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-rw-r--r--lib/backupstore/BackupStoreCheck2.cpp841
1 files changed, 841 insertions, 0 deletions
diff --git a/lib/backupstore/BackupStoreCheck2.cpp b/lib/backupstore/BackupStoreCheck2.cpp
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+++ b/lib/backupstore/BackupStoreCheck2.cpp
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+// --------------------------------------------------------------------------
+//
+// File
+// Name: BackupStoreCheck2.cpp
+// Purpose: More backup store checking
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+
+#include "Box.h"
+
+#include <stdio.h>
+#include <string.h>
+
+#include "BackupStoreCheck.h"
+#include "StoreStructure.h"
+#include "RaidFileRead.h"
+#include "RaidFileWrite.h"
+#include "autogen_BackupStoreException.h"
+#include "BackupStoreObjectMagic.h"
+#include "BackupStoreFile.h"
+#include "BackupStoreFileWire.h"
+#include "BackupStoreDirectory.h"
+#include "BackupStoreConstants.h"
+#include "BackupStoreInfo.h"
+
+#include "MemLeakFindOn.h"
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreCheck::CheckRoot()
+// Purpose: Check the root directory exists.
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+void BackupStoreCheck::CheckRoot()
+{
+ int32_t index = 0;
+ IDBlock *pblock = LookupID(BACKUPSTORE_ROOT_DIRECTORY_ID, index);
+
+ if(pblock != 0)
+ {
+ // Found it. Which is lucky. Mark it as contained.
+ SetFlags(pblock, index, Flags_IsContained);
+ }
+ else
+ {
+ ::printf("Root directory doesn't exist\n");
+
+ ++mNumberErrorsFound;
+
+ if(mFixErrors)
+ {
+ // Create a new root directory
+ CreateBlankDirectory(BACKUPSTORE_ROOT_DIRECTORY_ID, BACKUPSTORE_ROOT_DIRECTORY_ID);
+ }
+ }
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreCheck::CreateBlankDirectory(int64_t, int64_t)
+// Purpose: Creates a blank directory
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+void BackupStoreCheck::CreateBlankDirectory(int64_t DirectoryID, int64_t ContainingDirID)
+{
+ if(!mFixErrors)
+ {
+ // Don't do anything if we're not supposed to fix errors
+ return;
+ }
+
+ BackupStoreDirectory dir(DirectoryID, ContainingDirID);
+
+ // Serialise to disc
+ std::string filename;
+ StoreStructure::MakeObjectFilename(DirectoryID, mStoreRoot, mDiscSetNumber, filename, true /* make sure the dir exists */);
+ RaidFileWrite obj(mDiscSetNumber, filename);
+ obj.Open(false /* don't allow overwriting */);
+ dir.WriteToStream(obj);
+ int64_t size = obj.GetDiscUsageInBlocks();
+ obj.Commit(true /* convert to raid now */);
+
+ // Record the fact we've done this
+ mDirsAdded.insert(DirectoryID);
+
+ // Add to sizes
+ mBlocksUsed += size;
+ mBlocksInDirectories += size;
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreCheck::CheckUnattachedObjects()
+// Purpose: Check for objects which aren't attached to anything
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+void BackupStoreCheck::CheckUnattachedObjects()
+{
+ // Scan all objects, finding ones which have no container
+ for(Info_t::const_iterator i(mInfo.begin()); i != mInfo.end(); ++i)
+ {
+ IDBlock *pblock = i->second;
+ int32_t bentries = (pblock == mpInfoLastBlock)?mInfoLastBlockEntries:BACKUPSTORECHECK_BLOCK_SIZE;
+
+ for(int e = 0; e < bentries; ++e)
+ {
+ uint8_t flags = GetFlags(pblock, e);
+ if((flags & Flags_IsContained) == 0)
+ {
+ // Unattached object...
+ ::printf("Object %llx is unattached.\n", pblock->mID[e]);
+ ++mNumberErrorsFound;
+
+ // What's to be done?
