// -------------------------------------------------------------------------- // // File // Name: Timer.h // Purpose: Generic timers which execute arbitrary code when // they expire. // Created: 5/11/2006 // // -------------------------------------------------------------------------- #ifndef TIMER__H #define TIMER__H #ifdef HAVE_SYS_TIME_H #include #endif #include #include "BoxTime.h" #include "MemLeakFindOn.h" class Timer; // -------------------------------------------------------------------------- // // Class // Name: Timers // Purpose: Static class to manage all timers and arrange // efficient delivery of wakeup signals // Created: 19/3/04 // // -------------------------------------------------------------------------- class Timers { private: static std::vector* spTimers; static void Reschedule(); static bool sRescheduleNeeded; static void SignalHandler(int iUnused); public: static void Init(); static void Cleanup(bool throw_exception_if_not_initialised = true); static void Add (Timer& rTimer); static void Remove(Timer& rTimer); static void RequestReschedule(); static void RescheduleIfNeeded(); }; class Timer { public: Timer(size_t timeoutMillis, const std::string& rName = ""); virtual ~Timer(); Timer(const Timer &); Timer &operator=(const Timer &); box_time_t GetExpiryTime() { return mExpires; } virtual void OnExpire(); bool HasExpired() { Timers::RescheduleIfNeeded(); return mExpired; } const std::string& GetName() const { return mName; } virtual void Reset(size_t timeoutMillis); private: box_time_t mExpires; bool mExpired; std::string mName; void Start(); void Start(int64_t timeoutMillis); void Stop(); void LogAssignment(const Timer &From); virtual void Set(size_t timeoutMillis, bool isReset); #ifdef WIN32 HANDLE mTimerHandle; static VOID CALLBACK TimerRoutine(PVOID lpParam, BOOLEAN TimerOrWaitFired); #endif }; #include "MemLeakFindOff.h" #endif // TIMER__H