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<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
-odac ;;;realtime audio out
;-iadc ;;;uncomment -iadc if realtime audio input is needed too
; For Non-realtime ouput leave only the line below:
; -o tablei.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>
sr = 44100
ksmps = 32
nchnls = 2
0dbfs = 1
seed 0 ;generate new values every time the instr is played
instr 1
ifn = p4
isize = p5
ithresh = 0.5
itemp ftgen ifn, 0, isize, 21, 2
iwrite_value = 0
i_index = 0
loop_start:
iread_value tablei i_index, ifn
if iread_value > ithresh then
iwrite_value = 1
else
iwrite_value = -1
endif
tableiw iwrite_value, i_index, ifn
loop_lt i_index, 1, isize, loop_start
turnoff
endin
instr 2
ifn = p4
isize = ftlen(ifn)
prints "Index\tValue\n"
i_index = 0
loop_start:
ivalue tablei i_index, ifn
prints "%d:\t%f\n", i_index, ivalue
loop_lt i_index, 1, isize, loop_start ;read table 1 with our index
aout oscili .5, 100, ifn ;use table to play the polypulse
outs aout, aout
endin
</CsInstruments>
<CsScore>
i 1 0 1 100 16
i 2 0 2 100
e
</CsScore>
</CsoundSynthesizer>
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