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Diffstat (limited to 'examples/mamdani/SimpleDimmerChained.cpp')
-rw-r--r-- | examples/mamdani/SimpleDimmerChained.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/examples/mamdani/SimpleDimmerChained.cpp b/examples/mamdani/SimpleDimmerChained.cpp new file mode 100644 index 0000000..bc59c8e --- /dev/null +++ b/examples/mamdani/SimpleDimmerChained.cpp @@ -0,0 +1,70 @@ +#include <fl/Headers.h> + +int main(int argc, char** argv){ +//Code automatically generated with fuzzylite 6.0. + +using namespace fl; + +Engine* engine = new Engine; +engine->setName("SimpleDimmerChained"); +engine->setDescription(""); + +InputVariable* Ambient = new InputVariable; +Ambient->setName("Ambient"); +Ambient->setDescription(""); +Ambient->setEnabled(true); +Ambient->setRange(0.000, 1.000); +Ambient->setLockValueInRange(false); +Ambient->addTerm(new Triangle("DARK", 0.000, 0.250, 0.500)); +Ambient->addTerm(new Triangle("MEDIUM", 0.250, 0.500, 0.750)); +Ambient->addTerm(new Triangle("BRIGHT", 0.500, 0.750, 1.000)); +engine->addInputVariable(Ambient); + +OutputVariable* Power = new OutputVariable; +Power->setName("Power"); +Power->setDescription(""); +Power->setEnabled(true); +Power->setRange(0.000, 1.000); +Power->setLockValueInRange(false); +Power->setAggregation(new Maximum); +Power->setDefuzzifier(new Centroid(200)); +Power->setDefaultValue(fl::nan); +Power->setLockPreviousValue(false); +Power->addTerm(new Triangle("LOW", 0.000, 0.250, 0.500)); +Power->addTerm(new Triangle("MEDIUM", 0.250, 0.500, 0.750)); +Power->addTerm(new Triangle("HIGH", 0.500, 0.750, 1.000)); +engine->addOutputVariable(Power); + +OutputVariable* InversePower = new OutputVariable; +InversePower->setName("InversePower"); +InversePower->setDescription(""); +InversePower->setEnabled(true); +InversePower->setRange(0.000, 1.000); +InversePower->setLockValueInRange(false); +InversePower->setAggregation(new Maximum); +InversePower->setDefuzzifier(new Centroid(500)); +InversePower->setDefaultValue(fl::nan); +InversePower->setLockPreviousValue(false); +InversePower->addTerm(new Cosine("LOW", 0.200, 0.500)); +InversePower->addTerm(new Cosine("MEDIUM", 0.500, 0.500)); +InversePower->addTerm(new Cosine("HIGH", 0.800, 0.500)); +engine->addOutputVariable(InversePower); + +RuleBlock* ruleBlock = new RuleBlock; +ruleBlock->setName(""); +ruleBlock->setDescription(""); +ruleBlock->setEnabled(true); +ruleBlock->setConjunction(fl::null); +ruleBlock->setDisjunction(fl::null); +ruleBlock->setImplication(new Minimum); +ruleBlock->setActivation(new General); +ruleBlock->addRule(Rule::parse("if Ambient is DARK then Power is HIGH", engine)); +ruleBlock->addRule(Rule::parse("if Ambient is MEDIUM then Power is MEDIUM", engine)); +ruleBlock->addRule(Rule::parse("if Ambient is BRIGHT then Power is LOW", engine)); +ruleBlock->addRule(Rule::parse("if Power is LOW then InversePower is HIGH", engine)); +ruleBlock->addRule(Rule::parse("if Power is MEDIUM then InversePower is MEDIUM", engine)); +ruleBlock->addRule(Rule::parse("if Power is HIGH then InversePower is LOW", engine)); +engine->addRuleBlock(ruleBlock); + + +} |