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-rw-r--r--lib/server/SocketListen.h332
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diff --git a/lib/server/SocketListen.h b/lib/server/SocketListen.h
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+// --------------------------------------------------------------------------
+//
+// File
+// Name: SocketListen.h
+// Purpose: Stream based sockets for servers
+// Created: 2003/07/31
+//
+// --------------------------------------------------------------------------
+
+#ifndef SOCKETLISTEN__H
+#define SOCKETLISTEN__H
+
+#include <errno.h>
+
+#ifdef HAVE_UNISTD_H
+ #include <unistd.h>
+#endif
+
+#ifdef HAVE_KQUEUE
+ #include <sys/event.h>
+ #include <sys/time.h>
+#endif
+
+#ifndef WIN32
+ #include <poll.h>
+#endif
+
+#include <new>
+#include <memory>
+#include <string>
+
+#include "autogen_ConnectionException.h"
+#include "autogen_ServerException.h"
+#include "Socket.h"
+
+#include "MemLeakFindOn.h"
+
+// --------------------------------------------------------------------------
+//
+// Class
+// Name: _NoSocketLocking
+// Purpose: Default locking class for SocketListen
+// Created: 2003/07/31
+//
+// --------------------------------------------------------------------------
+class _NoSocketLocking
+{
+public:
+ _NoSocketLocking(int sock)
+ {
+ }
+
+ ~_NoSocketLocking()
+ {
+ }
+
+ bool HaveLock()
+ {
+ return true;
+ }
+
+private:
+ _NoSocketLocking(const _NoSocketLocking &rToCopy)
+ {
+ }
+};
+
+
+// --------------------------------------------------------------------------
+//
+// Class
+// Name: SocketListen
+// Purpose:
+// Created: 2003/07/31
+//
+// --------------------------------------------------------------------------
+template<typename SocketType, int ListenBacklog = 128,
+ typename SocketLockingType = _NoSocketLocking, int MaxMultiListenSockets = 16>
+class SocketListen
+{
+public:
+ // Initialise
+ SocketListen()
+ : mSocketHandle(-1)
+ {
+ }
+ // Close socket nicely
+ ~SocketListen()
+ {
+ Close();
+ }
+
+private:
+ SocketListen(const SocketListen &rToCopy)
+ {
+ }
+
+ int mType, mPort;
+ std::string mName;
+
+public:
+ enum
+ {
+ MaxMultipleListenSockets = MaxMultiListenSockets
+ };
+
+ void Close()
+ {
+ if(mSocketHandle != -1)
+ {
+#ifdef WIN32
+ if(::closesocket(mSocketHandle) == -1)
+#else
+ if(::close(mSocketHandle) == -1)
+#endif
+ {
+ THROW_EXCEPTION_MESSAGE(ServerException, SocketCloseError,
+ BOX_SOCKET_ERROR_MESSAGE(mType, mName, mPort,
+ "Failed to close network socket"));
+ }
+ }
+ mSocketHandle = -1;
+ }
+
+ // ------------------------------------------------------------------
+ //
+ // Function
+ // Name: SocketListen::Listen(int, char*, int)
+ // Purpose: Initialises, starts the socket listening.
+ // Created: 2003/07/31
+ //
+ // ------------------------------------------------------------------
+ void Listen(Socket::Type Type, const char *Name, int Port = 0)
+ {
+ mType = Type;
+ mName = Name;
+ mPort = Port;
+
+ if(mSocketHandle != -1)
+ {
+ THROW_EXCEPTION(ServerException, SocketAlreadyOpen);
+ }
+
+ // Setup parameters based on type, looking up names if required
+ int sockDomain = 0;
+ SocketAllAddr addr;
+ int addrLen = 0;
+ Socket::NameLookupToSockAddr(addr, sockDomain, Type, Name,
+ Port, addrLen);
+
+ // Create the socket
+ mSocketHandle = ::socket(sockDomain, SOCK_STREAM,
+ 0 /* let OS choose protocol */);
+ if(mSocketHandle == -1)
+ {
+ THROW_EXCEPTION_MESSAGE(ServerException, SocketOpenError,
+ BOX_SOCKET_ERROR_MESSAGE(Type, Name, Port,
+ "Failed to create a network socket"));
+ }
+
+ // Set an option to allow reuse (useful for -HUP situations!)
