diff options
Diffstat (limited to 'fuzzylite/src/norm/s/NormalizedSum.cpp')
-rw-r--r-- | fuzzylite/src/norm/s/NormalizedSum.cpp | 31 |
1 files changed, 14 insertions, 17 deletions
diff --git a/fuzzylite/src/norm/s/NormalizedSum.cpp b/fuzzylite/src/norm/s/NormalizedSum.cpp index 94ad5ea..c420ed1 100644 --- a/fuzzylite/src/norm/s/NormalizedSum.cpp +++ b/fuzzylite/src/norm/s/NormalizedSum.cpp @@ -1,37 +1,35 @@ /* - Author: Juan Rada-Vilela, Ph.D. - Copyright (C) 2010-2014 FuzzyLite Limited - All rights reserved + fuzzylite (R), a fuzzy logic control library in C++. + Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved. + Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com> This file is part of fuzzylite. fuzzylite is free software: you can redistribute it and/or modify it under - the terms of the GNU Lesser General Public License as published by the Free - Software Foundation, either version 3 of the License, or (at your option) - any later version. + the terms of the FuzzyLite License included with the software. - fuzzylite is distributed in the hope that it will be useful, but WITHOUT - ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License - for more details. - - You should have received a copy of the GNU Lesser General Public License - along with fuzzylite. If not, see <http://www.gnu.org/licenses/>. - - fuzzyliteâ„¢ is a trademark of FuzzyLite Limited. + You should have received a copy of the FuzzyLite License along with + fuzzylite. If not, see <http://www.fuzzylite.com/license/>. + fuzzylite is a registered trademark of FuzzyLite Limited. */ #include "fl/norm/s/NormalizedSum.h" +#include "fl/Operation.h" + namespace fl { std::string NormalizedSum::className() const { return "NormalizedSum"; } + Complexity NormalizedSum::complexity() const { + return Complexity().arithmetic(3).function(1); + } + scalar NormalizedSum::compute(scalar a, scalar b) const { - return a + b / Op::max(scalar(1.0), Op::max(a, b)); + return (a + b) / Op::max(scalar(1.0), a + b); } NormalizedSum* NormalizedSum::clone() const { @@ -42,5 +40,4 @@ namespace fl { return new NormalizedSum; } - } |