+ int64_t putIntoDirectoryID = 0;
+
+ if((flags & Flags_IsDir) == Flags_IsDir)
+ {
+ // Directory. Just put into lost and found.
+ putIntoDirectoryID = GetLostAndFoundDirID();
+ }
+ else
+ {
+ // File. Only attempt to attach it somewhere if it isn't a patch
+ {
+ int64_t diffFromObjectID = 0;
+ std::string filename;
+ StoreStructure::MakeObjectFilename(pblock->mID[e], mStoreRoot, mDiscSetNumber, filename, false /* don't attempt to make sure the dir exists */);
+ // The easiest way to do this is to verify it again. Not such a bad penalty, because
+ // this really shouldn't be done very often.
+ {
+ std::auto_ptr<RaidFileRead> file(RaidFileRead::Open(mDiscSetNumber, filename));
+ BackupStoreFile::VerifyEncodedFileFormat(*file, &diffFromObjectID);
+ }
+
+ // If not zero, then it depends on another file, which may or may not be available.
+ // Just delete it to be safe.
+ if(diffFromObjectID != 0)
+ {
+ ::printf("Object %llx is unattached, and is a patch. Deleting, cannot reliably recover.\n", pblock->mID[e]);
+
+ // Delete this object instead
+ if(mFixErrors)
+ {
+ RaidFileWrite del(mDiscSetNumber, filename);
+ del.Delete();
+ }
+
+ // Move on to next item
+ continue;
+ }
+ }
+
+ // Files contain their original filename, so perhaps the orginal directory still exists,
+ // or we can infer the existance of a directory?
+ // Look for a matching entry in the mDirsWhichContainLostDirs map.
+ // Can't do this with a directory, because the name just wouldn't be known, which is
+ // pretty useless as bbackupd would just delete it. So better to put it in lost+found
+ // where the admin can do something about it.
+ int32_t dirindex;
+ IDBlock *pdirblock = LookupID(pblock->mContainer[e], dirindex);
+ if(pdirblock != 0)
+ {
+ // Something with that ID has been found. Is it a directory?
+ if(GetFlags(pdirblock, dirindex) & Flags_IsDir)
+ {
+ // Directory exists, add to that one
+ putIntoDirectoryID = pblock->mContainer[e];
+ }
+ else
+ {
+ // Not a directory. Use lost and found dir
+ putIntoDirectoryID = GetLostAndFoundDirID();
+ }
+ }
+ else if(mDirsAdded.find(pblock->mContainer[e]) != mDirsAdded.end()
+ || TryToRecreateDirectory(pblock->mContainer[e]))
+ {
+ // The directory reappeared, or was created somehow elsewhere
+ putIntoDirectoryID = pblock->mContainer[e];
+ }
+ else
+ {
+ putIntoDirectoryID = GetLostAndFoundDirID();
+ }
+ }
+ ASSERT(putIntoDirectoryID != 0);
+
+ // Add it to the directory
+ InsertObjectIntoDirectory(pblock->mID[e], putIntoDirectoryID,
+ ((flags & Flags_IsDir) == Flags_IsDir));
+ }
+ }
+ }
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreCheck::TryToRecreateDirectory(int64_t)
+// Purpose: Recreate a missing directory
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+bool BackupStoreCheck::TryToRecreateDirectory(int64_t MissingDirectoryID)
+{
+ // During the directory checking phase, a map of "missing directory" to
+ // containing directory was built. If we can find it here, then it's
+ // something which can be recreated!
+ std::map<BackupStoreCheck_ID_t, BackupStoreCheck_ID_t>::iterator missing(
+ mDirsWhichContainLostDirs.find(MissingDirectoryID));
+ if(missing == mDirsWhichContainLostDirs.end())
+ {
+ // Not a missing directory, can't recreate.
+ return false;
+ }
+
+ // Can recreate this! Wooo!
