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// --------------------------------------------------------------------------
//
// File
// Name: BackupStoreAccounts.h
// Purpose: Account management for backup store server
// Created: 2003/08/21
//
// --------------------------------------------------------------------------
#ifndef BACKUPSTOREACCOUNTS__H
#define BACKUPSTOREACCOUNTS__H
#include <string>
#include "BackupStoreAccountDatabase.h"
#include "NamedLock.h"
// --------------------------------------------------------------------------
//
// Class
// Name: BackupStoreAccounts
// Purpose: Account management for backup store server
// Created: 2003/08/21
//
// --------------------------------------------------------------------------
class BackupStoreAccounts
{
public:
BackupStoreAccounts(BackupStoreAccountDatabase &rDatabase);
~BackupStoreAccounts();
private:
BackupStoreAccounts(const BackupStoreAccounts &rToCopy);
public:
void Create(int32_t ID, int DiscSet, int64_t SizeSoftLimit,
int64_t SizeHardLimit, const std::string &rAsUsername);
bool AccountExists(int32_t ID);
void GetAccountRoot(int32_t ID, std::string &rRootDirOut, int &rDiscSetOut) const;
static std::string GetAccountRoot(const
BackupStoreAccountDatabase::Entry &rEntry)
{
return MakeAccountRootDir(rEntry.GetID(), rEntry.GetDiscSet());
}
void LockAccount(int32_t ID, NamedLock& rNamedLock);
private:
static std::string MakeAccountRootDir(int32_t ID, int DiscSet);
private:
BackupStoreAccountDatabase &mrDatabase;
};
#endif // BACKUPSTOREACCOUNTS__H
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