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/*
Author: Juan Rada-Vilela, Ph.D.
Copyright (C) 2010-2014 FuzzyLite Limited
All rights reserved
This file is part of fuzzylite.
fuzzylite is free software: you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
fuzzylite is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
for more details.
You should have received a copy of the GNU Lesser General Public License
along with fuzzylite. If not, see <http://www.gnu.org/licenses/>.
fuzzylite™ is a trademark of FuzzyLite Limited.
*/
#include "fl/norm/s/NormalizedSum.h"
namespace fl {
std::string NormalizedSum::className() const {
return "NormalizedSum";
}
scalar NormalizedSum::compute(scalar a, scalar b) const {
return a + b / Op::max(scalar(1.0), Op::max(a, b));
}
NormalizedSum* NormalizedSum::clone() const {
return new NormalizedSum(*this);
}
SNorm* NormalizedSum::constructor() {
return new NormalizedSum;
}
}
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