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-rw-r--r--src/basic/unit-name.h227
1 files changed, 216 insertions, 11 deletions
diff --git a/src/basic/unit-name.h b/src/basic/unit-name.h
index e07f7917b..c23ccc803 100644
--- a/src/basic/unit-name.h
+++ b/src/basic/unit-name.h
@@ -27,11 +27,7 @@
#define UNIT_NAME_MAX 256
-typedef enum UnitType UnitType;
-// UNNEEDED typedef enum UnitLoadState UnitLoadState;
-// UNNNEEDED typedef enum UnitDependency UnitDependency;
-
-enum UnitType {
+typedef enum UnitType {
UNIT_SERVICE = 0,
UNIT_SOCKET,
UNIT_BUSNAME,
@@ -47,11 +43,11 @@ enum UnitType {
UNIT_SCOPE,
_UNIT_TYPE_MAX,
_UNIT_TYPE_INVALID = -1
-};
+} UnitType;
/// UNNEEDED by elogind
#if 0
-enum UnitLoadState {
+typedef enum UnitLoadState {
UNIT_STUB = 0,
UNIT_LOADED,
UNIT_NOT_FOUND,
@@ -60,9 +56,176 @@ enum UnitLoadState {
UNIT_MASKED,
_UNIT_LOAD_STATE_MAX,
_UNIT_LOAD_STATE_INVALID = -1
-};
-
-enum UnitDependency {
+} UnitLoadState;
+
+typedef enum UnitActiveState {
+ UNIT_ACTIVE,
+ UNIT_RELOADING,
+ UNIT_INACTIVE,
+ UNIT_FAILED,
+ UNIT_ACTIVATING,
+ UNIT_DEACTIVATING,
+ _UNIT_ACTIVE_STATE_MAX,
+ _UNIT_ACTIVE_STATE_INVALID = -1
+} UnitActiveState;
+
+typedef enum AutomountState {
+ AUTOMOUNT_DEAD,
+ AUTOMOUNT_WAITING,
+ AUTOMOUNT_RUNNING,
+ AUTOMOUNT_FAILED,
+ _AUTOMOUNT_STATE_MAX,
+ _AUTOMOUNT_STATE_INVALID = -1
+} AutomountState;
+
+typedef enum BusNameState {
+ BUSNAME_DEAD,
+ BUSNAME_MAKING,
+ BUSNAME_REGISTERED,
+ BUSNAME_LISTENING,
+ BUSNAME_RUNNING,
+ BUSNAME_SIGTERM,
+ BUSNAME_SIGKILL,
+ BUSNAME_FAILED,
+ _BUSNAME_STATE_MAX,
+ _BUSNAME_STATE_INVALID = -1
+} BusNameState;
+
+/* We simply watch devices, we cannot plug/unplug them. That
+ * simplifies the state engine greatly */
+typedef enum DeviceState {
+ DEVICE_DEAD,
+ DEVICE_TENTATIVE, /* mounted or swapped, but not (yet) announced by udev */
+ DEVICE_PLUGGED, /* announced by udev */
+ _DEVICE_STATE_MAX,
+ _DEVICE_STATE_INVALID = -1
+} DeviceState;
+
+typedef enum MountState {
+ MOUNT_DEAD,
+ MOUNT_MOUNTING, /* /usr/bin/mount is running, but the mount is not done yet. */
+ MOUNT_MOUNTING_DONE, /* /usr/bin/mount is running, and the mount is done. */
+ MOUNT_MOUNTED,
+ MOUNT_REMOUNTING,
+ MOUNT_UNMOUNTING,
+ MOUNT_MOUNTING_SIGTERM,
+ MOUNT_MOUNTING_SIGKILL,
+ MOUNT_REMOUNTING_SIGTERM,
+ MOUNT_REMOUNTING_SIGKILL,
+ MOUNT_UNMOUNTING_SIGTERM,
+ MOUNT_UNMOUNTING_SIGKILL,
+ MOUNT_FAILED,
+ _MOUNT_STATE_MAX,
+ _MOUNT_STATE_INVALID = -1
+} MountState;
+
+typedef enum PathState {
+ PATH_DEAD,
+ PATH_WAITING,
+ PATH_RUNNING,
+ PATH_FAILED,
+ _PATH_STATE_MAX,
+ _PATH_STATE_INVALID = -1
+} PathState;
+
+typedef enum ScopeState {
+ SCOPE_DEAD,
+ SCOPE_RUNNING,
+ SCOPE_ABANDONED,
+ SCOPE_STOP_SIGTERM,
+ SCOPE_STOP_SIGKILL,
+ SCOPE_FAILED,
+ _SCOPE_STATE_MAX,
+ _SCOPE_STATE_INVALID = -1
+} ScopeState;
+
+typedef enum ServiceState {
+ SERVICE_DEAD,
+ SERVICE_START_PRE,
+ SERVICE_START,
+ SERVICE_START_POST,
+ SERVICE_RUNNING,
+ SERVICE_EXITED, /* Nothing is running anymore, but RemainAfterExit is true hence this is OK */
+ SERVICE_RELOAD,
+ SERVICE_STOP, /* No STOP_PRE state, instead just register multiple STOP executables */
+ SERVICE_STOP_SIGABRT, /* Watchdog timeout */
+ SERVICE_STOP_SIGTERM,
+ SERVICE_STOP_SIGKILL,
+ SERVICE_STOP_POST,
+ SERVICE_FINAL_SIGTERM, /* In case the STOP_POST executable hangs, we shoot that down, too */
+ SERVICE_FINAL_SIGKILL,
+ SERVICE_FAILED,
+ SERVICE_AUTO_RESTART,
+ _SERVICE_STATE_MAX,
+ _SERVICE_STATE_INVALID = -1
+} ServiceState;
+
+typedef enum SliceState {
+ SLICE_DEAD,
+ SLICE_ACTIVE,
+ _SLICE_STATE_MAX,
+ _SLICE_STATE_INVALID = -1
+} SliceState;
+
+typedef enum SnapshotState {
+ SNAPSHOT_DEAD,
+ SNAPSHOT_ACTIVE,
+ _SNAPSHOT_STATE_MAX,
