// // libavg - Media Playback Engine. // Copyright (C) 2003-2014 Ulrich von Zadow // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // Current versions can be found at www.libavg.de // #ifndef _Display_H_ #define _Display_H_ #include "../api.h" #include "../avgconfigwrapper.h" #include "../base/GLMHelper.h" #include namespace avg { class Display; typedef boost::shared_ptr DisplayPtr; class AVG_API Display { public: static DisplayPtr get(); static bool isInitialized(); virtual ~Display(); void init(); void rereadScreenResolution(); IntPoint getScreenResolution(); float getPixelsPerMM(); void assumePixelsPerMM(float ppmm); glm::vec2 getPhysicalScreenDimensions(); float getRefreshRate(); protected: Display(); virtual float queryPPMM()=0; virtual IntPoint queryScreenResolution(); virtual float queryRefreshRate()=0; private: IntPoint m_ScreenResolution; float m_PPMM; bool m_bAutoPPMM; // true if assumePixelsPerMM hasn't been called. float m_RefreshRate; static DisplayPtr s_pInstance; }; } #endif