/** * @file pulse.h Pulseaudio sound driver -- internal API * * Copyright (C) 2010 - 2016 Creytiv.com */ int pulse_player_alloc(struct auplay_st **stp, const struct auplay *ap, struct auplay_prm *prm, const char *device, auplay_write_h *wh, void *arg); int pulse_recorder_alloc(struct ausrc_st **stp, const struct ausrc *as, struct media_ctx **ctx, struct ausrc_prm *prm, const char *device, ausrc_read_h *rh, ausrc_error_h *errh, void *arg);