// // libavg - Media Playback Engine. // Copyright (C) 2003-2014 Ulrich von Zadow // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // Current versions can be found at www.libavg.de // #ifndef _Filtercolorize_H_ #define _Filtercolorize_H_ #include "../api.h" #include "Filter.h" namespace avg { // Filter that colorizes a bitmap given a hue and saturation. Corresponds // loosely to the photoshop hue/saturation control when set to 'colorize'. // The range of hue is 0..359, the range of saturation is 0..100. class AVG_API FilterColorize : public Filter { public: FilterColorize(float hue, float saturation); virtual ~FilterColorize(); virtual void applyInPlace(BitmapPtr pBmp) ; private: float m_Hue; float m_Saturation; }; } // namespace #endif