diff options
Diffstat (limited to 'src/Fl_Tree_Item_Array.cxx')
-rw-r--r-- | src/Fl_Tree_Item_Array.cxx | 166 |
1 files changed, 150 insertions, 16 deletions
diff --git a/src/Fl_Tree_Item_Array.cxx b/src/Fl_Tree_Item_Array.cxx index aea7e09..63d05af 100644 --- a/src/Fl_Tree_Item_Array.cxx +++ b/src/Fl_Tree_Item_Array.cxx @@ -1,5 +1,5 @@ // -// "$Id: Fl_Tree_Item_Array.cxx 9706 2012-11-06 20:46:14Z matt $" +// "$Id: Fl_Tree_Item_Array.cxx 10272 2014-09-05 02:59:00Z greg.ercolano $" // #include <stdio.h> @@ -36,6 +36,9 @@ Fl_Tree_Item_Array::Fl_Tree_Item_Array(int new_chunksize) { _items = 0; _total = 0; _size = 0; +#if FLTK_ABI_VERSION >= 10303 + _flags = 0; +#endif _chunksize = new_chunksize; } @@ -50,10 +53,24 @@ Fl_Tree_Item_Array::Fl_Tree_Item_Array(const Fl_Tree_Item_Array* o) { _total = 0; _size = o->_size; _chunksize = o->_chunksize; +#if FLTK_ABI_VERSION >= 10303 + _flags = o->_flags; +#endif for ( int t=0; t<o->_total; t++ ) { - _items[t] = new Fl_Tree_Item(o->_items[t]); +#if FLTK_ABI_VERSION >= 10303 + if ( _flags & MANAGE_ITEM ) { + _items[t] = new Fl_Tree_Item(o->_items[t]); // make new copy of item + ++_total; + _items[t]->update_prev_next(t); // update uses _total's current value + } else { + _items[t] = o->_items[t]; // copy ptr only + ++_total; + } +#else + _items[t] = new Fl_Tree_Item(o->_items[t]); // make new copy of item ++_total; - _items[t]->update_prev_next(t); // update uses _total's current value + _items[t]->update_prev_next(t); // update uses _total's current value +#endif } } @@ -65,8 +82,13 @@ Fl_Tree_Item_Array::Fl_Tree_Item_Array(const Fl_Tree_Item_Array* o) { void Fl_Tree_Item_Array::clear() { if ( _items ) { for ( int t=0; t<_total; t++ ) { - delete _items[t]; - _items[t] = 0; +#if FLTK_ABI_VERSION >= 10303 + if ( _flags & MANAGE_ITEM ) +#endif + { + delete _items[t]; + _items[t] = 0; + } } free((void*)_items); _items = 0; } @@ -110,7 +132,12 @@ void Fl_Tree_Item_Array::insert(int pos, Fl_Tree_Item *new_item) { } _items[pos] = new_item; _total++; - _items[pos]->update_prev_next(pos); // adjust item's prev/next and its neighbors +#if FLTK_ABI_VERSION >= 10303 + if ( _flags & MANAGE_ITEM ) +#endif + { + _items[pos]->update_prev_next(pos); // adjust item's prev/next and its neighbors + } } /// Add an item* to the end of the array. @@ -123,24 +150,55 @@ void Fl_Tree_Item_Array::add(Fl_Tree_Item *val) { insert(_total, val); } +/// Replace the item at \p index with \p newitem. +/// +/// Old item at index position will be destroyed, +/// and the new item will take it's place, and stitched into the linked list. +/// +void Fl_Tree_Item_Array::replace(int index, Fl_Tree_Item *newitem) { + if ( _items[index] ) { // delete if non-zero +#if FLTK_ABI_VERSION >= 10303 + if ( _flags & MANAGE_ITEM ) +#endif + // Destroy old item + delete _items[index]; + } + _items[index] = newitem; // install new item +#if FLTK_ABI_VERSION >= 10303 + if ( _flags & MANAGE_ITEM ) +#endif + { + // Restitch into linked list + _items[index]->update_prev_next(index); + } +} + /// Remove the item at \param[in] index from the array. /// /// The item will be delete'd (if non-NULL), so its destructor will be called. /// void Fl_Tree_Item_Array::remove(int index) { if ( _items[index] ) { // delete if non-zero - delete _items[index]; +#if FLTK_ABI_VERSION >= 10303 + if ( _flags & MANAGE_ITEM ) +#endif + delete _items[index]; } _items[index] = 0; _total--; for ( int i=index; i<_total; i++ ) { // reshuffle the array _items[i] = _items[i+1]; } - if ( index < _total ) { // removed item not last? - _items[index]->update_prev_next(index); // update next item's prev/next and neighbors - } else if ( ((index-1) >= 0) && // removed item IS last? - ((index-1) < _total)) { - _items[index-1]->update_prev_next(index-1); // update prev item's prev/next and