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-rw-r--r--fuzzylite/src/norm/t/AlgebraicProduct.cpp41
-rw-r--r--fuzzylite/src/norm/t/BoundedDifference.cpp43
-rw-r--r--fuzzylite/src/norm/t/DrasticProduct.cpp46
-rw-r--r--fuzzylite/src/norm/t/EinsteinProduct.cpp41
-rw-r--r--fuzzylite/src/norm/t/HamacherProduct.cpp44
-rw-r--r--fuzzylite/src/norm/t/Minimum.cpp44
-rw-r--r--fuzzylite/src/norm/t/NilpotentMinimum.cpp47
-rw-r--r--fuzzylite/src/norm/t/TNormFunction.cpp66
8 files changed, 372 insertions, 0 deletions
diff --git a/fuzzylite/src/norm/t/AlgebraicProduct.cpp b/fuzzylite/src/norm/t/AlgebraicProduct.cpp
new file mode 100644
index 0000000..eefe309
--- /dev/null
+++ b/fuzzylite/src/norm/t/AlgebraicProduct.cpp
@@ -0,0 +1,41 @@
+/*
+ fuzzylite (R), a fuzzy logic control library in C++.
+ Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved.
+ Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com>
+
+ This file is part of fuzzylite.
+
+ fuzzylite is free software: you can redistribute it and/or modify it under
+ the terms of the FuzzyLite License included with the software.
+
+ You should have received a copy of the FuzzyLite License along with
+ fuzzylite. If not, see <http://www.fuzzylite.com/license/>.
+
+ fuzzylite is a registered trademark of FuzzyLite Limited.
+ */
+
+#include "fl/norm/t/AlgebraicProduct.h"
+
+namespace fl {
+
+ std::string AlgebraicProduct::className() const {
+ return "AlgebraicProduct";
+ }
+
+ Complexity AlgebraicProduct::complexity() const {
+ return Complexity().arithmetic(1);
+ }
+
+ scalar AlgebraicProduct::compute(scalar a, scalar b) const {
+ return a * b;
+ }
+
+ AlgebraicProduct* AlgebraicProduct::clone() const {
+ return new AlgebraicProduct(*this);
+ }
+
+ TNorm* AlgebraicProduct::constructor() {
+ return new AlgebraicProduct;
+ }
+
+}
diff --git a/fuzzylite/src/norm/t/BoundedDifference.cpp b/fuzzylite/src/norm/t/BoundedDifference.cpp
new file mode 100644
index 0000000..3775aa4
--- /dev/null
+++ b/fuzzylite/src/norm/t/BoundedDifference.cpp
@@ -0,0 +1,43 @@
+/*
+ fuzzylite (R), a fuzzy logic control library in C++.
+ Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved.
+ Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com>
+
+ This file is part of fuzzylite.
+
+ fuzzylite is free software: you can redistribute it and/or modify it under
+ the terms of the FuzzyLite License included with the software.
+
+ You should have received a copy of the FuzzyLite License along with
+ fuzzylite. If not, see <http://www.fuzzylite.com/license/>.
+
+ fuzzylite is a registered trademark of FuzzyLite Limited.
+ */
+
+#include "fl/norm/t/BoundedDifference.h"
+
+#include "fl/Operation.h"
+
+namespace fl {
+
+ std::string BoundedDifference::className() const {
+ return "BoundedDifference";
+ }
+
+ Complexity BoundedDifference::complexity() const {
+ return Complexity().arithmetic(2).function(1);
+ }
+
+ scalar BoundedDifference::compute(scalar a, scalar b) const {
+ return Op::max(scalar(0.0), a + b - scalar(1.0));
+ }
+
+ BoundedDifference* BoundedDifference::clone() const {
+ return new BoundedDifference(*this);
+ }
+
+ TNorm* BoundedDifference::constructor() {
+ return new BoundedDifference;
+ }
+
+}
diff --git a/fuzzylite/src/norm/t/DrasticProduct.cpp b/fuzzylite/src/norm/t/DrasticProduct.cpp
new file mode 100644
index 0000000..5bfdc87
--- /dev/null
+++ b/fuzzylite/src/norm/t/DrasticProduct.cpp
@@ -0,0 +1,46 @@
+/*
+ fuzzylite (R), a fuzzy logic control library in C++.
+ Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved.
+ Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com>
+
+ This file is part of fuzzylite.
+
+ fuzzylite is free software: you can redistribute it and/or modify it under
+ the terms of the FuzzyLite License included with the software.
+
+ You should have received a copy of the FuzzyLite License along with
+ fuzzylite. If not, see <http://www.fuzzylite.com/license/>.
