diff options
Diffstat (limited to 'examples/mamdani/SimpleDimmer.cpp')
-rw-r--r-- | examples/mamdani/SimpleDimmer.cpp | 66 |
1 files changed, 37 insertions, 29 deletions
diff --git a/examples/mamdani/SimpleDimmer.cpp b/examples/mamdani/SimpleDimmer.cpp index b4c6897..7cd5e73 100644 --- a/examples/mamdani/SimpleDimmer.cpp +++ b/examples/mamdani/SimpleDimmer.cpp @@ -1,43 +1,51 @@ #include <fl/Headers.h> int main(int argc, char** argv){ +//Code automatically generated with fuzzylite 6.0. + using namespace fl; Engine* engine = new Engine; -engine->setName("simple-dimmer"); - -InputVariable* inputVariable = new InputVariable; -inputVariable->setEnabled(true); -inputVariable->setName("Ambient"); -inputVariable->setRange(0.000, 1.000); -inputVariable->addTerm(new Triangle("DARK", 0.000, 0.250, 0.500)); -inputVariable->addTerm(new Triangle("MEDIUM", 0.250, 0.500, 0.750)); -inputVariable->addTerm(new Triangle("BRIGHT", 0.500, 0.750, 1.000)); -engine->addInputVariable(inputVariable); - -OutputVariable* outputVariable = new OutputVariable; -outputVariable->setEnabled(true); -outputVariable->setName("Power"); -outputVariable->setRange(0.000, 1.000); -outputVariable->fuzzyOutput()->setAccumulation(new Maximum); -outputVariable->setDefuzzifier(new Centroid(200)); -outputVariable->setDefaultValue(fl::nan); -outputVariable->setLockPreviousOutputValue(false); -outputVariable->setLockOutputValueInRange(false); -outputVariable->addTerm(new Triangle("LOW", 0.000, 0.250, 0.500)); -outputVariable->addTerm(new Triangle("MEDIUM", 0.250, 0.500, 0.750)); -outputVariable->addTerm(new Triangle("HIGH", 0.500, 0.750, 1.000)); -engine->addOutputVariable(outputVariable); +engine->setName("SimpleDimmer"); +engine->setDescription(""); + +InputVariable* Ambient = new InputVariable; +Ambient->setName("Ambient"); +Ambient->setDescription(""); +Ambient->setEnabled(true); +Ambient->setRange(0.000, 1.000); +Ambient->setLockValueInRange(false); +Ambient->addTerm(new Triangle("DARK", 0.000, 0.250, 0.500)); +Ambient->addTerm(new Triangle("MEDIUM", 0.250, 0.500, 0.750)); +Ambient->addTerm(new Triangle("BRIGHT", 0.500, 0.750, 1.000)); +engine->addInputVariable(Ambient); + +OutputVariable* Power = new OutputVariable; +Power->setName("Power"); +Power->setDescription(""); +Power->setEnabled(true); +Power->setRange(0.000, 1.000); +Power->setLockValueInRange(false); +Power->setAggregation(new Maximum); +Power->setDefuzzifier(new Centroid(200)); +Power->setDefaultValue(fl::nan); +Power->setLockPreviousValue(false); +Power->addTerm(new Triangle("LOW", 0.000, 0.250, 0.500)); +Power->addTerm(new Triangle("MEDIUM", 0.250, 0.500, 0.750)); +Power->addTerm(new Triangle("HIGH", 0.500, 0.750, 1.000)); +engine->addOutputVariable(Power); RuleBlock* ruleBlock = new RuleBlock; -ruleBlock->setEnabled(true); ruleBlock->setName(""); +ruleBlock->setDescription(""); +ruleBlock->setEnabled(true); ruleBlock->setConjunction(fl::null); ruleBlock->setDisjunction(fl::null); -ruleBlock->setActivation(new Minimum); -ruleBlock->addRule(fl::Rule::parse("if Ambient is DARK then Power is HIGH", engine)); -ruleBlock->addRule(fl::Rule::parse("if Ambient is MEDIUM then Power is MEDIUM", engine)); -ruleBlock->addRule(fl::Rule::parse("if Ambient is BRIGHT then Power is LOW", engine)); +ruleBlock->setImplication(new Minimum); +ruleBlock->setActivation(new General); +ruleBlock->addRule(Rule::parse("if Ambient is DARK then Power is HIGH", engine)); +ruleBlock->addRule(Rule::parse("if Ambient is MEDIUM then Power is MEDIUM", engine)); +ruleBlock->addRule(Rule::parse("if Ambient is BRIGHT then Power is LOW", engine)); engine->addRuleBlock(ruleBlock); |