/* * "$Id: fl_call_main.c 9984 2013-09-22 17:20:48Z greg.ercolano $" * * Copyright 1998-2010 by Bill Spitzak and others. * * fl_call_main() calls main() for you Windows people. Needs to be done in C * because Borland C++ won't let you call main() from C++. * * This library is free software. Distribution and use rights are outlined in * the file "COPYING" which should have been included with this file. If this * file is missing or damaged, see the license at: * * http://www.fltk.org/COPYING.php * * Please report all bugs and problems on the following page: * * http://www.fltk.org/str.php */ /* * This WinMain() function can be overridden by an application and * is provided for compatibility with programs written for other * operating systems that conform to the ANSI standard entry point * "main()". This will allow you to build a WIN32 Application * without any special settings. * * Because of problems with the Microsoft Visual C++ header files * and/or compiler, you cannot have a WinMain function in a DLL. * I don't know why. Thus, this nifty feature is only available * if you link to the static library. * * Currently the debug version of this library will create a * console window for your application so you can put printf() * statements for debugging or informational purposes. Ultimately * we want to update this to always use the parent's console, * but at present we have not identified a function or API in * Microsoft(r) Windows(r) that allows for it. */ #if defined(WIN32) && !defined(FL_DLL) && !defined (__GNUC__) # include # include # include # include extern int main(int, char *[]); # ifdef BORLAND5 # define __argc _argc # define __argv _argv # endif /* BORLAND5 */ /* static int mbcs2utf(const char *s, int l, char *dst, unsigned dstlen) */ static int mbcs2utf(const char *s, int l, char *dst) { static xchar *mbwbuf; unsigned dstlen = 0; if (!s) return 0; dstlen = (l * 6) + 6; mbwbuf = (xchar*)malloc(dstlen * sizeof(xchar)); l = (int) mbstowcs(mbwbuf, s, l); /* l = fl_unicode2utf(mbwbuf, l, dst); */ l = fl_utf8fromwc(dst, dstlen, mbwbuf, l); dst[l] = 0; free(mbwbuf); return l; } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { int rc, i; char **ar; # ifdef _DEBUG /* * If we are using compiling in debug mode, open a console window so * we can see any printf's, etc... * * While we can detect if the program was run from the command-line - * look at the CMDLINE environment variable, it will be "WIN" for * programs started from the GUI - the shell seems to run all WIN32 * applications in the background anyways... */ AllocConsole(); freopen("conin$", "r", stdin); freopen("conout$", "w", stdout); freopen("conout$", "w", stderr); # endif /* _DEBUG */ ar = (char**) malloc(sizeof(char*) * (__argc + 1)); i = 0; while (i < __argc) { int l; unsigned dstlen; if (__wargv ) { for (l = 0; __wargv[i] && __wargv[i][l]; l++) {}; /* is this just wstrlen??? */ dstlen = (l * 5) + 1; ar[i] = (char*) malloc(dstlen); /* ar[i][fl_unicode2utf(__wargv[i], l, ar[i])] = 0; */ dstlen = fl_utf8fromwc(ar[i], dstlen, __wargv[i], l); ar[i][dstlen] = 0; } else { for (l = 0; __argv[i] && __argv[i][l]; l++) {}; dstlen = (l * 5) + 1; ar[i] = (char*) malloc(dstlen); /* ar[i][mbcs2utf(__argv[i], l, ar[i], dstlen)] = 0; */ ar[i][mbcs2utf(__argv[i], l, ar[i])] = 0; } i++; } ar[__argc] = 0; /* Run the standard main entry point function... */ rc = main(__argc, ar); # ifdef _DEBUG fclose(stdin); fclose(stdout); fclose(stderr); # endif /* _DEBUG */ return rc; } #else /* STR# 2973: solves "empty translation unit" error (Sun, HP-UX..) */ typedef int dummy; #endif /* WIN32 && !FL_DLL && !__GNUC__ */ /* * End of "$Id: fl_call_main.c 9984 2013-09-22 17:20:48Z greg.ercolano $". */