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authorChris Wilson <chris+github@qwirx.com>2014-03-01 10:42:48 +0000
committerChris Wilson <chris+github@qwirx.com>2014-03-01 10:42:48 +0000
commit2b6ac135fa7071290289741c9e35747bb9f1012f (patch)
tree037507c43ac097fb2cd5850bbd57f25a553e20e8 /lib/server/ServerTLS.h
parent2ef0a9aa8cd3cd4dcfa0cd9d2014051832c52e8a (diff)
Make Protocol take control of the socket object passed in.
We pass a std::auto_ptr<SocketStream> to every Protocol subclass when we construct it, and it takes control of this object. This reduces the risk of: * accidentally reusing the same SocketStream for multiple Protocols (it happened to me in testbackupstore); * holding onto a reference to the SocketStream; * allowing a locally-scoped SocketStream to go out of scope and be released while still being referenced by a live Protocol.
Diffstat (limited to 'lib/server/ServerTLS.h')
-rw-r--r--lib/server/ServerTLS.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/lib/server/ServerTLS.h b/lib/server/ServerTLS.h
index a74a671e..20e55964 100644
--- a/lib/server/ServerTLS.h
+++ b/lib/server/ServerTLS.h
@@ -59,11 +59,11 @@ public:
ForkToHandleRequests>::Run2(rChildExit);
}
- virtual void HandleConnection(SocketStreamTLS &rStream)
+ virtual void HandleConnection(std::auto_ptr<SocketStreamTLS> apStream)
{
- rStream.Handshake(mContext, true /* is server */);
+ apStream->Handshake(mContext, true /* is server */);
// this-> in next line required to build under some gcc versions
- this->Connection(rStream);
+ this->Connection(apStream);
}
private: