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+<CsoundSynthesizer>
+<CsOptions>
+; Select audio/midi flags here according to platform
+-odac ;;;realtime audio out
+;-iadc ;;;uncomment -iadc if realtime audio input is needed too
+; For Non-realtime ouput leave only the line below:
+; -o xscans.wav -W ;;; for file output any platform
+</CsOptions>
+<CsInstruments>
+
+sr = 44100
+ksmps = 32
+nchnls = 2
+0dbfs = 1
+;the matrices can be found in /manual/examples
+
+instr 1 ; Plain scanned syntnesis
+
+ a0 = 0
+ xscanu 1, .01, 6, 2, "128,8-cylinderX", 4, 5, 2, .1, .1, -.01, .1, .5, 0, 0, a0, 0, 0
+ a1 xscans .7, cpspch(p4), 7, 0, 1
+ outs a1, a1
+endin
+
+
+instr 2 ; Scan synthesis with audio injection and dual scan paths
+ ; tap the mic or sing to inject audio into the resonators
+
+ a0,aa ins
+ a0 = a0/.8
+ xscanu 1, .01, 6, 2, "128,8-gridX", 14, 5, 2, .01, .05, -.05, .1, .5, 0, 0, a0, 0, 0
+ a1 xscans .5, cpspch(7.00), 7, 0, 1
+ a2 xscans .5, cpspch(7.001), 77, 0, 1
+ outs a1+a2,a1+a2
+endin
+
+
+instr 3 ; Vibrating structure with audio injection
+ ; Tap the MIC - to inject audio into the resonators
+
+ a0,aa ins
+ a0 = a0/.8
+ xscanu 1, .01, 6, 2, "128-stringcircularX", 14, 5, 2, .01, .05, -.05, .25, .75, 0, 0, a0, 0, 1
+endin
+
+
+instr 4 ; Modulated scanners
+
+ i1 bexprnd 5
+ i2 bexprnd 1
+ ko oscil i1, i2, 9
+ ka1 oscili .5, .15*8, p7
+ ka2 oscili .5, .15*8, p8
+ kf oscili 1, .15, p4
+ kf = 2^(kf/12)*p6*440+ko
+ a1 xscans p9*ka1, kf+i1, 777, 1, 1
+ a2 xscans p9*ka2, (kf+i1)*2.1, 77, 1, 1
+ outs a1+a2, a1+a2
+endin
+
+</CsInstruments>
+<CsScore>
+; Initial condition
+f1 0 128 7 0 64 1 64 0
+; Masses
+f2 0 128 -7 1 128 1
+; Centering force
+f4 0 128 -7 0 128 2
+f14 0 128 -7 2 64 0 64 2
+; Damping
+f5 0 128 -7 1 128 1
+; Initial velocity
+f6 0 128 -7 -.0 128 .0
+; Trajectories
+f7 0 128 -5 .001 128 128
+f777 0 128 -23 "128-stringcircular"
+f77 0 128 -23 "128-spiral-8,16,128,2,1over2"
+; Sine
+f9 0 16384 10 1
+
+; Pitch tables
+f100 0 1024 -7 +3 128 +3 128 -2 128 -2 128 +0 128 +0 128 -4 128 -4 128 +3
+f101 0 1024 -7 -2 128 -2 128 -2 128 -2 128 -5 128 -5 128 -4 128 -4 128 -2
+f102 0 1024 -7 +3 128 +3 128 +2 128 +2 128 +0 128 +0 128 +0 128 +0 128 +3
+f103 0 1024 -7 +7 128 +7 128 +5 128 +5 128 +3 128 +3 128 +3 128 +3 128 +7
+
+; Amplitude tables
+f200 0 1024 7 1 128 0 128 0 127 0 1 1 128 0 128 0 127 0 1 1 128 0 127 0 1 1
+f201 0 1024 7 0 127 0 1 1 127 0 1 1 128 0 127 0 1 1 127 0 1 1 128 0 127 0 1 1 127 0 1 1
+f202 0 1024 7 1 127 0 1 1 127 0 1 1 127 0 1 1 127 0 1 1 127 0 1 1 127 0 1 1 127 0 1 1 127 0 1
+f203 0 1024 7 1 1024 0
+
+;----------------------------------
+
+; Note list
+i1 0 10 6.00 1
+s
+i2 1 10
+s
+i3 1 23
+i4 1 23 101 1 .5 200 202 1.5
+i4 . . 102 0 .5 200 201 1
+i4 . . 103 0 .5 200 201 1
+i4 . . 100 0 .25 200 200 2
+e
+</CsScore>
+</CsoundSynthesizer>
+