<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
-odac -+rtmidi=virtual -M0 ;;;realtime audio out, virtual midi in
;-iadc ;;;uncomment -iadc if RT audio input is needed too
; For Non-realtime ouput leave only the line below:
; -o sfplist.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>
sr = 44100
ksmps = 32
nchnls = 2
0dbfs = 1
gisf sfload "sf_GMbank.sf2"
sfplist gisf ;list all presets
gir sfpreset 125, 3, gisf, 0 ;preset = Car Pass
instr 1 ; play from score and midi keyboard
mididefault 60, p3
midinoteonkey p4, p5
inum init p4
ivel init p5
ivel init ivel/127 ;make velocity dependent
kamp linsegr 1, 1, 1, .1, 0
kamp = kamp/6000 ;scale amplitude
kfreq init 1 ;do not change freq from sf
a1,a2 sfplay3 ivel, inum, kamp, kfreq, gir
outs a1, a2
endin
</CsInstruments>
<CsScore>
f0 60 ; stay active for 1 minute
i1 0 1 60 127
i1 + 1 62 <
i1 + 1 65 <
i1 + 1 69 10
e
</CsScore>
</CsoundSynthesizer>