492, 494, 496, 497,
- 499, 501, 503, 505, 506, 508, 510, 512, 514, 516, 518, 519, 521,
- 523, 525, 527, 529, 531, 533, 535, 537, 538, 540, 542, 544, 546,
- 548, 550, 552, 554, 556, 558, 560, 562, 564, 566, 568, 571, 573,
- 575, 577, 579, 581, 583, 585, 587, 589, 591, 594, 596, 598, 600,
- 602, 604, 607, 609, 611, 613, 615, 618, 620, 622, 624, 627, 629,
- 631, 633, 636, 638, 640, 643, 645, 647, 650, 652, 654, 657, 659,
- 662, 664, 666, 669, 671, 674, 676, 678, 681, 683
-};
-
-// Vibrato (sine) table
-const unsigned char CldsPlayer::vibtab[] = {
- 0, 13, 25, 37, 50, 62, 74, 86, 98, 109, 120, 131, 142, 152, 162,
- 171, 180, 189, 197, 205, 212, 219, 225, 231, 236, 240, 244, 247,
- 250, 252, 254, 255, 255, 255, 254, 252, 250, 247, 244, 240, 236,
- 231, 225, 219, 212, 205, 197, 189, 180, 171, 162, 152, 142, 131,
- 120, 109, 98, 86, 74, 62, 50, 37, 25, 13
-};
-
-// Tremolo (sine * sine) table
-const unsigned char CldsPlayer::tremtab[] = {
- 0, 0, 1, 1, 2, 4, 5, 7, 10, 12, 15, 18, 21, 25, 29, 33, 37, 42, 47,
- 52, 57, 62, 67, 73, 79, 85, 90, 97, 103, 109, 115, 121, 128, 134,
- 140, 146, 152, 158, 165, 170, 176, 182, 188, 193, 198, 203, 208,
- 213, 218, 222, 226, 230, 234, 237, 240, 243, 245, 248, 250, 251,
- 253, 254, 254, 255, 255, 255, 254, 254, 253, 251, 250, 248, 245,
- 243, 240, 237, 234, 230, 226, 222, 218, 213, 208, 203, 198, 193,
- 188, 182, 176, 170, 165, 158, 152, 146, 140, 134, 127, 121, 115,
- 109, 103, 97, 90, 85, 79, 73, 67, 62, 57, 52, 47, 42, 37, 33, 29,
- 25, 21, 18, 15, 12, 10, 7, 5, 4, 2, 1, 1, 0
-};
-
-// 'maxsound' is maximum number of patches (instruments)
-// 'maxpos' is maximum number of entries in position list (orderlist)
-const unsigned short CldsPlayer::maxsound = 0x3f, CldsPlayer::maxpos = 0xff;
-
-/*** public methods *************************************/
-
-CldsPlayer::CldsPlayer(Copl *newopl)
- : CPlayer(newopl), soundbank(0), positions(0), patterns(0)
-{
-}
-
-CldsPlayer::~CldsPlayer()
-{
- if(soundbank) delete [] soundbank;
- if(positions) delete [] positions;
- if(patterns) delete [] patterns;
-}
-
-bool CldsPlayer::load(const std::string &filename, const CFileProvider &fp)
-{
- binistream *f;
- unsigned int i, j;
- SoundBank *sb;
-
- // file validation section (actually just an extension check)
- if(!fp.extension(filename, ".lds")) return false;
- f = fp.open(filename); if(!f) return false;
-
- // file load section (header)
- mode = f->readInt(1);
- if(mode > 2) { fp.close(f); return false; }
- speed = f->readInt(2);
- tempo = f->readInt(1);
- pattlen = f->readInt(1);
- for(i = 0; i < 9; i++) chandelay[i] = f->readInt(1);
- regbd = f->readInt(1);
-
- // load patches
- numpatch = f->readInt(2);
- soundbank = new SoundBank[numpatch];
- for(i = 0; i < numpatch; i++) {
- sb = &soundbank[i];
- sb->mod_misc = f->readInt(1); sb->mod_vol = f->readInt(1);
- sb->mod_ad = f->readInt(1); sb->mod_sr = f->readInt(1);
- sb->mod_wave = f->readInt(1); sb->car_misc = f->readInt(1);
