// -------------------------------------------------------------------------- // // File // Name: BackupStoreObjectMagic.h // Purpose: Magic values for the start of objects in the backup store // Created: 19/11/03 // // -------------------------------------------------------------------------- #ifndef BACKUPSTOREOBJECTMAGIC__H #define BACKUPSTOREOBJECTMAGIC__H // Each of these values is the first 4 bytes of the object file. // Remember to swap from network to host byte order. // Magic value for file streams #define OBJECTMAGIC_FILE_MAGIC_VALUE_V1 0x66696C65 // Do not use v0 in any new code! #define OBJECTMAGIC_FILE_MAGIC_VALUE_V0 0x46494C45 // Magic for the block index at the file stream -- used to // ensure streams are reordered as expected #define OBJECTMAGIC_FILE_BLOCKS_MAGIC_VALUE_V1 0x62696478 // Do not use v0 in any new code! #define OBJECTMAGIC_FILE_BLOCKS_MAGIC_VALUE_V0 0x46426C6B // Magic value for directory streams #define OBJECTMAGIC_DIR_MAGIC_VALUE 0x4449525F #endif // BACKUPSTOREOBJECTMAGIC__H