+ if(!mFixErrors)
+ {
+ ::printf("Missing directory %llx could be recreated\n", MissingDirectoryID);
+ mDirsAdded.insert(MissingDirectoryID);
+ return true;
+ }
+ ::printf("Recreating missing directory %llx\n", MissingDirectoryID);
+
+ // Create a blank directory
+ BackupStoreDirectory dir(MissingDirectoryID, missing->second /* containing dir ID */);
+ // Note that this directory already contains a directory entry pointing to
+ // this dir, so it doesn't have to be added.
+
+ // Serialise to disc
+ std::string filename;
+ StoreStructure::MakeObjectFilename(MissingDirectoryID, mStoreRoot, mDiscSetNumber, filename, true /* make sure the dir exists */);
+ RaidFileWrite root(mDiscSetNumber, filename);
+ root.Open(false /* don't allow overwriting */);
+ dir.WriteToStream(root);
+ root.Commit(true /* convert to raid now */);
+
+ // Record the fact we've done this
+ mDirsAdded.insert(MissingDirectoryID);
+
+ // Remove the entry from the map, so this doesn't happen again
+ mDirsWhichContainLostDirs.erase(missing);
+
+ return true;
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreCheck::GetLostAndFoundDirID()
+// Purpose: Returns the ID of the lost and found directory, creating it if necessary
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+int64_t BackupStoreCheck::GetLostAndFoundDirID()
+{
+ // Already allocated it?
+ if(mLostAndFoundDirectoryID != 0)
+ {
+ return mLostAndFoundDirectoryID;
+ }
+
+ if(!mFixErrors)
+ {
+ // The result will never be used anyway if errors aren't being fixed
+ return 1;
+ }
+
+ // Load up the root directory
+ BackupStoreDirectory dir;
+ std::string filename;
+ StoreStructure::MakeObjectFilename(BACKUPSTORE_ROOT_DIRECTORY_ID, mStoreRoot, mDiscSetNumber, filename, false /* don't make sure the dir exists */);
+ {
+ std::auto_ptr<RaidFileRead> file(RaidFileRead::Open(mDiscSetNumber, filename));
+ dir.ReadFromStream(*file, IOStream::TimeOutInfinite);
+ }
+
+ // Find a suitable name
+ BackupStoreFilename lostAndFound;
+ int n = 0;
+ while(true)
+ {
+ char name[32];
+ ::sprintf(name, "lost+found%d", n++);
+ lostAndFound.SetAsClearFilename(name);
+ if(!dir.NameInUse(lostAndFound))
+ {
+ // Found a name which can be used
+ ::printf("Lost and found dir has name %s\n", name);
+ break;
+ }
+ }
+
+ // Allocate an ID
+ int64_t id = mLastIDInInfo + 1;
+
+ // Create a blank directory
+ CreateBlankDirectory(id, BACKUPSTORE_ROOT_DIRECTORY_ID);
+
+ // Add an entry for it
+ dir.AddEntry(lostAndFound, 0, id, 0, BackupStoreDirectory::Entry::Flags_Dir, 0);
+
+ // Write out root dir
+ RaidFileWrite root(mDiscSetNumber, filename);
+ root.Open(true /* allow overwriting */);
+ dir.WriteToStream(root);
+ root.Commit(true /* convert to raid now */);
+
+ // Store
+ mLostAndFoundDirectoryID = id;
+
+ // Tell caller
+ return mLostAndFoundDirectoryID;
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreCheck::InsertObjectIntoDirectory(int64_t, int64_t, bool)
+// Purpose:
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+void BackupStoreCheck::InsertObjectIntoDirectory(int64_t ObjectID, int64_t DirectoryID, bool IsDirectory)
+{
+ if(!mFixErrors)
+ {
+ // Don't do anything if we're not supposed to fix errors
+ return;
+ }
+
+ // Data for the object
+ BackupStoreFilename objectStoreFilename;
+ int64_t modTime = 100; // something which isn't zero or a special time
+ int32_t sizeInBlocks = 0; // suitable for directories
+
+ if(IsDirectory)
+ {
+ // Directory -- simply generate a name for it.
