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-rw-r--r--lib/server/SocketStream.h54
1 files changed, 53 insertions, 1 deletions
diff --git a/lib/server/SocketStream.h b/lib/server/SocketStream.h
index 2fb5e391..fd57af8f 100644
--- a/lib/server/SocketStream.h
+++ b/lib/server/SocketStream.h
@@ -10,6 +10,13 @@
#ifndef SOCKETSTREAM__H
#define SOCKETSTREAM__H
+#include <climits>
+
+#ifdef HAVE_SYS_POLL_H
+# include <sys/poll.h>
+#endif
+
+#include "BoxTime.h"
#include "IOStream.h"
#include "Socket.h"
@@ -41,7 +48,16 @@ public:
void Attach(int socket);
virtual int Read(void *pBuffer, int NBytes, int Timeout = IOStream::TimeOutInfinite);
- virtual void Write(const void *pBuffer, int NBytes);
+ virtual void Write(const void *pBuffer, int NBytes,
+ int Timeout = IOStream::TimeOutInfinite);
+
+ // Why not inherited from IOStream? Never mind, we want to enforce
+ // supplying a timeout for network operations anyway.
+ virtual void Write(const std::string& rBuffer, int Timeout)
+ {
+ IOStream::Write(rBuffer, Timeout);
+ }
+
virtual void Close();
virtual bool StreamDataLeft();
virtual bool StreamClosed();
@@ -53,6 +69,42 @@ public:
protected:
void MarkAsReadClosed() {mReadClosed = true;}
void MarkAsWriteClosed() {mWriteClosed = true;}
+ void CheckForMissingTimeout(int Timeout);
+
+ // Converts a timeout in milliseconds (or IOStream::TimeOutInfinite)
+ // into one that can be passed to poll() (also in milliseconds), also
+ // compensating for time elapsed since the wait should have started,
+ // if known.
+ int PollTimeout(int timeout, box_time_t start_time)
+ {
+ if (timeout == IOStream::TimeOutInfinite)
+ {
+ return INFTIM;
+ }
+
+ if (start_time == 0)
+ {
+ return timeout; // no adjustment possible
+ }
+
+ box_time_t end_time = start_time + MilliSecondsToBoxTime(timeout);
+ box_time_t now = GetCurrentBoxTime();
+ box_time_t remaining = end_time - now;
+
+ if (remaining < 0)
+ {
+ return 0; // no delay
+ }
+ else if (BoxTimeToMilliSeconds(remaining) > INT_MAX)
+ {
+ return INT_MAX;
+ }
+ else
+ {
+ return (int) BoxTimeToMilliSeconds(remaining);
+ }
+ }
+ bool Poll(short Events, int Timeout);
private:
tOSSocketHandle mSocketHandle;