<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o tablei.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 seed 0 ;generate new values every time the instr is played instr 1 ifn = p4 isize = p5 ithresh = 0.5 itemp ftgen ifn, 0, isize, 21, 2 iwrite_value = 0 i_index = 0 loop_start: iread_value ptablei i_index, ifn if iread_value > ithresh then iwrite_value = 1 else iwrite_value = -1 endif ptableiw iwrite_value, i_index, ifn loop_lt i_index, 1, isize, loop_start turnoff endin instr 2 ifn = p4 isize = ftlen(ifn) prints "Index\tValue\n" i_index = 0 loop_start: ivalue tablei i_index, ifn prints "%d:\t%f\n", i_index, ivalue loop_lt i_index, 1, isize, loop_start ;read table 1 with our index aout oscili .5, 100, ifn ;use table to play the polypulse outs aout, aout endin </CsInstruments> <CsScore> i 1 0 1 100 16 i 2 0 2 100 e </CsScore> </CsoundSynthesizer>