+ _SNAPSHOT_STATE_INVALID = -1
+} SnapshotState;
+
+typedef enum SocketState {
+ SOCKET_DEAD,
+ SOCKET_START_PRE,
+ SOCKET_START_CHOWN,
+ SOCKET_START_POST,
+ SOCKET_LISTENING,
+ SOCKET_RUNNING,
+ SOCKET_STOP_PRE,
+ SOCKET_STOP_PRE_SIGTERM,
+ SOCKET_STOP_PRE_SIGKILL,
+ SOCKET_STOP_POST,
+ SOCKET_FINAL_SIGTERM,
+ SOCKET_FINAL_SIGKILL,
+ SOCKET_FAILED,
+ _SOCKET_STATE_MAX,
+ _SOCKET_STATE_INVALID = -1
+} SocketState;
+
+typedef enum SwapState {
+ SWAP_DEAD,
+ SWAP_ACTIVATING, /* /sbin/swapon is running, but the swap not yet enabled. */
+ SWAP_ACTIVATING_DONE, /* /sbin/swapon is running, and the swap is done. */
+ SWAP_ACTIVE,
+ SWAP_DEACTIVATING,
+ SWAP_ACTIVATING_SIGTERM,
+ SWAP_ACTIVATING_SIGKILL,
+ SWAP_DEACTIVATING_SIGTERM,
+ SWAP_DEACTIVATING_SIGKILL,
+ SWAP_FAILED,
+ _SWAP_STATE_MAX,
+ _SWAP_STATE_INVALID = -1
+} SwapState;
+
+
+typedef enum TargetState {
+ TARGET_DEAD,
+ TARGET_ACTIVE,
+ _TARGET_STATE_MAX,
+ _TARGET_STATE_INVALID = -1
+} TargetState;
+
+typedef enum TimerState {
+ TIMER_DEAD,
+ TIMER_WAITING,
+ TIMER_RUNNING,
+ TIMER_ELAPSED,
+ TIMER_FAILED,
+ _TIMER_STATE_MAX,
+ _TIMER_STATE_INVALID = -1
+} TimerState;
+
+typedef enum UnitDependency {
/* Positive dependencies */
UNIT_REQUIRES,
UNIT_REQUIRES_OVERRIDABLE,
@@ -109,7 +272,7 @@ enum UnitDependency {
_UNIT_DEPENDENCY_MAX,
_UNIT_DEPENDENCY_INVALID = -1
-};
+} UnitDependency;
#endif // 0
typedef enum UnitNameFlags {
@@ -185,5 +348,47 @@ UnitType unit_type_from_string(const char *s) _pure_;
// UNNEEDED const char *unit_load_state_to_string(UnitLoadState i) _const_;
// UNNEEDED UnitLoadState unit_load_state_from_string(const char *s) _pure_;
+// UNNEEDED const char *unit_active_state_to_string(UnitActiveState i) _const_;
+// UNNEEDED UnitActiveState unit_active_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* automount_state_to_string(AutomountState i) _const_;
+// UNNEEDED AutomountState automount_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* busname_state_to_string(BusNameState i) _const_;
+// UNNEEDED BusNameState busname_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* device_state_to_string(DeviceState i) _const_;
+// UNNEEDED DeviceState device_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* mount_state_to_string(MountState i) _const_;
+// UNNEEDED MountState mount_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* path_state_to_string(PathState i) _const_;
+// UNNEEDED PathState path_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* scope_state_to_string(ScopeState i) _const_;
+// UNNEEDED ScopeState scope_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* service_state_to_string(ServiceState i) _const_;
+// UNNEEDED ServiceState service_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* slice_state_to_string(SliceState i) _const_;
+// UNNEEDED SliceState slice_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* snapshot_state_to_string(SnapshotState i) _const_;
+// UNNEEDED SnapshotState snapshot_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* socket_state_to_string(SocketState i) _const_;
+// UNNEEDED SocketState socket_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* swap_state_to_string(SwapState i) _const_;
+// UNNEEDED SwapState swap_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char* target_state_to_string(TargetState i) _const_;
+// UNNEEDED TargetState target_state_from_string(const char *s) _pure_;
+
+// UNNEEDED const char *timer_state_to_string(TimerState i) _const_;
+// UNNEEDED TimerState timer_state_from_string(const char *s) _pure_;
+
// UNNEEDED const char *unit_dependency_to_string(UnitDependency i) _const_;
// UNNEEDED UnitDependency unit_dependency_from_string(const char *s) _pure_;