// -------------------------------------------------------------------------- // // File // Name: IOStream.h // Purpose: I/O Stream abstraction // Created: 2003/07/31 // // -------------------------------------------------------------------------- #ifndef IOSTREAM__H #define IOSTREAM__H // -------------------------------------------------------------------------- // // Class // Name: IOStream // Purpose: Abstract interface to streams of data // Created: 2003/07/31 // // -------------------------------------------------------------------------- class IOStream { public: IOStream(); IOStream(const IOStream &rToCopy); virtual ~IOStream(); enum { TimeOutInfinite = -1, SizeOfStreamUnknown = -1 }; enum { SeekType_Absolute = 0, SeekType_Relative = 1, SeekType_End = 2 }; // Timeout in milliseconds // Read may return 0 -- does not mean end of stream. typedef int64_t pos_type; virtual int Read(void *pBuffer, int NBytes, int Timeout = IOStream::TimeOutInfinite) = 0; virtual pos_type BytesLeftToRead(); // may return IOStream::SizeOfStreamUnknown (and will for most stream types) virtual void Write(const void *pBuffer, int NBytes) = 0; virtual void WriteAllBuffered(); virtual pos_type GetPosition() const; virtual void Seek(pos_type Offset, int SeekType); virtual void Close(); // Has all data that can be read been read? virtual bool StreamDataLeft() = 0; // Has the stream been closed (writing not possible) virtual bool StreamClosed() = 0; // Utility functions bool ReadFullBuffer(void *pBuffer, int NBytes, int *pNBytesRead, int Timeout = IOStream::TimeOutInfinite); bool CopyStreamTo(IOStream &rCopyTo, int Timeout = IOStream::TimeOutInfinite, int BufferSize = 1024); static int ConvertSeekTypeToOSWhence(int SeekType); }; #endif // IOSTREAM__H