+ char name[32];
+ ::sprintf(name, "dir%08x", mLostDirNameSerial++);
+ objectStoreFilename.SetAsClearFilename(name);
+ }
+ else
+ {
+ // Files require a little more work...
+ // Open file
+ std::string fileFilename;
+ StoreStructure::MakeObjectFilename(ObjectID, mStoreRoot, mDiscSetNumber, fileFilename, false /* don't make sure the dir exists */);
+ std::auto_ptr<RaidFileRead> file(RaidFileRead::Open(mDiscSetNumber, fileFilename));
+ // Fill in size information
+ sizeInBlocks = file->GetDiscUsageInBlocks();
+ // Read in header
+ file_StreamFormat hdr;
+ if(file->Read(&hdr, sizeof(hdr)) != sizeof(hdr) || (ntohl(hdr.mMagicValue) != OBJECTMAGIC_FILE_MAGIC_VALUE_V1
+#ifndef BOX_DISABLE_BACKWARDS_COMPATIBILITY_BACKUPSTOREFILE
+ && ntohl(hdr.mMagicValue) != OBJECTMAGIC_FILE_MAGIC_VALUE_V0
+#endif
+ ))
+ {
+ // This should never happen, everything has been checked before.
+ THROW_EXCEPTION(BackupStoreException, Internal)
+ }
+ // This tells us nice things
+ modTime = ntoh64(hdr.mModificationTime);
+ // And the filename comes next
+ objectStoreFilename.ReadFromStream(*file, IOStream::TimeOutInfinite);
+ }
+
+ // Directory object
+ BackupStoreDirectory dir;
+
+ // Generate filename
+ std::string filename;
+ StoreStructure::MakeObjectFilename(DirectoryID, mStoreRoot, mDiscSetNumber, filename, false /* don't make sure the dir exists */);
+
+ // Read it in
+ {
+ std::auto_ptr<RaidFileRead> file(RaidFileRead::Open(mDiscSetNumber, filename));
+ dir.ReadFromStream(*file, IOStream::TimeOutInfinite);
+ }
+
+ // Add a new entry in an appropraite place
+ dir.AddUnattactedObject(objectStoreFilename, modTime, ObjectID, sizeInBlocks,
+ IsDirectory?(BackupStoreDirectory::Entry::Flags_Dir):(BackupStoreDirectory::Entry::Flags_File));
+
+ // Fix any flags which have been broken, which there's a good change of going
+ dir.CheckAndFix();
+
+ // Write it out
+ if(mFixErrors)
+ {
+ RaidFileWrite root(mDiscSetNumber, filename);
+ root.Open(true /* allow overwriting */);
+ dir.WriteToStream(root);
+ root.Commit(true /* convert to raid now */);
+ }
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreCheck::FixDirsWithWrongContainerID()
+// Purpose: Rewrites container IDs where required
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+void BackupStoreCheck::FixDirsWithWrongContainerID()
+{
+ if(!mFixErrors)
+ {
+ // Don't do anything if we're not supposed to fix errors
+ return;
+ }
+
+ // Run through things which need fixing
+ for(std::vector<BackupStoreCheck_ID_t>::iterator i(mDirsWithWrongContainerID.begin());
+ i != mDirsWithWrongContainerID.end(); ++i)
+ {
+ int32_t index = 0;
+ IDBlock *pblock = LookupID(*i, index);
+ if(pblock == 0) continue;
+
+ // Load in
+ BackupStoreDirectory dir;
+ std::string filename;
+ StoreStructure::MakeObjectFilename(*i, mStoreRoot, mDiscSetNumber, filename, false /* don't make sure the dir exists */);
+ {
+ std::auto_ptr<RaidFileRead> file(RaidFileRead::Open(mDiscSetNumber, filename));
+ dir.ReadFromStream(*file, IOStream::TimeOutInfinite);
+ }
+
+ // Adjust container ID
+ dir.SetContainerID(pblock->mContainer[index]);
+
+ // Write it out
+ RaidFileWrite root(mDiscSetNumber, filename);
+ root.Open(true /* allow overwriting */);
+ dir.WriteToStream(root);
+ root.Commit(true /* convert to raid now */);
+ }
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreCheck::FixDirsWithLostDirs()