- sb->car_vol = f->readInt(1); sb->car_ad = f->readInt(1);
- sb->car_sr = f->readInt(1); sb->car_wave = f->readInt(1);
- sb->feedback = f->readInt(1); sb->keyoff = f->readInt(1);
- sb->portamento = f->readInt(1); sb->glide = f->readInt(1);
- sb->finetune = f->readInt(1); sb->vibrato = f->readInt(1);
- sb->vibdelay = f->readInt(1); sb->mod_trem = f->readInt(1);
- sb->car_trem = f->readInt(1); sb->tremwait = f->readInt(1);
- sb->arpeggio = f->readInt(1);
- for(j = 0; j < 12; j++) sb->arp_tab[j] = f->readInt(1);
- sb->start = f->readInt(2); sb->size = f->readInt(2);
- sb->fms = f->readInt(1); sb->transp = f->readInt(2);
- sb->midinst = f->readInt(1); sb->midvelo = f->readInt(1);
- sb->midkey = f->readInt(1); sb->midtrans = f->readInt(1);
- sb->middum1 = f->readInt(1); sb->middum2 = f->readInt(1);
- }
-
- // load positions
- numposi = f->readInt(2);
- positions = new Position[9 * numposi];
- for(i = 0; i < numposi; i++)
- for(j = 0; j < 9; j++) {
- /*
- * patnum is a pointer inside the pattern space, but patterns are 16bit
- * word fields anyway, so it ought to be an even number (hopefully) and
- * we can just divide it by 2 to get our array index of 16bit words.
- */
- positions[i * 9 + j].patnum = f->readInt(2) / 2;
- positions[i * 9 + j].transpose = f->readInt(1);
- }
-
- AdPlug_LogWrite("CldsPlayer::load(\"%s\",fp): loading LOUDNESS file: mode = "
- "%d, pattlen = %d, numpatch = %d, numposi = %d\n",
- filename.c_str(), mode, pattlen, numpatch, numposi);
-
- // load patterns
- f->ignore(2); // ignore # of digital sounds (not played by this player)
- patterns = new unsigned short[(fp.filesize(f) - f->pos()) / 2 + 1];
- for(i = 0; !f->eof(); i++)
- patterns[i] = f->readInt(2);
-
- fp.close(f);
- rewind(0);
- return true;
-}
-
-bool CldsPlayer::update()
-{
- unsigned short comword, freq, octave, chan, tune, wibc, tremc, arpreg;
- bool vbreak;
- unsigned char level, regnum, comhi, comlo;
- int i;
- Channel *c;
-
- if(!playing) return false;
-
- // handle fading
- if(fadeonoff) {
- if(fadeonoff <= 128) {
- if(allvolume > fadeonoff || allvolume == 0)
- allvolume -= fadeonoff;
- else {
- allvolume = 1;
- fadeonoff = 0;
- if(hardfade != 0) {
- playing = false;
- hardfade = 0;
- for(i = 0; i < 9; i++)
- channel[i].keycount = 1;
- }
- }
- } else
- if(((allvolume + (0x100 - fadeonoff)) & 0xff) <= mainvolume)
- allvolume += 0x100 - fadeonoff;
- else {
- allvolume = mainvolume;
- fadeonoff = 0;
- }
- }
-
- // handle channel delay
- for(chan = 0; chan < 9; chan++) {
- c = &channel[chan];
- if(c->chancheat.chandelay)
- if(!(--c->chancheat.chandelay))
- playsound(c->chancheat.sound, chan, c->chancheat.high);
- }
-
- // handle notes
- if(!tempo_now) {
- vbreak = false;
- for(chan = 0; chan < 9; chan++) {
- c = &channel[chan];
- if(!c->packwait) {
- unsigned short patnum = positions[posplay * 9 + chan].patnum;
- unsigned char transpose = positions[posplay * 9 + chan].transpose;
-
- comword = patterns[patnum + c->packpos];
