// // "$Id: fl_color_mac.cxx 9151 2011-10-26 11:17:31Z manolo $" // // MacOS color functions for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2010 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // The fltk "colormap". This allows ui colors to be stored in 8-bit // locations, and provides a level of indirection so that global color // changes can be made. Not to be confused with the X colormap, which // I try to hide completely. // matt: Neither Quartz nor Quickdraw support colormaps in this implementation // matt: Quartz support done #include #include #include #include static unsigned fl_cmap[256] = { #include "fl_cmap.h" // this is a file produced by "cmap.cxx": }; void Fl_Quartz_Graphics_Driver::color(Fl_Color i) { Fl_Graphics_Driver::color(i); int index; uchar r, g, b; if (i & 0xFFFFFF00) { // translate rgb colors into color index r = i>>24; g = i>>16; b = i>> 8; } else { // translate index into rgb: index = i; unsigned c = fl_cmap[i]; r = c>>24; g = c>>16; b = c>> 8; } if (!fl_gc) return; // no context yet? We will assign the color later. float fr = r/255.0f; float fg = g/255.0f; float fb = b/255.0f; CGContextSetRGBFillColor(fl_gc, fr, fg, fb, 1.0f); CGContextSetRGBStrokeColor(fl_gc, fr, fg, fb, 1.0f); } void Fl_Quartz_Graphics_Driver::color(uchar r, uchar g, uchar b) { Fl_Graphics_Driver::color( fl_rgb_color(r, g, b) ); float fr = r/255.0f; float fg = g/255.0f; float fb = b/255.0f; CGContextSetRGBFillColor(fl_gc, fr, fg, fb, 1.0f); CGContextSetRGBStrokeColor(fl_gc, fr, fg, fb, 1.0f); } void Fl::set_color(Fl_Color i, unsigned c) { if (fl_cmap[i] != c) { fl_cmap[i] = c; } } // // End of "$Id: fl_color_mac.cxx 9151 2011-10-26 11:17:31Z manolo $". //