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// --------------------------------------------------------------------------
//
// File
// Name: S3Client.h
// Purpose: Amazon S3 client helper implementation class
// Created: 09/01/2009
//
// --------------------------------------------------------------------------
#ifndef S3CLIENT__H
#define S3CLIENT__H
#include <string>
#include <map>
#include "HTTPRequest.h"
#include "SocketStream.h"
class HTTPResponse;
class HTTPServer;
class IOStream;
// --------------------------------------------------------------------------
//
// Class
// Name: S3Client
// Purpose: Amazon S3 client helper implementation class
// Created: 09/01/2009
//
// --------------------------------------------------------------------------
class S3Client
{
public:
S3Client(HTTPServer* pSimulator, const std::string& rHostName,
const std::string& rAccessKey, const std::string& rSecretKey)
: mpSimulator(pSimulator),
mHostName(rHostName),
mAccessKey(rAccessKey),
mSecretKey(rSecretKey)
{ }
S3Client(std::string HostName, int Port, const std::string& rAccessKey,
const std::string& rSecretKey)
: mpSimulator(NULL),
mHostName(HostName),
mPort(Port),
mAccessKey(rAccessKey),
mSecretKey(rSecretKey)
{ }
HTTPResponse GetObject(const std::string& rObjectURI);
HTTPResponse PutObject(const std::string& rObjectURI,
IOStream& rStreamToSend, const char* pContentType = NULL);
private:
HTTPServer* mpSimulator;
std::string mHostName;
int mPort;
std::auto_ptr<SocketStream> mapClientSocket;
std::string mAccessKey, mSecretKey;
HTTPResponse FinishAndSendRequest(HTTPRequest::Method Method,
const std::string& rRequestURI,
IOStream* pStreamToSend = NULL,
const char* pStreamContentType = NULL);
HTTPResponse SendRequest(HTTPRequest& rRequest,
IOStream* pStreamToSend = NULL,
const char* pStreamContentType = NULL);
};
#endif // S3CLIENT__H
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