- comhi = comword >> 8; comlo = comword & 0xff;
- if(comword) {
- if(comhi == 0x80)
- c->packwait = comlo;
- else
- if(comhi >= 0x80) {
- switch(comhi) {
- case 0xff:
- c->volcar = (((c->volcar & 0x3f) * comlo) >> 6) & 0x3f;
- if(fmchip[0xc0 + chan] & 1)
- c->volmod = (((c->volmod & 0x3f) * comlo) >> 6) & 0x3f;
- break;
- case 0xfe:
- tempo = comword & 0x3f;
- break;
- case 0xfd:
- c->nextvol = comlo;
- break;
- case 0xfc:
- playing = false;
- // in real player there's also full keyoff here, but we don't need it
- break;
- case 0xfb:
- c->keycount = 1;
- break;
- case 0xfa:
- vbreak = true;
- jumppos = (posplay + 1) & maxpos;
- break;
- case 0xf9:
- vbreak = true;
- jumppos = comlo & maxpos;
- jumping = 1;
- if(jumppos < posplay) songlooped = true;
- break;
- case 0xf8:
- c->lasttune = 0;
- break;
- case 0xf7:
- c->vibwait = 0;
- // PASCAL: c->vibspeed = ((comlo >> 4) & 15) + 2;
- c->vibspeed = (comlo >> 4) + 2;
- c->vibrate = (comlo & 15) + 1;
- break;
- case 0xf6:
- c->glideto = comlo;
- break;
- case 0xf5:
- c->finetune = comlo;
- break;
- case 0xf4:
- if(!hardfade) {
- allvolume = mainvolume = comlo;
- fadeonoff = 0;
- }
- break;
- case 0xf3:
- if(!hardfade) fadeonoff = comlo;
- break;
- case 0xf2:
- c->trmstay = comlo;
- break;
- case 0xf1: // panorama
- case 0xf0: // progch
- // MIDI commands (unhandled)
- AdPlug_LogWrite("CldsPlayer(): not handling MIDI command 0x%x, "
- "value = 0x%x\n", comhi, comlo);
- break;
- default:
- if(comhi < 0xa0)
- c->glideto = comhi & 0x1f;
- else
- AdPlug_LogWrite("CldsPlayer(): unknown command 0x%x encountered!"
- " value = 0x%x\n", comhi, comlo);
- break;
- }
- } else {
- unsigned char sound;
- unsigned short high;
- signed char transp = transpose & 127;
-
- /*
- * Originally, in assembler code, the player first shifted
- * logically left the transpose byte by 1 and then shifted
- * arithmetically right the same byte to achieve the final,
- * signed transpose value. Since we can't do arithmetic shifts
- * in C, we just duplicate the 7th bit into the 8th one and
- * discard the 8th one completely.
- */
-
- if(transpose & 64) transp |= 128;
-
- if(transpose & 128) {
- sound = (comlo + transp) & maxsound;
- high = comhi << 4;
- } else {
- sound = comlo & maxsound;
- high = (comhi + transp) << 4;
- }
-
- /*
- PASCAL:
- sound = comlo & maxsound;
- high = (comhi + (((transpose + 0x24) & 0xff) - 0x24)) << 4;
- */
-
- if(!chandelay[chan])
- playsound(sound, chan, high);
- else {
- c->chancheat.chandelay = chandelay[chan];
- c->chancheat.sound = sound;
- c->chancheat.high = high;
- }
- }
- }
-
- c->packpos++;
- } else
- c->packwait--;
- }
-
- tempo_now = tempo;
- /*
- The continue table is updated here, but this is only used in the
- original player, which can be paused in the middle of a song and then
- unpaused. Since AdPlug does all this for us automatically, we don't
- have a continue table here. The continue table update code is noted
- here for reference only.
