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/*
* effect.h
* Copyright 2010-2012 John Lindgren
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions, and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions, and the following disclaimer in the documentation
* provided with the distribution.
*
* This software is provided "as is" and without any warranty, express or
* implied. In no event shall the authors be liable for any damages arising from
* the use of this software.
*/
#ifndef AUDACIOUS_EFFECT_H
#define AUDACIOUS_EFFECT_H
#include <libaudcore/core.h>
#include "types.h"
void effect_start (int * channels, int * rate);
void effect_process (float * * data, int * samples);
void effect_flush (void);
void effect_finish (float * * data, int * samples);
int effect_adjust_delay (int delay);
bool_t effect_plugin_start (PluginHandle * plugin);
void effect_plugin_stop (PluginHandle * plugin);
#endif
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