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-rw-r--r--fuzzylite/src/norm/s/NormalizedSum.cpp31
1 files changed, 14 insertions, 17 deletions
diff --git a/fuzzylite/src/norm/s/NormalizedSum.cpp b/fuzzylite/src/norm/s/NormalizedSum.cpp
index 94ad5ea..c420ed1 100644
--- a/fuzzylite/src/norm/s/NormalizedSum.cpp
+++ b/fuzzylite/src/norm/s/NormalizedSum.cpp
@@ -1,37 +1,35 @@
/*
- Author: Juan Rada-Vilela, Ph.D.
- Copyright (C) 2010-2014 FuzzyLite Limited
- All rights reserved
+ fuzzylite (R), a fuzzy logic control library in C++.
+ Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved.
+ Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com>
This file is part of fuzzylite.
fuzzylite is free software: you can redistribute it and/or modify it under
- the terms of the GNU Lesser General Public License as published by the Free
- Software Foundation, either version 3 of the License, or (at your option)
- any later version.
+ the terms of the FuzzyLite License included with the software.
- fuzzylite is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
- for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with fuzzylite. If not, see <http://www.gnu.org/licenses/>.
-
- fuzzyliteâ„¢ is a trademark of FuzzyLite Limited.
+ You should have received a copy of the FuzzyLite License along with
+ fuzzylite. If not, see <http://www.fuzzylite.com/license/>.
+ fuzzylite is a registered trademark of FuzzyLite Limited.
*/
#include "fl/norm/s/NormalizedSum.h"
+#include "fl/Operation.h"
+
namespace fl {
std::string NormalizedSum::className() const {
return "NormalizedSum";
}
+ Complexity NormalizedSum::complexity() const {
+ return Complexity().arithmetic(3).function(1);
+ }
+
scalar NormalizedSum::compute(scalar a, scalar b) const {
- return a + b / Op::max(scalar(1.0), Op::max(a, b));
+ return (a + b) / Op::max(scalar(1.0), a + b);
}
NormalizedSum* NormalizedSum::clone() const {
@@ -42,5 +40,4 @@ namespace fl {
return new NormalizedSum;
}
-
}