-
- if(!pattplay) {
- conttab[speed & maxcont].position = posplay & 0xff;
- conttab[speed & maxcont].tempo = tempo;
- }
- */
- pattplay++;
- if(vbreak) {
- pattplay = 0;
- for(i = 0; i < 9; i++) channel[i].packpos = channel[i].packwait = 0;
- posplay = jumppos;
- } else
- if(pattplay >= pattlen) {
- pattplay = 0;
- for(i = 0; i < 9; i++) channel[i].packpos = channel[i].packwait = 0;
- posplay = (posplay + 1) & maxpos;
- }
- } else
- tempo_now--;
-
- // make effects
- for(chan = 0; chan < 9; chan++) {
- c = &channel[chan];
- regnum = op_table[chan];
- if(c->keycount > 0) {
- if(c->keycount == 1)
- setregs_adv(0xb0 + chan, 0xdf, 0);
- c->keycount--;
- }
-
- // arpeggio
- if(c->arp_size == 0)
- arpreg = 0;
- else {
- arpreg = c->arp_tab[c->arp_pos] << 4;
- if(arpreg == 0x800) {
- if(c->arp_pos > 0) c->arp_tab[0] = c->arp_tab[c->arp_pos - 1];
- c->arp_size = 1; c->arp_pos = 0;
- arpreg = c->arp_tab[0] << 4;
- }
-
- if(c->arp_count == c->arp_speed) {
- c->arp_pos++;
- if(c->arp_pos >= c->arp_size) c->arp_pos = 0;
- c->arp_count = 0;
- } else
- c->arp_count++;
- }
-
- // glide & portamento
- if(c->lasttune && (c->lasttune != c->gototune)) {
- if(c->lasttune > c->gototune) {
- if(c->lasttune - c->gototune < c->portspeed)
- c->lasttune = c->gototune;
- else
- c->lasttune -= c->portspeed;
- } else {
- if(c->gototune - c->lasttune < c->portspeed)
- c->lasttune = c->gototune;
- else
- c->lasttune += c->portspeed;
- }
-
- if(arpreg >= 0x800)
- arpreg = c->lasttune - (arpreg ^ 0xff0) - 16;
- else
- arpreg += c->lasttune;
-
- freq = frequency[arpreg % (12 * 16)];
- octave = arpreg / (12 * 16) - 1;
- setregs(0xa0 + chan, freq & 0xff);
- setregs_adv(0xb0 + chan, 0x20, ((octave << 2) + (freq >> 8)) & 0xdf);
- } else {
- // vibrato
- if(!c->vibwait) {
- if(c->vibrate) {
- wibc = vibtab[c->vibcount & 0x3f] * c->vibrate;
-
- if((c->vibcount & 0x40) == 0)
- tune = c->lasttune + (wibc >> 8);
- else
- tune = c->lasttune - (wibc >> 8);
-
- if(arpreg >= 0x800)
- tune = tune - (arpreg ^ 0xff0) - 16;
- else
- tune += arpreg;
-
- freq = frequency[tune % (12 * 16)];
- octave = tune / (12 * 16) - 1;
- setregs(0xa0 + chan, freq & 0xff);
- setregs_adv(0xb0 + chan, 0x20, ((octave << 2) + (freq >> 8)) & 0xdf);
- c->vibcount += c->vibspeed;
- } else
- if(c->arp_size != 0) { // no vibrato, just arpeggio
- if(arpreg >= 0x800)
- tune = c->lasttune - (arpreg ^ 0xff0) - 16;
- else
- tune = c->lasttune + arpreg;
-
- freq = frequency[tune % (12 * 16)];
- octave = tune / (12 * 16) - 1;
- setregs(0xa0 + chan, freq & 0xff);
- setregs_adv(0xb0 + chan, 0x20, ((octave << 2) + (freq >> 8)) & 0xdf);
- }
- } else { // no vibrato, just arpeggio
- c->vibwait--;
-
- if(c->arp_size != 0) {
- if(arpreg >= 0x800)
- tune = c->lasttune - (arpreg ^ 0xff0) - 16;
- else
- tune = c->lasttune + arpreg;
-
- freq = frequency[tune % (12 * 16)];
- octave = tune / (12 * 16) - 1;
- setregs(0xa0 + chan, freq & 0xff);
- setregs_adv(0xb0 + chan, 0x20, ((octave << 2) + (freq >> 8)) & 0xdf);
- }
- }
- }
-
- // tremolo (modulator)
- if(!c->trmwait) {
- if(c->trmrate) {
- tremc = tremtab[c->trmcount & 0x7f] * c->trmrate;
- if((tremc >> 8) <= (c->volmod & 0x3f))