+// Purpose: Fix directories
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+void BackupStoreCheck::FixDirsWithLostDirs()
+{
+ if(!mFixErrors)
+ {
+ // Don't do anything if we're not supposed to fix errors
+ return;
+ }
+
+ // Run through things which need fixing
+ for(std::map<BackupStoreCheck_ID_t, BackupStoreCheck_ID_t>::iterator i(mDirsWhichContainLostDirs.begin());
+ i != mDirsWhichContainLostDirs.end(); ++i)
+ {
+ int32_t index = 0;
+ IDBlock *pblock = LookupID(i->second, index);
+ if(pblock == 0) continue;
+
+ // Load in
+ BackupStoreDirectory dir;
+ std::string filename;
+ StoreStructure::MakeObjectFilename(i->second, mStoreRoot, mDiscSetNumber, filename, false /* don't make sure the dir exists */);
+ {
+ std::auto_ptr<RaidFileRead> file(RaidFileRead::Open(mDiscSetNumber, filename));
+ dir.ReadFromStream(*file, IOStream::TimeOutInfinite);
+ }
+
+ // Delete the dodgy entry
+ dir.DeleteEntry(i->first);
+
+ // Fix it up
+ dir.CheckAndFix();
+
+ // Write it out
+ RaidFileWrite root(mDiscSetNumber, filename);
+ root.Open(true /* allow overwriting */);
+ dir.WriteToStream(root);
+ root.Commit(true /* convert to raid now */);
+ }
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreCheck::WriteNewStoreInfo()
+// Purpose: Regenerate store info
+// Created: 23/4/04
+//
+// --------------------------------------------------------------------------
+void BackupStoreCheck::WriteNewStoreInfo()
+{
+ // Attempt to load the existing store info file
+ std::auto_ptr<BackupStoreInfo> poldInfo;
+ try
+ {
+ poldInfo.reset(BackupStoreInfo::Load(mAccountID, mStoreRoot, mDiscSetNumber, true /* read only */).release());
+ }
+ catch(...)
+ {
+ ::printf("Load of existing store info failed, regenerating.\n");
+ ++mNumberErrorsFound;
+ }
+
+ // Minimum soft and hard limits
+ int64_t minSoft = ((mBlocksUsed * 11) / 10) + 1024;
+ int64_t minHard = ((minSoft * 11) / 10) + 1024;
+
+ // Need to do anything?
+ if(poldInfo.get() != 0 && mNumberErrorsFound == 0 && poldInfo->GetAccountID() == mAccountID)
+ {
+ // Leave the store info as it is, no need to alter it because nothing really changed,
+ // and the only essential thing was that the account ID was correct, which is was.
+ return;
+ }
+
+ // NOTE: We will always build a new store info, so the client store marker gets changed.
+
+ // Work out the new limits
+ int64_t softLimit = minSoft;
+ int64_t hardLimit = minHard;
+ if(poldInfo.get() != 0 && poldInfo->GetBlocksSoftLimit() > minSoft)
+ {
+ softLimit = poldInfo->GetBlocksSoftLimit();
+ }
+ else
+ {
+ ::printf("NOTE: Soft limit for account changed to ensure housekeeping doesn't delete files on next run\n");
+ }
+ if(poldInfo.get() != 0 && poldInfo->GetBlocksHardLimit() > minHard)
+ {
+ hardLimit = poldInfo->GetBlocksHardLimit();
+ }
+ else
+ {
+ ::printf("NOTE: Hard limit for account changed to ensure housekeeping doesn't delete files on next run\n");
+ }
+
+ // Object ID
+ int64_t lastObjID = mLastIDInInfo;
+ if(mLostAndFoundDirectoryID != 0)
+ {
+ mLastIDInInfo++;
+ }
+
+ // Build a new store info
+ std::auto_ptr<BackupStoreInfo> info(BackupStoreInfo::CreateForRegeneration(
+ mAccountID,
+ mStoreRoot,
+ mDiscSetNumber,
+ lastObjID,
+ mBlocksUsed,
+ mBlocksInOldFiles,
+ mBlocksInDeletedFiles,
+ mBlocksInDirectories,
+ softLimit,
+ hardLimit));
+
+ // Save to disc?
