1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
|
/*********
*
* This file is part of BibleTime's source code, http://www.bibletime.info/.
*
* Copyright 1999-2008 by the BibleTime developers.
* The BibleTime source code is licensed under the GNU General Public License version 2.0.
*
**********/
#ifndef BTSOURCEAREA_H
#define BTSOURCEAREA_H
#include <QWidget>
#include <boost/scoped_ptr.hpp>
#include <QApplication>
#include <QMap>
#include "backend/btmoduletreeitem.h"
// Sword includes:
#include <installmgr.h>
class QTreeWidget;
class QTreeWidgetItem;
class QLabel;
class QPushButton;
/**
* Area for one install source.
*
* - Tree widget for modules
* - Buttons for handling the source(s): refresh, edit, remove, add
*
* Each source has
* QTreeWidget, populated with the module tree if the source
* module list is in a local cache. Refreshing the source refreshes
* the cache and rebuilds the module tree. Sources are not refreshed
* automatically, only by the user action, one source at a time.
*/
class BtSourceArea : public QWidget {
Q_OBJECT
friend class BtSourceWidget;
public:
struct InstalledFilter : BTModuleTreeItem::Filter {
InstalledFilter(QString sourceName);
bool filter(CSwordModuleInfo*);
sword::InstallSource m_source;
boost::scoped_ptr<CSwordBackend> m_swordBackend;
};
BtSourceArea(const QString& sourceName);
~BtSourceArea();
void initView();
void prepareRemove();
/** Reimplemented from QWidget. */
virtual QSize sizeHint() const;
void initTreeFirstTime();
QTreeWidget* treeWidget();
QMap<QString, bool>* selectedModules();
public slots:
void slotSwordSetupChanged();
/** Create a module tree for a tree widget */
void createModuleTree();
signals:
void signalSelectionChanged(QString sourceName, int selectedCount);
void signalCreateTree();
private slots:
void slotCreateTree();
void slotSelectionChanged(QTreeWidgetItem* item, int column);
void slotItemDoubleClicked(QTreeWidgetItem* item, int column);
private:
void addToTree(BTModuleTreeItem* item, QTreeWidgetItem* widgetItem);
QString m_sourceName;
bool m_treeAlreadyInitialized;
QMap<QString, bool> m_checkedModules;
CSwordBackend* m_remoteBackend; // needed for the module list
QList<CSwordModuleInfo*> m_moduleList;
QTreeWidget* m_view;
QLabel* m_refreshTimeLabel;
QPushButton* m_refreshButton;
QPushButton* m_editButton;
QPushButton* m_deleteButton;
QPushButton* m_addButton;
};
#endif
|