- level = (c->volmod & 0x3f) - (tremc >> 8);
- else
- level = 0;
-
- if(allvolume != 0 && (fmchip[0xc0 + chan] & 1))
- setregs_adv(0x40 + regnum, 0xc0, ((level * allvolume) >> 8) ^ 0x3f);
- else
- setregs_adv(0x40 + regnum, 0xc0, level ^ 0x3f);
-
- c->trmcount += c->trmspeed;
- } else
- if(allvolume != 0 && (fmchip[0xc0 + chan] & 1))
- setregs_adv(0x40 + regnum, 0xc0, ((((c->volmod & 0x3f) * allvolume) >> 8) ^ 0x3f) & 0x3f);
- else
- setregs_adv(0x40 + regnum, 0xc0, (c->volmod ^ 0x3f) & 0x3f);
- } else {
- c->trmwait--;
- if(allvolume != 0 && (fmchip[0xc0 + chan] & 1))
- setregs_adv(0x40 + regnum, 0xc0, ((((c->volmod & 0x3f) * allvolume) >> 8) ^ 0x3f) & 0x3f);
- }
-
- // tremolo (carrier)
- if(!c->trcwait) {
- if(c->trcrate) {
- tremc = tremtab[c->trccount & 0x7f] * c->trcrate;
- if((tremc >> 8) <= (c->volcar & 0x3f))
- level = (c->volcar & 0x3f) - (tremc >> 8);
- else
- level = 0;
-
- if(allvolume != 0)
- setregs_adv(0x43 + regnum, 0xc0, ((level * allvolume) >> 8) ^ 0x3f);
- else
- setregs_adv(0x43 + regnum, 0xc0, level ^ 0x3f);
- c->trccount += c->trcspeed;
- } else
- if(allvolume != 0)
- setregs_adv(0x43 + regnum, 0xc0, ((((c->volcar & 0x3f) * allvolume) >> 8) ^ 0x3f) & 0x3f);
- else
- setregs_adv(0x43 + regnum, 0xc0, (c->volcar ^ 0x3f) & 0x3f);
- } else {
- c->trcwait--;
- if(allvolume != 0)
- setregs_adv(0x43 + regnum, 0xc0, ((((c->volcar & 0x3f) * allvolume) >> 8) ^ 0x3f) & 0x3f);
- }
- }
-
- return (!playing || songlooped) ? false : true;
-}
-
-void CldsPlayer::rewind(int subsong)
-{
- int i;
-
- // init all with 0
- tempo_now = 3; playing = true; songlooped = false;
- jumping = fadeonoff = allvolume = hardfade = pattplay = posplay = jumppos =
- mainvolume = 0;
- memset(channel, 0, sizeof(channel));
- memset(fmchip, 0, sizeof(fmchip));
-
- // OPL2 init
- opl->init(); // Reset OPL chip
- opl->write(1, 0x20);
- opl->write(8, 0);
- opl->write(0xbd, regbd);
-
- for(i = 0; i < 9; i++) {
- opl->write(0x20 + op_table[i], 0);
- opl->write(0x23 + op_table[i], 0);
- opl->write(0x40 + op_table[i], 0x3f);
- opl->write(0x43 + op_table[i], 0x3f);
- opl->write(0x60 + op_table[i], 0xff);
- opl->write(0x63 + op_table[i], 0xff);
- opl->write(0x80 + op_table[i], 0xff);
- opl->write(0x83 + op_table[i], 0xff);
- opl->write(0xe0 + op_table[i], 0);
- opl->write(0xe3 + op_table[i], 0);
- opl->write(0xa0 + i, 0);
- opl->write(0xb0 + i, 0);
- opl->write(0xc0 + i, 0);
- }
-}
-
-/*** private methods *************************************/
-
-void CldsPlayer::playsound(int inst_number, int channel_number, int tunehigh)
-{
- Channel *c = &channel[channel_number]; // current channel
- SoundBank *i = &soundbank[inst_number]; // current instrument
- unsigned int regnum = op_table[channel_number]; // channel's OPL2 register
- unsigned char volcalc, octave;
- unsigned short freq;
-
- // set fine tune
- tunehigh += ((i->finetune + c->finetune + 0x80) & 0xff) - 0x80;
-
- // arpeggio handling
- if(!i->arpeggio) {
- unsigned short arpcalc = i->arp_tab[0] << 4;
-
- if(arpcalc > 0x800)
- tunehigh = tunehigh - (arpcalc ^ 0xff0) - 16;
- else
- tunehigh += arpcalc;
- }
-
- // glide handling
- if(c->glideto != 0) {
