// // libavg - Media Playback Engine. // Copyright (C) 2003-2014 Ulrich von Zadow // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // Current versions can be found at www.libavg.de // #ifndef _ShaderRegistry_H_ #define _ShaderRegistry_H_ #include "../api.h" #include #include namespace avg { class ShaderRegistry; typedef boost::shared_ptr ShaderRegistryPtr; class OGLShader; typedef boost::shared_ptr OGLShaderPtr; class AVG_API ShaderRegistry { public: static ShaderRegistryPtr get(); ShaderRegistry(); virtual ~ShaderRegistry(); void setShaderPath(const std::string& sLibPath); void setPreprocessorDefine(const std::string& sName, const std::string& sValue); void createShader(const std::string& sID); OGLShaderPtr getShader(const std::string& sID) const; OGLShaderPtr getCurShader() const; void setCurShader(const std::string& sID); private: void loadShaderString(const std::string& sFilename, std::string& sPreprocessed); void preprocess(const std::string& sShaderCode, const std::string& sFileName, std::string& sProcessed); std::string createPrefixString(bool bFragment); void throwParseError(const std::string& sFileName, int curLine); typedef std::map ShaderMap; ShaderMap m_ShaderMap; OGLShaderPtr m_pCurShader; std::map m_PreprocessorDefinesMap; static std::string s_sLibPath; }; void createShader(const std::string& sID); OGLShaderPtr getShader(const std::string& sID); } #endif