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Diffstat (limited to 'examples/mamdani/SimpleDimmerInverse.cpp')
-rw-r--r-- | examples/mamdani/SimpleDimmerInverse.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/examples/mamdani/SimpleDimmerInverse.cpp b/examples/mamdani/SimpleDimmerInverse.cpp new file mode 100644 index 0000000..cad1100 --- /dev/null +++ b/examples/mamdani/SimpleDimmerInverse.cpp @@ -0,0 +1,61 @@ +#include <fl/Headers.h> + +int main(int argc, char** argv){ +using namespace fl; + +Engine* engine = new Engine; +engine->setName("simple-dimmer"); + +InputVariable* inputVariable = new InputVariable; +inputVariable->setEnabled(true); +inputVariable->setName("Ambient"); +inputVariable->setRange(0.000, 1.000); +inputVariable->addTerm(new Triangle("DARK", 0.000, 0.250, 0.500)); +inputVariable->addTerm(new Triangle("MEDIUM", 0.250, 0.500, 0.750)); +inputVariable->addTerm(new Triangle("BRIGHT", 0.500, 0.750, 1.000)); +engine->addInputVariable(inputVariable); + +OutputVariable* outputVariable1 = new OutputVariable; +outputVariable1->setEnabled(true); +outputVariable1->setName("Power"); +outputVariable1->setRange(0.000, 1.000); +outputVariable1->fuzzyOutput()->setAccumulation(new Maximum); +outputVariable1->setDefuzzifier(new Centroid(200)); +outputVariable1->setDefaultValue(fl::nan); +outputVariable1->setLockPreviousOutputValue(false); +outputVariable1->setLockOutputValueInRange(false); +outputVariable1->addTerm(new Triangle("LOW", 0.000, 0.250, 0.500)); +outputVariable1->addTerm(new Triangle("MEDIUM", 0.250, 0.500, 0.750)); +outputVariable1->addTerm(new Triangle("HIGH", 0.500, 0.750, 1.000)); +engine->addOutputVariable(outputVariable1); + +OutputVariable* outputVariable2 = new OutputVariable; +outputVariable2->setEnabled(true); +outputVariable2->setName("InversePower"); +outputVariable2->setRange(0.000, 1.000); +outputVariable2->fuzzyOutput()->setAccumulation(new Maximum); +outputVariable2->setDefuzzifier(new Centroid(500)); +outputVariable2->setDefaultValue(fl::nan); +outputVariable2->setLockPreviousOutputValue(false); +outputVariable2->setLockOutputValueInRange(false); +outputVariable2->addTerm(new Cosine("LOW", 0.200, 0.500)); +outputVariable2->addTerm(new Cosine("MEDIUM", 0.500, 0.500)); +outputVariable2->addTerm(new Cosine("HIGH", 0.800, 0.500)); +engine->addOutputVariable(outputVariable2); + +RuleBlock* ruleBlock = new RuleBlock; +ruleBlock->setEnabled(true); +ruleBlock->setName(""); +ruleBlock->setConjunction(NULL); +ruleBlock->setDisjunction(NULL); +ruleBlock->setActivation(new Minimum); +ruleBlock->addRule(fl::Rule::parse("if Ambient is DARK then Power is HIGH", engine)); +ruleBlock->addRule(fl::Rule::parse("if Ambient is MEDIUM then Power is MEDIUM", engine)); +ruleBlock->addRule(fl::Rule::parse("if Ambient is BRIGHT then Power is LOW", engine)); +ruleBlock->addRule(fl::Rule::parse("if Power is LOW then InversePower is HIGH", engine)); +ruleBlock->addRule(fl::Rule::parse("if Power is MEDIUM then InversePower is MEDIUM", engine)); +ruleBlock->addRule(fl::Rule::parse("if Power is HIGH then InversePower is LOW", engine)); +engine->addRuleBlock(ruleBlock); + + +} |