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/*********
*
* This file is part of BibleTime's source code, http://www.bibletime.info/.
*
* Copyright 1999-2008 by the BibleTime developers.
* The BibleTime source code is licensed under the GNU General Public License version 2.0.
*
**********/
//BibleTime includes
#include "cswordbookmoduleinfo.h"
#include "backend/keys/cswordtreekey.h"
//Sword includes
#include <treekeyidx.h>
#include <treekey.h>
CSwordBookModuleInfo::CSwordBookModuleInfo( sword::SWModule* module, CSwordBackend* const usedBackend )
: CSwordModuleInfo(module, usedBackend),
m_depth(-1) {}
CSwordBookModuleInfo::CSwordBookModuleInfo( const CSwordBookModuleInfo& module )
: CSwordModuleInfo(module) {
m_depth = module.m_depth;
}
CSwordBookModuleInfo::~CSwordBookModuleInfo() {}
int CSwordBookModuleInfo::depth() {
if (m_depth == -1) {
sword::TreeKeyIdx* key = tree();
if (key) {
key->root();
computeDepth(key, 0);
}
}
return m_depth;
}
void CSwordBookModuleInfo::computeDepth(sword::TreeKeyIdx* key, int level ) {
std::string savedKey;
// savedKey = key->getFullName(); //sword 1.5.8
savedKey = key->getText();
if (level > m_depth) {
m_depth = level;
}
if (key->hasChildren()) {
key->firstChild();
computeDepth(key, level + 1);
key->setText( savedKey.c_str() );//return to the initial value
}
if (key->nextSibling()) {
computeDepth(key, level);
}
}
/** Returns a treekey filled with the structure of this module */
sword::TreeKeyIdx* CSwordBookModuleInfo::tree() const {
sword::TreeKeyIdx* treeKey = dynamic_cast<sword::TreeKeyIdx*>((sword::SWKey*) * (module()));
Q_ASSERT(treeKey);
return treeKey;
}
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