- c->gototune = tunehigh;
- c->portspeed = c->glideto;
- c->glideto = c->finetune = 0;
- return;
- }
-
- // set modulator registers
- setregs(0x20 + regnum, i->mod_misc);
- volcalc = i->mod_vol;
- if(!c->nextvol || !(i->feedback & 1))
- c->volmod = volcalc;
- else
- c->volmod = (volcalc & 0xc0) | ((((volcalc & 0x3f) * c->nextvol) >> 6));
-
- if((i->feedback & 1) == 1 && allvolume != 0)
- setregs(0x40 + regnum, ((c->volmod & 0xc0) | (((c->volmod & 0x3f) * allvolume) >> 8)) ^ 0x3f);
- else
- setregs(0x40 + regnum, c->volmod ^ 0x3f);
- setregs(0x60 + regnum, i->mod_ad);
- setregs(0x80 + regnum, i->mod_sr);
- setregs(0xe0 + regnum, i->mod_wave);
-
- // Set carrier registers
- setregs(0x23 + regnum, i->car_misc);
- volcalc = i->car_vol;
- if(!c->nextvol)
- c->volcar = volcalc;
- else
- c->volcar = (volcalc & 0xc0) | ((((volcalc & 0x3f) * c->nextvol) >> 6));
-
- if(allvolume)
- setregs(0x43 + regnum, ((c->volcar & 0xc0) | (((c->volcar & 0x3f) * allvolume) >> 8)) ^ 0x3f);
- else
- setregs(0x43 + regnum, c->volcar ^ 0x3f);
- setregs(0x63 + regnum, i->car_ad);
- setregs(0x83 + regnum, i->car_sr);
- setregs(0xe3 + regnum, i->car_wave);
- setregs(0xc0 + channel_number, i->feedback);
- setregs_adv(0xb0 + channel_number, 0xdf, 0); // key off
-
- freq = frequency[tunehigh % (12 * 16)];
- octave = tunehigh / (12 * 16) - 1;
- if(!i->glide) {
- if(!i->portamento || !c->lasttune) {
- setregs(0xa0 + channel_number, freq & 0xff);
- setregs(0xb0 + channel_number, (octave << 2) + 0x20 + (freq >> 8));
- c->lasttune = c->gototune = tunehigh;
- } else {
- c->gototune = tunehigh;
- c->portspeed = i->portamento;
- setregs_adv(0xb0 + channel_number, 0xdf, 0x20); // key on
- }
- } else {
- setregs(0xa0 + channel_number, freq & 0xff);
- setregs(0xb0 + channel_number, (octave << 2) + 0x20 + (freq >> 8));
- c->lasttune = tunehigh;
- c->gototune = tunehigh + ((i->glide + 0x80) & 0xff) - 0x80; // set destination
- c->portspeed = i->portamento;
- }
-
- if(!i->vibrato)
- c->vibwait = c->vibspeed = c->vibrate = 0;
- else {
- c->vibwait = i->vibdelay;
- // PASCAL: c->vibspeed = ((i->vibrato >> 4) & 15) + 1;
- c->vibspeed = (i->vibrato >> 4) + 2;
- c->vibrate = (i->vibrato & 15) + 1;
- }
-
- if(!(c->trmstay & 0xf0)) {
- c->trmwait = (i->tremwait & 0xf0) >> 3;
- // PASCAL: c->trmspeed = (i->mod_trem >> 4) & 15;
- c->trmspeed = i->mod_trem >> 4;
- c->trmrate = i->mod_trem & 15;
- c->trmcount = 0;
- }
-
- if(!(c->trmstay & 0x0f)) {
- c->trcwait = (i->tremwait & 15) << 1;
- // PASCAL: c->trcspeed = (i->car_trem >> 4) & 15;
- c->trcspeed = i->car_trem >> 4;
- c->trcrate = i->car_trem & 15;
- c->trccount = 0;
- }
-
- c->arp_size = i->arpeggio & 15;
- c->arp_speed = i->arpeggio >> 4;
- memcpy(c->arp_tab, i->arp_tab, 12);
- c->keycount = i->keyoff;
- c->nextvol = c->glideto = c->finetune = c->vibcount = c->arp_pos = c->arp_count = 0;
-}
-
-inline void CldsPlayer::setregs(unsigned char reg, unsigned char val)
-{
- if(fmchip[reg] == val) return;
-
- fmchip[reg] = val;
- opl->write(reg, val);
-}
-
-inline void CldsPlayer::setregs_adv(unsigned char reg, unsigned char mask,
- unsigned char val)
-{
- setregs(reg, (fmchip[reg] & mask) | val);
-}