+ if(mFixErrors)
+ {
+ info->Save();
+ ::printf("New store info file written successfully.\n");
+ }
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreDirectory::CheckAndFix()
+// Purpose: Check the directory for obvious logical problems, and fix them.
+// Return true if the directory was changed.
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+bool BackupStoreDirectory::CheckAndFix()
+{
+ bool changed = false;
+
+ // Check that if a file depends on a new version, that version is in this directory
+ {
+ std::vector<Entry*>::iterator i(mEntries.begin());
+ for(; i != mEntries.end(); ++i)
+ {
+ int64_t dependsNewer = (*i)->GetDependsNewer();
+ if(dependsNewer != 0)
+ {
+ BackupStoreDirectory::Entry *newerEn = FindEntryByID(dependsNewer);
+ if(newerEn == 0)
+ {
+ // Depends on something, but it isn't there.
+ TRACE2("Entry id %llx removed because depends on newer version %llx which doesn't exist\n", (*i)->GetObjectID(), dependsNewer);
+
+ // Remove
+ delete *i;
+ mEntries.erase(i);
+
+ // Start again at the beginning of the vector, the iterator is now invalid
+ i = mEntries.begin();
+
+ // Mark as changed
+ changed = true;
+ }
+ else
+ {
+ // Check that newerEn has it marked
+ if(newerEn->GetDependsOlder() != (*i)->GetObjectID())
+ {
+ // Wrong entry
+ TRACE3("Entry id %llx, correcting DependsOlder to %llx, was %llx\n", dependsNewer, (*i)->GetObjectID(), newerEn->GetDependsOlder());
+ newerEn->SetDependsOlder((*i)->GetObjectID());
+ // Mark as changed
+ changed = true;
+ }
+ }
+ }
+ }
+ }
+
+ // Check that if a file has a dependency marked, it exists, and remove it if it doesn't
+ {
+ std::vector<Entry*>::iterator i(mEntries.begin());
+ for(; i != mEntries.end(); ++i)
+ {
+ int64_t dependsOlder = (*i)->GetDependsOlder();
+ if(dependsOlder != 0 && FindEntryByID(dependsOlder) == 0)
+ {
+ // Has an older version marked, but this doesn't exist. Remove this mark
+ TRACE2("Entry id %llx was marked that %llx depended on it, which doesn't exist, dependency info cleaered\n", (*i)->GetObjectID(), dependsOlder);
+
+ (*i)->SetDependsOlder(0);
+
+ // Mark as changed
+ changed = true;
+ }
+ }
+ }
+
+ bool ch = false;
+ do
+ {
+ // Reset change marker
+ ch = false;
+
+ // Search backwards -- so see newer versions first
+ std::vector<Entry*>::iterator i(mEntries.end());
+ if(i == mEntries.begin())
+ {
+ // Directory is empty, stop now
+ return changed; // changed flag
+ }
+
+ // Records of things seen
+ std::set<int64_t> idsEncountered;
+ std::set<BackupStoreFilename> filenamesEncountered;
+
+ do
+ {
+ // Look at previous
+ --i;
+
+ bool removeEntry = false;
+ if((*i) == 0)
+ {
+ TRACE0("Remove because null pointer found\n");
+ removeEntry = true;
+ }
+ else
+ {
+ bool isDir = (((*i)->GetFlags() & Entry::Flags_Dir) == Entry::Flags_Dir);
+
+ // Check mutually exclusive flags
+ if(isDir && (((*i)->GetFlags() & Entry::Flags_File) == Entry::Flags_File))
+ {
+ // Bad! Unset the file flag
+ TRACE1("Entry %llx: File flag set when dir flag set\n", (*i)->GetObjectID());
+ (*i)->RemoveFlags(Entry::Flags_File);
+ changed = true;
+ }
+
+ // Check...
