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-rw-r--r--examples/mamdani/SimpleDimmerChained.cpp70
1 files changed, 70 insertions, 0 deletions
diff --git a/examples/mamdani/SimpleDimmerChained.cpp b/examples/mamdani/SimpleDimmerChained.cpp
new file mode 100644
index 0000000..bc59c8e
--- /dev/null
+++ b/examples/mamdani/SimpleDimmerChained.cpp
@@ -0,0 +1,70 @@
+#include <fl/Headers.h>
+
+int main(int argc, char** argv){
+//Code automatically generated with fuzzylite 6.0.
+
+using namespace fl;
+
+Engine* engine = new Engine;
+engine->setName("SimpleDimmerChained");
+engine->setDescription("");
+
+InputVariable* Ambient = new InputVariable;
+Ambient->setName("Ambient");
+Ambient->setDescription("");
+Ambient->setEnabled(true);
+Ambient->setRange(0.000, 1.000);
+Ambient->setLockValueInRange(false);
+Ambient->addTerm(new Triangle("DARK", 0.000, 0.250, 0.500));
+Ambient->addTerm(new Triangle("MEDIUM", 0.250, 0.500, 0.750));
+Ambient->addTerm(new Triangle("BRIGHT", 0.500, 0.750, 1.000));
+engine->addInputVariable(Ambient);
+
+OutputVariable* Power = new OutputVariable;
+Power->setName("Power");
+Power->setDescription("");
+Power->setEnabled(true);
+Power->setRange(0.000, 1.000);
+Power->setLockValueInRange(false);
+Power->setAggregation(new Maximum);
+Power->setDefuzzifier(new Centroid(200));
+Power->setDefaultValue(fl::nan);
+Power->setLockPreviousValue(false);
+Power->addTerm(new Triangle("LOW", 0.000, 0.250, 0.500));
+Power->addTerm(new Triangle("MEDIUM", 0.250, 0.500, 0.750));
+Power->addTerm(new Triangle("HIGH", 0.500, 0.750, 1.000));
+engine->addOutputVariable(Power);
+
+OutputVariable* InversePower = new OutputVariable;
+InversePower->setName("InversePower");
+InversePower->setDescription("");
+InversePower->setEnabled(true);
+InversePower->setRange(0.000, 1.000);
+InversePower->setLockValueInRange(false);
+InversePower->setAggregation(new Maximum);
+InversePower->setDefuzzifier(new Centroid(500));
+InversePower->setDefaultValue(fl::nan);
+InversePower->setLockPreviousValue(false);
+InversePower->addTerm(new Cosine("LOW", 0.200, 0.500));
+InversePower->addTerm(new Cosine("MEDIUM", 0.500, 0.500));
+InversePower->addTerm(new Cosine("HIGH", 0.800, 0.500));
+engine->addOutputVariable(InversePower);
+
+RuleBlock* ruleBlock = new RuleBlock;
+ruleBlock->setName("");
+ruleBlock->setDescription("");
+ruleBlock->setEnabled(true);
+ruleBlock->setConjunction(fl::null);
+ruleBlock->setDisjunction(fl::null);
+ruleBlock->setImplication(new Minimum);
+ruleBlock->setActivation(new General);
+ruleBlock->addRule(Rule::parse("if Ambient is DARK then Power is HIGH", engine));
+ruleBlock->addRule(Rule::parse("if Ambient is MEDIUM then Power is MEDIUM", engine));
+ruleBlock->addRule(Rule::parse("if Ambient is BRIGHT then Power is LOW", engine));
+ruleBlock->addRule(Rule::parse("if Power is LOW then InversePower is HIGH", engine));
+ruleBlock->addRule(Rule::parse("if Power is MEDIUM then InversePower is MEDIUM", engine));
+ruleBlock->addRule(Rule::parse("if Power is HIGH then InversePower is LOW", engine));
+engine->addRuleBlock(ruleBlock);
+
+
+}