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-rw-r--r--lib/server/ServerStream.h418
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diff --git a/lib/server/ServerStream.h b/lib/server/ServerStream.h
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+// --------------------------------------------------------------------------
+//
+// File
+// Name: ServerStream.h
+// Purpose: Stream based server daemons
+// Created: 2003/07/31
+//
+// --------------------------------------------------------------------------
+
+#ifndef SERVERSTREAM__H
+#define SERVERSTREAM__H
+
+#include <stdlib.h>
+#include <errno.h>
+
+#ifndef WIN32
+ #include <sys/wait.h>
+#endif
+
+#include "Daemon.h"
+#include "SocketListen.h"
+#include "Utils.h"
+#include "Configuration.h"
+#include "WaitForEvent.h"
+
+#include "MemLeakFindOn.h"
+
+// --------------------------------------------------------------------------
+//
+// Class
+// Name: ServerStream
+// Purpose: Stream based server daemon
+// Created: 2003/07/31
+//
+// --------------------------------------------------------------------------
+template<typename StreamType, int Port, int ListenBacklog = 128, bool ForkToHandleRequests = true>
+class ServerStream : public Daemon
+{
+public:
+ ServerStream()
+ {
+ }
+ ~ServerStream()
+ {
+ DeleteSockets();
+ }
+private:
+ ServerStream(const ServerStream &rToCopy)
+ {
+ }
+public:
+
+ virtual const char *DaemonName() const
+ {
+ return "generic-stream-server";
+ }
+
+ virtual void OnIdle() { }
+
+ virtual void Run()
+ {
+ // Set process title as appropriate
+ SetProcessTitle(ForkToHandleRequests?"server":"idle");
+
+ // Handle exceptions and child task quitting gracefully.
+ bool childExit = false;
+ try
+ {
+ Run2(childExit);
+ }
+ catch(BoxException &e)
+ {
+ if(childExit)
+ {
+ BOX_ERROR("Error in child process, "
+ "terminating connection: exception " <<
+ e.what() << "(" << e.GetType() <<
+ "/" << e.GetSubType() << ")");
+ _exit(1);
+ }
+ else throw;
+ }
+ catch(std::exception &e)
+ {
+ if(childExit)
+ {
+ BOX_ERROR("Error in child process, "
+ "terminating connection: exception " <<
+ e.what());
+ _exit(1);
+ }
+ else throw;
+ }
+ catch(...)
+ {
+ if(childExit)
+ {
+ BOX_ERROR("Error in child process, "
+ "terminating connection: "
+ "unknown exception");
+ _exit(1);
+ }
+ else throw;
+ }
+
+ // if it's a child fork, exit the process now
+ if(childExit)
+ {
+ // Child task, dump leaks to trace, which we make sure is on
+ #ifdef BOX_MEMORY_LEAK_TESTING
+ #ifndef BOX_RELEASE_BUILD
+ TRACE_TO_SYSLOG(true);
+ TRACE_TO_STDOUT(true);
+ #endif
+ memleakfinder_traceblocksinsection();
+ #endif
+
+ // If this is a child quitting, exit now to stop bad things happening
+ _exit(0);
+ }
+ }
+
+protected:
+ virtual void NotifyListenerIsReady() { }
+
+public:
+ virtual void Run2(bool &rChildExit)
+ {
+ try
+ {
+ // Wait object with a timeout of 1 second, which
+ // is a reasonable time to wait before cleaning up
+ // finished child processes, and allows the daemon
+ // to terminate reasonably quickly on request.
+ WaitForEvent connectionWait(1000);
+
+ // BLOCK
+ {
+ // Get the address we need to bind to
+ // this-> in next line required to build under some gcc versions
+ const Configuration &config(this->GetConfiguration());
+ const Configuration &server(config.GetSubConfiguration("Server"));
+ std::string addrs = server.GetKeyValue("ListenAddresses");
+
+ // split up the list of addresses
+ std::vector<std::string> addrlist;
+ SplitString(addrs, ',', addrlist);
+
+ for(unsigned int a = 0; a < addrlist.size(); ++a)
+ {
+ // split the address up into components
+ std::vector<std::string> c;
+ SplitString(addrlist[a], ':', c);
+
+ // listen!
+ SocketListen<StreamType, ListenBacklog> *psocket = new SocketListen<StreamType, ListenBacklog>;
+ try
+ {
+ if(c[0] == "inet")
+ {
+ // Check arguments
+ if(c.size() != 2 && c.size() != 3)
+ {
+ THROW_EXCEPTION(ServerException, ServerStreamBadListenAddrs)
+ }
+
+ // Which port?
+ int port = Port;
+
+ if(c.size() == 3)
+ {
+ // Convert to number
+ port = ::atol(c[2].c_str());
+ if(port <= 0 || port > ((64*1024)-1))
+ {
+ THROW_EXCEPTION(ServerException, ServerStreamBadListenAddrs)
+ }
+ }
+
+ // Listen
+ psocket->Listen(Socket::TypeINET, c[1].c_str(), port);
+ }
+ else if(c[0] == "unix")
+ {
+ #ifdef WIN32
+ BOX_WARNING("Ignoring request to listen on a Unix socket on Windows: " << addrlist[a]);
+ delete psocket;
+ psocket = NULL;
+ #else
+ // Check arguments size
+ if(c.size() != 2)
+ {
+ THROW_EXCEPTION(ServerException, ServerStreamBadListenAddrs)
+ }
+
+ // unlink anything there
+ ::unlink(c[1].c_str());
+
+ psocket->Listen(Socket::TypeUNIX, c[1].c_str());
+ #endif // WIN32
+ }
+ else
+ {
+ delete psocket;
+ THROW_EXCEPTION(ServerException, ServerStreamBadListenAddrs)
+ }
+
+ if (psocket != NULL)
+ {
+ // Add to list of sockets
+ mSockets.push_back(psocket);
+ }
+ }
+ catch(...)
