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authorChris Wilson <chris+github@qwirx.com>2014-08-15 22:47:44 +0000
committerChris Wilson <chris+github@qwirx.com>2014-08-15 22:47:44 +0000
commit4458bf17916973aeb9e99e9166070f645fb3295e (patch)
tree26dee42145e176b7ec3c3f233c79afc7b3270557 /lib/common/SelfFlushingStream.h
parent06960c6241f6209b6dd19b4c204c27f1395cda7d (diff)
Fix deadlock waiting for read or write on closed connection.
If the system is suspended then it may not realise that a TCP connection has been closed, while waiting for data to arrive on it. We didn't used to apply a timeout to this read operation. Now we use the connection's default timeout on all read and write operations. Network operations that don't pass a timeout will be logged with a backtrace, so that they can be fixed.
Diffstat (limited to 'lib/common/SelfFlushingStream.h')
-rw-r--r--lib/common/SelfFlushingStream.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/lib/common/SelfFlushingStream.h b/lib/common/SelfFlushingStream.h
index 6865ab96..b4efa294 100644
--- a/lib/common/SelfFlushingStream.h
+++ b/lib/common/SelfFlushingStream.h
@@ -56,9 +56,10 @@ public:
{
return mrSource.BytesLeftToRead();
}
- virtual void Write(const void *pBuffer, int NBytes)
+ virtual void Write(const void *pBuffer, int NBytes,
+ int Timeout = IOStream::TimeOutInfinite)
{
- mrSource.Write(pBuffer, NBytes);
+ mrSource.Write(pBuffer, NBytes, Timeout);
}
virtual bool StreamDataLeft()
{