summaryrefslogtreecommitdiff
path: root/modules/winwave/play.c
blob: e2e505176332d6e19529c0fe74511387d29f06de (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
/**
 * @file winwave/play.c Windows sound driver -- playback
 *
 * Copyright (C) 2010 Creytiv.com
 */
#include <re.h>
#include <rem.h>
#include <windows.h>
#include <mmsystem.h>
#include <baresip.h>
#include "winwave.h"


#define DEBUG_MODULE "winwave"
#define DEBUG_LEVEL 5
#include <re_dbg.h>


#define WRITE_BUFFERS  4
#define INC_WPOS(a) ((a) = (((a) + 1) % WRITE_BUFFERS))


struct auplay_st {
	struct auplay *ap;      /* inheritance */
	struct dspbuf bufs[WRITE_BUFFERS];
	int pos;
	HWAVEOUT waveout;
	bool rdy;
	size_t inuse;
	auplay_write_h *wh;
	void *arg;
};


static void auplay_destructor(void *arg)
{
	struct auplay_st *st = arg;
	int i;

	st->wh = NULL;

	/* Mark the device for closing, and wait for all the
	 * buffers to be returned by the driver
	 */
	st->rdy = false;
	while (st->inuse > 0)
		Sleep(50);

	waveOutClose(st->waveout);

	for (i = 0; i < WRITE_BUFFERS; i++) {
		waveOutUnprepareHeader(st->waveout, &st->bufs[i].wh,
				       sizeof(WAVEHDR));
		mem_deref(st->bufs[i].mb);
	}

	mem_deref(st->ap);
}


static int dsp_write(struct auplay_st *st)
{
	MMRESULT res;
	WAVEHDR *wh;
	struct mbuf *mb;

	if (!st->rdy)
		return EINVAL;

	wh = &st->bufs[st->pos].wh;
	if (wh->dwFlags & WHDR_PREPARED) {
		return EINVAL;
	}
	mb = st->bufs[st->pos].mb;
	wh->lpData = (LPSTR)mb->buf;

	if (st->wh) {
		st->wh(mb->buf, mb->size, st->arg);
	}

	wh->dwBufferLength = mb->size;
	wh->dwFlags = 0;
	wh->dwUser = (DWORD_PTR) mb;

	waveOutPrepareHeader(st->waveout, wh, sizeof(*wh));

	INC_WPOS(st->pos);

	res = waveOutWrite(st->waveout, wh, sizeof(*wh));
	if (res != MMSYSERR_NOERROR)
		DEBUG_WARNING("dsp_write: waveOutWrite: failed: %08x\n", res);
	else
		st->inuse++;

	return 0;
}


static void CALLBACK waveOutCallback(HWAVEOUT hwo,
				     UINT uMsg,
				     DWORD_PTR dwInstance,
				     DWORD_PTR dwParam1,
				     DWORD_PTR dwParam2)
{
	struct auplay_st *st = (struct auplay_st *)dwInstance;
	WAVEHDR *wh = (WAVEHDR *)dwParam1;

	(void)hwo;
	(void)dwParam2;

	switch (uMsg) {

	case WOM_OPEN:
		st->rdy = true;
		break;

	case WOM_DONE:
		/*LOCK();*/
		waveOutUnprepareHeader(st->waveout, wh, sizeof(*wh));
		/*UNLOCK();*/
		st->inuse--;
		dsp_write(st);
		break;

	case WOM_CLOSE:
		st->rdy = false;
		break;

	default:
		break;
	}
}


static int write_stream_open(struct auplay_st *st,
			     const struct auplay_prm *prm)
{
	WAVEFORMATEX wfmt;
	MMRESULT res;
	uint32_t sampc;
	int i;

	/* Open an audio I/O stream. */
	st->waveout = NULL;
	st->pos = 0;
	st->rdy = false;

	sampc = prm->srate * prm->ch * prm->ptime / 1000;

	for (i = 0; i < WRITE_BUFFERS; i++) {
		memset(&st->bufs[i].wh, 0, sizeof(WAVEHDR));
		st->bufs[i].mb = mbuf_alloc(2 * sampc);
	}

	wfmt.wFormatTag      = WAVE_FORMAT_PCM;
	wfmt.nChannels       = prm->ch;
	wfmt.nSamplesPerSec  = prm->srate;
	wfmt.wBitsPerSample  = 16;
	wfmt.nBlockAlign     = (prm->ch * wfmt.wBitsPerSample) / 8;
	wfmt.nAvgBytesPerSec = wfmt.nSamplesPerSec * wfmt.nBlockAlign;
	wfmt.cbSize          = 0;

	res = waveOutOpen(&st->waveout, WAVE_MAPPER, &wfmt,
			  (DWORD_PTR) waveOutCallback,
			  (DWORD_PTR) st,
			  CALLBACK_FUNCTION | WAVE_FORMAT_DIRECT);
	if (res != MMSYSERR_NOERROR) {
		DEBUG_WARNING("waveOutOpen: failed %d\n", res);
		return EINVAL;
	}
	waveOutClose(st->waveout);
	res = waveOutOpen(&st->waveout, WAVE_MAPPER, &wfmt,
			  (DWORD_PTR) waveOutCallback,
			  (DWORD_PTR) st,
			  CALLBACK_FUNCTION | WAVE_FORMAT_DIRECT);
	if (res != MMSYSERR_NOERROR) {
		DEBUG_WARNING("waveOutOpen: failed %d\n", res);
		return EINVAL;
	}

	return 0;
}


int winwave_play_alloc(struct auplay_st **stp, struct auplay *ap,
		       struct auplay_prm *prm, const char *device,
		       auplay_write_h *wh, void *arg)
{
	struct auplay_st *st;
	int i, err;
	(void)device;

	if (!stp || !ap || !prm)
		return EINVAL;

	st = mem_zalloc(sizeof(*st), auplay_destructor);
	if (!st)
		return ENOMEM;

	st->ap  = mem_ref(ap);
	st->wh  = wh;
	st->arg = arg;

	err = write_stream_open(st, prm);
	if (err)
		goto out;

	/* The write runs at 100ms intervals
	 * prepare enough buffers to suite its needs
	 */
	for (i = 0; i < 5; i++)
		dsp_write(st);

 out:
	if (err)
		mem_deref(st);
	else
		*stp = st;

	return err;
}