<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac -+rtmidi=virtual -M0 ;;;realtime audio out, virtual midi in ;-iadc ;;;uncomment -iadc if RT audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o sfplist.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 gisf sfload "sf_GMbank.sf2" sfplist gisf ;list all presets gir sfpreset 125, 3, gisf, 0 ;preset = Car Pass instr 1 ; play from score and midi keyboard mididefault 60, p3 midinoteonkey p4, p5 inum init p4 ivel init p5 ivel init ivel/127 ;make velocity dependent kamp linsegr 1, 1, 1, .1, 0 kamp = kamp/6000 ;scale amplitude kfreq init 1 ;do not change freq from sf a1,a2 sfplay3 ivel, inum, kamp, kfreq, gir outs a1, a2 endin </CsInstruments> <CsScore> f0 60 ; stay active for 1 minute i1 0 1 60 127 i1 + 1 62 < i1 + 1 65 < i1 + 1 69 10 e </CsScore> </CsoundSynthesizer>