#ifndef SERVER_CONTROL_H #define SERVER_CONTROL_H #include "Test.h" bool HUPServer(int pid); bool KillServer(int pid, bool wait_for_process = false); bool KillServer(const std::string& pid_file, bool wait_for_process = false); bool KillServerInternal(int pid); int StartDaemon(int current_pid, const std::string& cmd_line, const char* pid_file, int port = 0, const std::string& socket_path = ""); bool StopDaemon(int current_pid, const std::string& pid_file, const std::string& memleaks_file, bool wait_for_process); int LaunchServer(const std::string& rCommandLine, const char *pidFile, int port = 0, const std::string& socket_path = ""); int WaitForServerStartup(const char *pidFile, int pidIfKnown, int port = 0, const std::string& socket_path = ""); #ifdef WIN32 #include "WinNamedPipeStream.h" #include "IOStreamGetLine.h" #include "BoxPortsAndFiles.h" void SetNamedPipeName(const std::string& rPipeName); // bool SendCommands(const std::string& rCmd); #endif // WIN32 #endif // SERVER_CONTROL_H