neighbors +#if FLTK_ABI_VERSION >= 10303 + if ( _flags & MANAGE_ITEM ) +#endif + { + if ( index < _total ) { // removed item not last? + _items[index]->update_prev_next(index); // update next item's prev/next and neighbors + } else if ( ((index-1) >= 0) && // removed item IS last? + ((index-1) < _total)) { + _items[index-1]->update_prev_next(index-1);// update prev item's prev/next and neighbors + } } } @@ -164,12 +222,88 @@ void Fl_Tree_Item_Array::swap(int ax, int bx) { Fl_Tree_Item *asave = _items[ax]; _items[ax] = _items[bx]; _items[bx] = asave; - // Adjust prev/next ptrs - _items[ax]->update_prev_next(ax); - _items[bx]->update_prev_next(bx); +#if FLTK_ABI_VERSION >= 10303 + if ( _flags & MANAGE_ITEM ) +#endif + { + // Adjust prev/next ptrs + _items[ax]->update_prev_next(ax); + _items[bx]->update_prev_next(bx); + } } #endif /* FLTK_ABI_VERSION */ +/// Move item at 'from' to new position 'to' in the array. +/// Due to how the moving an item shuffles the array around, +/// a positional 'move' implies things that may not be obvious: +/// - When 'from' moved lower in tree, appears BELOW item that was at 'to'. +/// - When 'from' moved higher in tree, appears ABOVE item that was at 'to'. +/// +/// \returns 0 on success, -1 on range error (e.g. if \p 'to' or \p 'from' out of range) +/// +int Fl_Tree_Item_Array::move(int to, int from) { + if ( from == to ) return 0; // nop + if ( to<0 || to>=_total || from<0 || from>=_total ) return -1; + Fl_Tree_Item *item = _items[from]; + // Remove item.. + if ( from < to ) + for ( int t=from; t<to && t<(_total+1); t++ ) + _items[t] = _items[t+1]; + else + for ( int t=from; t>to && t>0; t-- ) + _items[t] = _items[t-1]; + // Move to new position + _items[to] = item; + // Update all children + for ( int r=0; r<_total; r++ ) // XXX: excessive to do all children, + _items[r]->update_prev_next(r); // XXX: but avoids weird boundary issues + return 0; +} + +/// Deparent item at \p 'pos' from our list of children. +/// Similar to a remove() without the destruction of the item. +/// This creates an orphaned item (still allocated, has no parent) +/// which soon after is typically reparented elsewhere. +/// +/// \returns 0 on success, -1 on error (e.g. if \p 'pos' out of range) +/// +int Fl_Tree_Item_Array::deparent(int pos) { + if ( pos>=_total || pos<0 ) return -1; + // Save item being deparented, and its two nearest siblings + Fl_Tree_Item *item = _items[pos]; + Fl_Tree_Item *prev = item->prev_sibling(); + Fl_Tree_Item *next = item->next_sibling(); + // Remove from parent's list of children + _total -= 1; + for ( int t=pos; t<_total; t++ ) + _items[t] = _items[t+1]; // delete, no destroy + // Now an orphan: remove association with old parent and siblings + item->update_prev_next(-1); // become an orphan + // Adjust bereaved siblings + if ( prev ) prev->update_prev_next(pos-1); + if ( next ) next->update_prev_next(pos); + return 0; +} + +/// Reparent specified item as a child of ourself. +/// Typically 'newchild' was recently orphaned with deparent(). +/// +/// \returns 0 on success, -1 on error (e.g. if \p 'pos' out of range) +/// +int Fl_Tree_Item_Array::reparent(Fl_Tree_Item *item, Fl_Tree_Item* newparent, int pos) { + if ( pos<0 || pos>_total ) return -1; + // Add item to new parent + enlarge(1); + _total += 1; + for ( int t=_total-1; t>pos; --t ) // shuffle array to make room for new entry + _items[t] = _items[t-1]; + _items[pos] = item; // insert new entry + // Attach to new parent and siblings + _items[pos]->parent(newparent); // reparent (update_prev_next() needs this) + _items[pos]->update_prev_next(pos); // find new siblings + return 0; +} + // -// End of "$Id: Fl_Tree_Item_Array.cxx 9706 2012-11-06 20:46:14Z matt $". +// End of "$Id: Fl_Tree_Item_Array.cxx 10272 2014-09-05 02:59:00Z greg.ercolano $". // |