summaryrefslogtreecommitdiff
path: root/lib/server/TcpNice.h
diff options
context:
space:
mode:
authorChris Wilson <chris+github@qwirx.com>2014-03-01 10:42:48 +0000
committerChris Wilson <chris+github@qwirx.com>2014-03-01 10:42:48 +0000
commit2b6ac135fa7071290289741c9e35747bb9f1012f (patch)
tree037507c43ac097fb2cd5850bbd57f25a553e20e8 /lib/server/TcpNice.h
parent2ef0a9aa8cd3cd4dcfa0cd9d2014051832c52e8a (diff)
Make Protocol take control of the socket object passed in.
We pass a std::auto_ptr<SocketStream> to every Protocol subclass when we construct it, and it takes control of this object. This reduces the risk of: * accidentally reusing the same SocketStream for multiple Protocols (it happened to me in testbackupstore); * holding onto a reference to the SocketStream; * allowing a locally-scoped SocketStream to go out of scope and be released while still being referenced by a live Protocol.
Diffstat (limited to 'lib/server/TcpNice.h')
-rw-r--r--lib/server/TcpNice.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/lib/server/TcpNice.h b/lib/server/TcpNice.h
index e2027749..4381df42 100644
--- a/lib/server/TcpNice.h
+++ b/lib/server/TcpNice.h
@@ -83,7 +83,7 @@ private:
//
// --------------------------------------------------------------------------
-class NiceSocketStream : public IOStream
+class NiceSocketStream : public SocketStream
{
private:
std::auto_ptr<SocketStream> mapSocket;
@@ -166,6 +166,10 @@ public:
}
virtual void SetEnabled(bool enabled);
+ off_t GetBytesRead() const { return mapSocket->GetBytesRead(); }
+ off_t GetBytesWritten() const { return mapSocket->GetBytesWritten(); }
+ void ResetCounters() { mapSocket->ResetCounters(); }
+
private:
NiceSocketStream(const NiceSocketStream &rToCopy)
{ /* do not call */ }