+ {
+ delete psocket;
+ throw;
+ }
+
+ if (psocket != NULL)
+ {
+ // Add to the list of things to wait on
+ connectionWait.Add(psocket);
+ }
+ }
+ }
+
+ NotifyListenerIsReady();
+
+ while(!StopRun())
+ {
+ // Wait for a connection, or timeout
+ SocketListen<StreamType, ListenBacklog> *psocket
+ = (SocketListen<StreamType, ListenBacklog> *)connectionWait.Wait();
+
+ if(psocket)
+ {
+ // Get the incoming connection
+ // (with zero wait time)
+ std::string logMessage;
+ std::auto_ptr<StreamType> connection(psocket->Accept(0, &logMessage));
+
+ // Was there one (there should be...)
+ if(connection.get())
+ {
+ // Since this is a template parameter, the if() will be optimised out by the compiler
+ #ifndef WIN32 // no fork on Win32
+ if(ForkToHandleRequests && !IsSingleProcess())
+ {
+ pid_t pid = ::fork();
+ switch(pid)
+ {
+ case -1:
+ // Error!
+ THROW_EXCEPTION(ServerException, ServerForkError)
+ break;
+
+ case 0:
+ // Child process
+ rChildExit = true;
+ // Close listening sockets
+ DeleteSockets();
+
+ // Set up daemon
+ EnterChild();
+ SetProcessTitle("transaction");
+
+ // Memory leak test the forked process
+ #ifdef BOX_MEMORY_LEAK_TESTING
+ memleakfinder_startsectionmonitor();
+ #endif
+
+ // The derived class does some server magic with the connection
+ HandleConnection(*connection);
+ // Since rChildExit == true, the forked process will call _exit() on return from this fn
+ return;
+
+ default:
+ // parent daemon process
+ break;
+ }
+
+ // Log it
+ BOX_NOTICE("Message from child process " << pid << ": " << logMessage);
+ }
+ else
+ {
+ #endif // !WIN32
+ // Just handle in this process
+ SetProcessTitle("handling");
+ HandleConnection(*connection);
+ SetProcessTitle("idle");
+ #ifndef WIN32
+ }
+ #endif // !WIN32
+ }
+ }
+
+ OnIdle();
+
+ #ifndef WIN32
+ // Clean up child processes (if forking daemon)
+ if(ForkToHandleRequests && !IsSingleProcess())
+ {
+ WaitForChildren();
+ }
+ #endif // !WIN32
+ }
+ }
+ catch(...)
+ {
+ DeleteSockets();
+ throw;
+ }
+
+ // Delete the sockets
+ DeleteSockets();
+ }
+
+ #ifndef WIN32 // no waitpid() on Windows
+ void WaitForChildren()
+ {
+ int p = 0;
+ do
+ {
+ int status = 0;
+ p = ::waitpid(0 /* any child in process group */,
+ &status, WNOHANG);
+
+ if(p == -1 && errno != ECHILD && errno != EINTR)
+ {
+ THROW_EXCEPTION(ServerException,
+ ServerWaitOnChildError)
+ }
+ else if(p == 0)
+ {
+ // no children exited, will return from
+ // function
+ }
+ else if(WIFEXITED(status))
+ {
+ BOX_INFO("child process " << p << " "
+ "terminated normally");
+ }
+ else if(WIFSIGNALED(status))
+ {
+ int sig = WTERMSIG(status);
+ BOX_ERROR("child process " << p << " "
+ "terminated abnormally with "
+ "signal " << sig);
+ }
+ else
+ {
+ BOX_WARNING("something unknown happened "
+ "to child process " << p << ": "
+ "status = " << status);
+ }
+ }
+ while(p > 0);
+ }
+ #endif
+
+ virtual void HandleConnection(StreamType &rStream)
+ {
+ Connection(rStream);
+ }
+
+ virtual void Connection(StreamType &rStream) = 0;
+
+protected:
+ // For checking code in derived classes -- use if you have an algorithm which
+ // depends on the forking model in case someone changes it later.
+ bool WillForkToHandleRequests()
+ {
+ #ifdef WIN32
+ return false;
+ #else
+ return ForkToHandleRequests && !IsSingleProcess();
+ #endif // WIN32
+ }
+
+private:
+ // --------------------------------------------------------------------------
+ //
+ // Function
+ // Name: ServerStream::DeleteSockets()
+ // Purpose: Delete sockets
+ // Created: 9/3/04
+ //
+ // --------------------------------------------------------------------------
+ void DeleteSockets()
+ {
+ for(unsigned int l = 0; l < mSockets.size(); ++l)
+ {
+ if(mSockets[l])
+ {
+ mSockets[l]->Close();
+ delete mSockets[l];
+ }
+ mSockets[l] = 0;
+ }
+ mSockets.clear();
+ }
+
+private:
+ std::vector<SocketListen<StreamType, ListenBacklog> *> mSockets;
+};
+
+#define SERVERSTREAM_VERIFY_SERVER_KEYS(DEFAULT_ADDRESSES) \
+ ConfigurationVerifyKey("ListenAddresses", 0, DEFAULT_ADDRESSES), \
+ DAEMON_VERIFY_SERVER_KEYS
+
+#include "MemLeakFindOff.h"
+
+#endif // SERVERSTREAM__H
+
+
+