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/**
* @file winwave.c Windows sound driver
*
* Copyright (C) 2010 Creytiv.com
*/
#include <re.h>
#include <rem.h>
#include <windows.h>
#include <mmsystem.h>
#include <baresip.h>
#include "winwave.h"
#define DEBUG_MODULE "winwave"
#define DEBUG_LEVEL 5
#include <re_dbg.h>
static struct ausrc *ausrc;
static struct auplay *auplay;
static int ww_init(void)
{
int play_dev_count, src_dev_count;
int err;
play_dev_count = waveOutGetNumDevs();
src_dev_count = waveInGetNumDevs();
info("winwave: output devices: %d, input devices: %d\n",
play_dev_count, src_dev_count);
err = ausrc_register(&ausrc, "winwave", winwave_src_alloc);
err |= auplay_register(&auplay, "winwave", winwave_play_alloc);
return err;
}
static int ww_close(void)
{
ausrc = mem_deref(ausrc);
auplay = mem_deref(auplay);
return 0;
}
EXPORT_SYM const struct mod_export DECL_EXPORTS(winwave) = {
"winwave",
"sound",
ww_init,
ww_close
};
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