// -------------------------------------------------------------------------- // // File // Name: RollingChecksum.h // Purpose: A simple rolling checksum over a block of data // Created: 6/12/03 // // -------------------------------------------------------------------------- #ifndef ROLLINGCHECKSUM__H #define ROLLINGCHECKSUM__H // -------------------------------------------------------------------------- // // Class // Name: RollingChecksum // Purpose: A simple rolling checksum over a block of data -- can move the block // "forwards" in memory and get the next checksum efficiently. // // Implementation of http://rsync.samba.org/tech_report/node3.html // Created: 6/12/03 // // -------------------------------------------------------------------------- class RollingChecksum { public: RollingChecksum(const void *data, unsigned int Length); // -------------------------------------------------------------------------- // // Function // Name: RollingChecksum::RollForward(uint8_t, uint8_t, unsigned int) // Purpose: Move the checksum forward a block, given the first byte of the current block, // last byte of the next block (it's rolling forward to) and the length of the block. // Created: 6/12/03 // // -------------------------------------------------------------------------- inline void RollForward(uint8_t StartOfThisBlock, uint8_t LastOfNextBlock, unsigned int Length) { // IMPLEMENTATION NOTE: Everything is implicitly mod 2^16 -- uint16_t's will overflow nicely. a -= StartOfThisBlock; a += LastOfNextBlock; b -= Length * StartOfThisBlock; b += a; } // -------------------------------------------------------------------------- // // Function // Name: RollingChecksum::GetChecksum() // Purpose: Returns the checksum // Created: 6/12/03 // // -------------------------------------------------------------------------- inline uint32_t GetChecksum() { return ((uint32_t)a) | (((uint32_t)b) << 16); } // Components, just in case they're handy inline uint16_t GetComponent1() {return a;} inline uint16_t GetComponent2() {return b;} // -------------------------------------------------------------------------- // // Function // Name: RollingChecksum::GetComponentForHashing() // Purpose: Return the 16 bit component used for hashing and/or quick checks // Created: 6/12/03 // // -------------------------------------------------------------------------- inline uint16_t GetComponentForHashing() { return b; } // -------------------------------------------------------------------------- // // Function // Name: RollingChecksum::ExtractHashingComponent(uint32_t) // Purpose: Static. Given a full checksum, extract the component used in the hashing table. // Created: 14/1/04 // // -------------------------------------------------------------------------- static inline uint16_t ExtractHashingComponent(uint32_t Checksum) { return Checksum >> 16; } private: uint16_t a; uint16_t b; }; #endif // ROLLINGCHECKSUM__H