+
+ fuzzylite is a registered trademark of FuzzyLite Limited.
+ */
+
+#include "fl/norm/t/DrasticProduct.h"
+
+#include "fl/Operation.h"
+
+namespace fl {
+
+ std::string DrasticProduct::className() const {
+ return "DrasticProduct";
+ }
+
+ Complexity DrasticProduct::complexity() const {
+ return Complexity().comparison(1).function(2);
+ }
+
+ scalar DrasticProduct::compute(scalar a, scalar b) const {
+ if (Op::isEq(Op::max(a, b), 1.0)) {
+ return Op::min(a, b);
+ }
+ return 0.0;
+ }
+
+ DrasticProduct* DrasticProduct::clone() const {
+ return new DrasticProduct(*this);
+ }
+
+ TNorm* DrasticProduct::constructor() {
+ return new DrasticProduct;
+ }
+
+}
diff --git a/fuzzylite/src/norm/t/EinsteinProduct.cpp b/fuzzylite/src/norm/t/EinsteinProduct.cpp
new file mode 100644
index 0000000..bbb3966
--- /dev/null
+++ b/fuzzylite/src/norm/t/EinsteinProduct.cpp
@@ -0,0 +1,41 @@
+/*
+ fuzzylite (R), a fuzzy logic control library in C++.
+ Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved.
+ Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com>
+
+ This file is part of fuzzylite.
+
+ fuzzylite is free software: you can redistribute it and/or modify it under
+ the terms of the FuzzyLite License included with the software.
+
+ You should have received a copy of the FuzzyLite License along with
+ fuzzylite. If not, see <http://www.fuzzylite.com/license/>.
+
+ fuzzylite is a registered trademark of FuzzyLite Limited.
+ */
+
+#include "fl/norm/t/EinsteinProduct.h"
+
+namespace fl {
+
+ std::string EinsteinProduct::className() const {
+ return "EinsteinProduct";
+ }
+
+ Complexity EinsteinProduct::complexity() const {
+ return Complexity().arithmetic(6);
+ }
+
+ scalar EinsteinProduct::compute(scalar a, scalar b) const {
+ return (a * b) / (2.0 - (a + b - a * b));
+ }
+
+ EinsteinProduct* EinsteinProduct::clone() const {
+ return new EinsteinProduct(*this);
+ }
+
+ TNorm* EinsteinProduct::constructor() {
+ return new EinsteinProduct;
+ }
+
+}
diff --git a/fuzzylite/src/norm/t/HamacherProduct.cpp b/fuzzylite/src/norm/t/HamacherProduct.cpp
new file mode 100644
index 0000000..9416084
--- /dev/null
+++ b/fuzzylite/src/norm/t/HamacherProduct.cpp
@@ -0,0 +1,44 @@
+/*
+ fuzzylite (R), a fuzzy logic control library in C++.
+ Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved.
+ Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com>
+
+ This file is part of fuzzylite.
+
+ fuzzylite is free software: you can redistribute it and/or modify it under
+ the terms of the FuzzyLite License included with the software.
+
+ You should have received a copy of the FuzzyLite License along with
+ fuzzylite. If not, see <http://www.fuzzylite.com/license/>.
+
+ fuzzylite is a registered trademark of FuzzyLite Limited.
+ */
+
+#include "fl/norm/t/HamacherProduct.h"
+
+#include "fl/Operation.h"
+
+namespace fl {
+
+ std::string HamacherProduct::className() const {
+ return "HamacherProduct";
+ }
+
+ Complexity HamacherProduct::complexity() const {
+ return Complexity().arithmetic(5);
+ }
+
+ scalar HamacherProduct::compute(scalar a, scalar b) const {
+ if (Op::isEq(a + b, 0.0)) return 0.0;
+ return (a * b) / (a + b - a * b);
+ }
+
+ HamacherProduct* HamacherProduct::clone() const {
+ return new HamacherProduct(*this);
+ }
+
+ TNorm* HamacherProduct::constructor() {
+ return new HamacherProduct;
+ }
+
+}
diff --git a/fuzzylite/src/norm/t/Minimum.cpp b/fuzzylite/src/norm/t/Minimum.cpp
new file mode 100644
index 0000000..1a63658
--- /dev/null
+++ b/fuzzylite/src/norm/t/Minimum.cpp
@@ -0,0 +1,44 @@
+/*
+ fuzzylite (R), a fuzzy logic control library in C++.
+ Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved.
+ Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com>
+
+ This file is part of fuzzylite.
+
+ fuzzylite is free software: you can redistribute it and/or modify it under
+ the terms of the FuzzyLite License included with the software.
