/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2008-08-25 // Updated : 2010-02-04 // Licence : This source is under MIT License // File : glm/core/type_vec1.hpp /////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef glm_core_type_gentype1 #define glm_core_type_gentype1 #include "type_vec.hpp" #include "type_float.hpp" #include "type_int.hpp" #include "type_size.hpp" #include "_swizzle.hpp" namespace glm{ namespace detail { template struct tref1; template struct tref2; template struct tref3; template struct tref4; template struct tvec1; template struct tvec2; template struct tvec3; template struct tvec4; template struct tvec1 { enum ctor{null}; typedef T value_type; typedef std::size_t size_type; GLM_FUNC_DECL size_type length() const; static GLM_FUNC_DECL size_type value_size(); typedef tvec1 type; typedef tvec1 bool_type; ////////////////////////////////////// // Data # if(GLM_COMPONENT == GLM_COMPONENT_ONLY_XYZW) value_type x; # else//(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES) union {value_type x, r, s;}; # endif//GLM_COMPONENT ////////////////////////////////////// // Accesses GLM_FUNC_DECL value_type & operator[](size_type i); GLM_FUNC_DECL value_type const & operator[](size_type i) const; ////////////////////////////////////// // Implicit basic constructors GLM_FUNC_DECL tvec1(); GLM_FUNC_DECL tvec1(tvec1 const & v); ////////////////////////////////////// // Explicit basic constructors GLM_FUNC_DECL explicit tvec1( ctor); GLM_FUNC_DECL explicit tvec1( value_type const & s); ////////////////////////////////////// // Swizzle constructors GLM_FUNC_DECL tvec1(tref1 const & r); ////////////////////////////////////// // Convertion scalar constructors //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec1(U const & s); ////////////////////////////////////// // Convertion vector constructors //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec1(tvec2 const & v); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec1(tvec3 const & v); //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification) template GLM_FUNC_DECL explicit tvec1(tvec4 const & v); ////////////////////////////////////// // Unary arithmetic operators GLM_FUNC_DECL tvec1 & operator= (tvec1 const & v); GLM_FUNC_DECL tvec1 & operator+=(value_type const & s); GLM_FUNC_DECL tvec1 & operator+=(tvec1 const & v); GLM_FUNC_DECL tvec1 & operator-=(value_type const & s); GLM_FUNC_DECL tvec1 & operator-=(tvec1 const & v); GLM_FUNC_DECL tvec1 & operator*=(value_type const & s); GLM_FUNC_DECL tvec1 & operator*=(tvec1 const & v); GLM_FUNC_DECL tvec1 & operator/=(value_type const & s); GLM_FUNC_DECL tvec1 & operator/=(tvec1 const & v); GLM_FUNC_DECL tvec1 & operator++(); GLM_FUNC_DECL tvec1 & operator--(); ////////////////////////////////////// // Unary bit operators GLM_FUNC_DECL tvec1 & operator%=(value_type const & s); GLM_FUNC_DECL tvec1 & operator%=(tvec1 const & v); GLM_FUNC_DECL tvec1 & operator&=(value_type const & s); GLM_FUNC_DECL tvec1 & operator&=(tvec1 const & v); GLM_FUNC_DECL tvec1 & operator|=(value_type const & s); GLM_FUNC_DECL tvec1 & operator|=(tvec1 const & v); GLM_FUNC_DECL tvec1 & operator^=(value_type const & s); GLM_FUNC_DECL tvec1 & operator^=(tvec1 const & v); GLM_FUNC_DECL tvec1 & operator<<=(value_type const & s); GLM_FUNC_DECL tvec1 & operator<<=(tvec1 const & v); GLM_FUNC_DECL tvec1 & operator>>=(value_type const & s); GLM_FUNC_DECL tvec1 & operator>>=(tvec1 const & v); ////////////////////////////////////// // Swizzle operators GLM_FUNC_DECL value_type swizzle(comp X) const; GLM_FUNC_DECL tvec2 swizzle(comp X, comp Y) const; GLM_FUNC_DECL tvec3 swizzle(comp X, comp Y, comp Z) const; GLM_FUNC_DECL tvec4 swizzle(comp X, comp Y, comp Z, comp W) const; GLM_FUNC_DECL tref1 swizzle(comp X); }; template struct tref1 { GLM_FUNC_DECL tref1(T & x); GLM_FUNC_DECL tref1(tref1 const & r); GLM_FUNC_DECL tref1(tvec1 const & v); GLM_FUNC_DECL tref1 & operator= (tref1 const & r); GLM_FUNC_DECL tref1 & operator= (tvec1 const & v); T& x; }; GLM_DETAIL_IS_VECTOR(tvec1); typedef detail::tvec1 highp_vec1_t; typedef detail::tvec1 mediump_vec1_t; typedef detail::tvec1 lowp_vec1_t; typedef detail::tvec1 highp_ivec1_t; typedef detail::tvec1 mediump_ivec1_t; typedef detail::tvec1 lowp_ivec1_t; typedef detail::tvec1 highp_uvec1_t; typedef detail::tvec1 mediump_uvec1_t; typedef detail::tvec1 lowp_uvec1_t; }//namespace detail }//namespace glm #ifndef GLM_EXTERNAL_TEMPLATE #include "type_vec1.inl" #endif//GLM_EXTERNAL_TEMPLATE #endif//glm_core_type_gentype1