+ if(idsEncountered.find((*i)->GetObjectID()) != idsEncountered.end())
+ {
+ // ID already seen, or type doesn't match
+ TRACE1("Entry %llx: Remove because ID already seen\n", (*i)->GetObjectID());
+ removeEntry = true;
+ }
+ else
+ {
+ // Haven't already seen this ID, remember it
+ idsEncountered.insert((*i)->GetObjectID());
+
+ // Check to see if the name has already been encountered -- if not, then it
+ // needs to have the old version flag set
+ if(filenamesEncountered.find((*i)->GetName()) != filenamesEncountered.end())
+ {
+ // Seen before -- check old version flag set
+ if(((*i)->GetFlags() & Entry::Flags_OldVersion) != Entry::Flags_OldVersion
+ && ((*i)->GetFlags() & Entry::Flags_Deleted) == 0)
+ {
+ // Not set, set it
+ TRACE1("Entry %llx: Set old flag\n", (*i)->GetObjectID());
+ (*i)->AddFlags(Entry::Flags_OldVersion);
+ changed = true;
+ }
+ }
+ else
+ {
+ // Check old version flag NOT set
+ if(((*i)->GetFlags() & Entry::Flags_OldVersion) == Entry::Flags_OldVersion)
+ {
+ // Set, unset it
+ TRACE1("Entry %llx: Old flag unset\n", (*i)->GetObjectID());
+ (*i)->RemoveFlags(Entry::Flags_OldVersion);
+ changed = true;
+ }
+
+ // Remember filename
+ filenamesEncountered.insert((*i)->GetName());
+ }
+ }
+ }
+
+ if(removeEntry)
+ {
+ // Mark something as changed, in loop
+ ch = true;
+
+ // Mark something as globally changed
+ changed = true;
+
+ // erase the thing from the list
+ Entry *pentry = (*i);
+ mEntries.erase(i);
+
+ // And delete the entry object
+ delete pentry;
+
+ // Stop going around this loop, as the iterator is now invalid
+ break;
+ }
+ } while(i != mEntries.begin());
+
+ } while(ch != false);
+
+ return changed;
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreDirectory::AddUnattactedObject(...)
+// Purpose: Adds an object which is currently unattached. Assume that CheckAndFix() will be called afterwards.
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+void BackupStoreDirectory::AddUnattactedObject(const BackupStoreFilename &rName,
+ box_time_t ModificationTime, int64_t ObjectID, int64_t SizeInBlocks, int16_t Flags)
+{
+ Entry *pnew = new Entry(rName, ModificationTime, ObjectID, SizeInBlocks, Flags,
+ ModificationTime /* use as attr mod time too */);
+ try
+ {
+ // Want to order this just before the first object which has a higher ID,
+ // which is the place it's most likely to be correct.
+ std::vector<Entry*>::iterator i(mEntries.begin());
+ for(; i != mEntries.end(); ++i)
+ {
+ if((*i)->GetObjectID() > ObjectID)
+ {
+ // Found a good place to insert it
+ break;
+ }
+ }
+ if(i == mEntries.end())
+ {
+ mEntries.push_back(pnew);
+ }
+ else
+ {
+ mEntries.insert(i, 1 /* just the one copy */, pnew);
+ }
+ }
+ catch(...)
+ {
+ delete pnew;
+ throw;
+ }
+}
+
+
+// --------------------------------------------------------------------------
+//
+// Function
+// Name: BackupStoreDirectory::NameInUse(const BackupStoreFilename &)
+// Purpose: Returns true if the name is currently in use in the directory
+// Created: 22/4/04
+//
+// --------------------------------------------------------------------------
+bool BackupStoreDirectory::NameInUse(const BackupStoreFilename &rName)
+{
+ for(std::vector<Entry*>::iterator i(mEntries.begin()); i != mEntries.end(); ++i)
+ {
+ if((*i)->GetName() == rName)
+ {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+