+
+ You should have received a copy of the FuzzyLite License along with
+ fuzzylite. If not, see <http://www.fuzzylite.com/license/>.
+
+ fuzzylite is a registered trademark of FuzzyLite Limited.
+ */
+
+#include "fl/norm/t/Minimum.h"
+
+#include "fl/Operation.h"
+
+namespace fl {
+
+ std::string Minimum::className() const {
+ return "Minimum";
+ }
+
+ Complexity Minimum::complexity() const {
+ return Complexity().function(1);
+ }
+
+ scalar Minimum::compute(scalar a, scalar b) const {
+ return Op::min(a, b);
+ }
+
+ Minimum* Minimum::clone() const {
+ return new Minimum(*this);
+ }
+
+ TNorm* Minimum::constructor() {
+ return new Minimum;
+ }
+
+
+}
diff --git a/fuzzylite/src/norm/t/NilpotentMinimum.cpp b/fuzzylite/src/norm/t/NilpotentMinimum.cpp
new file mode 100644
index 0000000..7ab906b
--- /dev/null
+++ b/fuzzylite/src/norm/t/NilpotentMinimum.cpp
@@ -0,0 +1,47 @@
+/*
+ fuzzylite (R), a fuzzy logic control library in C++.
+ Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved.
+ Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com>
+
+ This file is part of fuzzylite.
+
+ fuzzylite is free software: you can redistribute it and/or modify it under
+ the terms of the FuzzyLite License included with the software.
+
+ You should have received a copy of the FuzzyLite License along with
+ fuzzylite. If not, see <http://www.fuzzylite.com/license/>.
+
+ fuzzylite is a registered trademark of FuzzyLite Limited.
+ */
+
+#include "fl/norm/t/NilpotentMinimum.h"
+
+#include "fl/Operation.h"
+
+namespace fl {
+
+ std::string NilpotentMinimum::className() const {
+ return "NilpotentMinimum";
+ }
+
+ Complexity NilpotentMinimum::complexity() const {
+ return Complexity().comparison(1).arithmetic(1).function(1);
+ }
+
+ scalar NilpotentMinimum::compute(scalar a, scalar b) const {
+ if (Op::isGt(a + b, 1.0)) {
+ return Op::min(a, b);
+ }
+ return 0.0;
+ }
+
+ NilpotentMinimum* NilpotentMinimum::clone() const {
+ return new NilpotentMinimum(*this);
+ }
+
+ TNorm* NilpotentMinimum::constructor() {
+ return new NilpotentMinimum;
+ }
+
+
+}
diff --git a/fuzzylite/src/norm/t/TNormFunction.cpp b/fuzzylite/src/norm/t/TNormFunction.cpp
new file mode 100644
index 0000000..1e0563e
--- /dev/null
+++ b/fuzzylite/src/norm/t/TNormFunction.cpp
@@ -0,0 +1,66 @@
+/*
+ fuzzylite (R), a fuzzy logic control library in C++.
+ Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved.
+ Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com>
+
+ This file is part of fuzzylite.
+
+ fuzzylite is free software: you can redistribute it and/or modify it under
+ the terms of the FuzzyLite License included with the software.
+
+ You should have received a copy of the FuzzyLite License along with
+ fuzzylite. If not, see <http://www.fuzzylite.com/license/>.
+
+ fuzzylite is a registered trademark of FuzzyLite Limited.
+ */
+
+#include "fl/norm/t/TNormFunction.h"
+
+namespace fl {
+
+ TNormFunction::TNormFunction(const std::string& formula) : TNorm() {
+ _function.variables["a"] = fl::nan;
+ _function.variables["b"] = fl::nan;
+ if (not formula.empty()) {
+ _function.load(formula);
+ }
+ }
+
+ std::string TNormFunction::className() const {
+ return "TNormFunction";
+ }
+
+ Complexity TNormFunction::complexity() const {
+ if (_function.root())
+ return _function.complexity().function(2 * std::log(scalar(_function.variables.size())));
+ return _function.complexity();
+ }
+
+ scalar TNormFunction::compute(scalar a, scalar b) const {
+ _function.variables["a"] = a;
+ _function.variables["b"] = b;
+ return _function.evaluate();
+ }
+
+ Function& TNormFunction::function() {
+ return this->_function;
+ }
+
+ void TNormFunction::setFormula(const std::string& formula) {
+ this->_function.load(formula);
+ }
+
+ std::string TNormFunction::getFormula() const {
+ return _function.getFormula();
+ }
+
+ TNormFunction* TNormFunction::clone() const {
+ return new TNormFunction(*this);
+ }
+
+ TNorm* TNormFunction::constructor() {
+ return new TNormFunction;
+ }
+
+
+}