+#ifdef WIN32
+ if(::setsockopt(mSocketHandle, SOL_SOCKET, SO_REUSEADDR, "",
+ 0) == -1)
+#else
+ int option = true;
+ if(::setsockopt(mSocketHandle, SOL_SOCKET, SO_REUSEADDR,
+ &option, sizeof(option)) == -1)
+#endif
+ {
+ THROW_EXCEPTION_MESSAGE(ServerException, SocketOpenError,
+ BOX_SOCKET_ERROR_MESSAGE(Type, Name, Port,
+ "Failed to set socket options"));
+ }
+
+ // Bind it to the right port, and start listening
+ if(::bind(mSocketHandle, &addr.sa_generic, addrLen) == -1
+ || ::listen(mSocketHandle, ListenBacklog) == -1)
+ {
+ try
+ {
+ THROW_EXCEPTION_MESSAGE(ServerException, SocketOpenError,
+ BOX_SOCKET_ERROR_MESSAGE(Type, Name, Port,
+ "Failed to bind socket to name/port"));
+ }
+ catch(ServerException &e) // finally
+ {
+ // Dispose of the socket
+ Close();
+ throw;
+ }
+ }
+ }
+
+ // ------------------------------------------------------------------
+ //
+ // Function
+ // Name: SocketListen::Accept(int)
+ // Purpose: Accepts a connection, returning a pointer to
+ // a class of the specified type. May return a
+ // null pointer if a signal happens, or there's
+ // a timeout. Timeout specified in
+ // milliseconds, defaults to infinite time.
+ // Created: 2003/07/31
+ //
+ // ------------------------------------------------------------------
+ std::auto_ptr<SocketType> Accept(int Timeout = INFTIM,
+ std::string *pLogMsg = 0)
+ {
+ if(mSocketHandle == -1)
+ {
+ THROW_EXCEPTION(ServerException, BadSocketHandle);
+ }
+
+ // Do the accept, using the supplied locking type
+ int sock;
+ struct sockaddr addr;
+ socklen_t addrlen = sizeof(addr);
+ // BLOCK
+ {
+ SocketLockingType socklock(mSocketHandle);
+
+ if(!socklock.HaveLock())
+ {
+ // Didn't get the lock for some reason.
+ // Wait a while, then return nothing.
+ BOX_ERROR("Failed to get a lock on incoming "
+ "connection");
+ ::sleep(1);
+ return std::auto_ptr<SocketType>();
+ }
+
+ // poll this socket
+ struct pollfd p;
+ p.fd = mSocketHandle;
+ p.events = POLLIN;
+ p.revents = 0;
+ switch(::poll(&p, 1, Timeout))
+ {
+ case -1:
+ // signal?
+ if(errno == EINTR)
+ {
+ BOX_INFO("Failed to accept "
+ "connection: interrupted by "
+ "signal");
+ // return nothing
+ return std::auto_ptr<SocketType>();
+ }
+ else
+ {
+ THROW_EXCEPTION_MESSAGE(ServerException,
+ SocketPollError,
+ BOX_SOCKET_ERROR_MESSAGE(mType, mName,
+ mPort, "Failed to poll connection"));
+ }
+ break;
+ case 0: // timed out
+ return std::auto_ptr<SocketType>();
+ break;
+ default: // got some thing...
+ // control flows on...
+ break;
+ }
+
+ sock = ::accept(mSocketHandle, &addr, &addrlen);
+ }
+
+ // Got socket (or error), unlock (implicit in destruction)
+ if(sock == -1)
+ {
+ THROW_EXCEPTION_MESSAGE(ServerException, SocketAcceptError,
+ BOX_SOCKET_ERROR_MESSAGE(mType, mName,
+ mPort, "Failed to accept connection"));
+ }
+
+ // Log it
+ if(pLogMsg)
+ {
+ *pLogMsg = Socket::IncomingConnectionLogMessage(&addr,
+ addrlen);
+ }
+ else
+ {
+ // Do logging ourselves
+ Socket::LogIncomingConnection(&addr, addrlen);
+ }
+
+ return std::auto_ptr<SocketType>(new SocketType(sock));
+ }
+
+ // Functions to allow adding to WaitForEvent class, for efficient waiting
+ // on multiple sockets.
+#ifdef HAVE_KQUEUE
+ // ------------------------------------------------------------------
+ //
+ // Function
+ // Name: SocketListen::FillInKEevent
+ // Purpose: Fills in a kevent structure for this socket
+ // Created: 9/3/04
+ //
+ // ------------------------------------------------------------------
+ void FillInKEvent(struct kevent &rEvent, int Flags = 0) const
+ {
+ EV_SET(&rEvent, mSocketHandle, EVFILT_READ, 0, 0, 0,
+ (void*)this);
+ }
+#else
+ // ------------------------------------------------------------------
+ //
+ // Function
+ // Name: SocketListen::FillInPoll
+ // Purpose: Fills in the data necessary for a poll
+ // operation
+ // Created: 9/3/04
+ //
+ // ------------------------------------------------------------------
+ void FillInPoll(int &fd, short &events, int Flags = 0) const
+ {
+ fd = mSocketHandle;
+ events = POLLIN;
+ }
+#endif
+
+private:
+ int mSocketHandle;
+};
+
+#include "MemLeakFindOff.h"
+
+#endif // SOCKETLISTEN__H
+