/* * Snd_Defs.h * ---------- * Purpose: Basic definitions of data types, enums, etc. for the playback engine core. * Notes : (currently none) * Authors: Olivier Lapicque * OpenMPT Devs * The OpenMPT source code is released under the BSD license. Read LICENSE for more details. */ #pragma once #include "BuildSettings.h" #include "../common/FlagSet.h" OPENMPT_NAMESPACE_BEGIN typedef uint32 ROWINDEX; const ROWINDEX ROWINDEX_INVALID = uint32_max; typedef uint16 CHANNELINDEX; const CHANNELINDEX CHANNELINDEX_INVALID = uint16_max; typedef uint16 ORDERINDEX; const ORDERINDEX ORDERINDEX_INVALID = uint16_max; const ORDERINDEX ORDERINDEX_MAX = uint16_max - 1; typedef uint16 PATTERNINDEX; const PATTERNINDEX PATTERNINDEX_INVALID = uint16_max; typedef uint8 PLUGINDEX; const PLUGINDEX PLUGINDEX_INVALID = uint8_max; typedef uint16 SAMPLEINDEX; const SAMPLEINDEX SAMPLEINDEX_INVALID = uint16_max; typedef uint16 INSTRUMENTINDEX; const INSTRUMENTINDEX INSTRUMENTINDEX_INVALID = uint16_max; typedef uint8 SEQUENCEINDEX; const SEQUENCEINDEX SEQUENCEINDEX_INVALID = uint8_max; typedef uint32 SmpLength; const SmpLength MAX_SAMPLE_LENGTH = 0x10000000; // Sample length in frames. Sample size in bytes can be more than this (= 256 MB). const ROWINDEX MAX_PATTERN_ROWS = 1024; const ORDERINDEX MAX_ORDERS = ORDERINDEX_MAX + 1; const PATTERNINDEX MAX_PATTERNS = 4000; const SAMPLEINDEX MAX_SAMPLES = 4000; const INSTRUMENTINDEX MAX_INSTRUMENTS = 256; const PLUGINDEX MAX_MIXPLUGINS = 250; const SEQUENCEINDEX MAX_SEQUENCES = 50; const CHANNELINDEX MAX_BASECHANNELS = 127; // Maximum pattern channels. const CHANNELINDEX MAX_CHANNELS = 256; // Maximum number of mixing channels. #define FREQ_FRACBITS 4 // Number of fractional bits in return value of CSoundFile::GetFreqFromPeriod() // String lengths (including trailing null char) #define MAX_SAMPLENAME 32 #define MAX_SAMPLEFILENAME 22 #define MAX_INSTRUMENTNAME 32 #define MAX_INSTRUMENTFILENAME 32 #define MAX_PATTERNNAME 32 #define MAX_CHANNELNAME 20 enum MODTYPE { MOD_TYPE_NONE = 0x00, MOD_TYPE_MOD = 0x01, MOD_TYPE_S3M = 0x02, MOD_TYPE_XM = 0x04, MOD_TYPE_MED = 0x08, MOD_TYPE_MTM = 0x10, MOD_TYPE_IT = 0x20, MOD_TYPE_669 = 0x40, MOD_TYPE_ULT = 0x80, MOD_TYPE_STM = 0x100, MOD_TYPE_FAR = 0x200, MOD_TYPE_DTM = 0x400, MOD_TYPE_AMF = 0x800, MOD_TYPE_AMS = 0x1000, MOD_TYPE_DSM = 0x2000, MOD_TYPE_MDL = 0x4000, MOD_TYPE_OKT = 0x8000, MOD_TYPE_MID = 0x10000, MOD_TYPE_DMF = 0x20000, MOD_TYPE_PTM = 0x40000, MOD_TYPE_DBM = 0x80000, MOD_TYPE_MT2 = 0x100000, MOD_TYPE_AMF0 = 0x200000, MOD_TYPE_PSM = 0x400000, MOD_TYPE_J2B = 0x800000, MOD_TYPE_MPT = 0x1000000, MOD_TYPE_IMF = 0x2000000, MOD_TYPE_DIGI = 0x4000000, MOD_TYPE_STP = 0x8000000, MOD_TYPE_PLM = 0x10000000, MOD_TYPE_SFX = 0x20000000, }; DECLARE_FLAGSET(MODTYPE) enum MODCONTAINERTYPE { MOD_CONTAINERTYPE_NONE = 0x0, MOD_CONTAINERTYPE_UMX = 0x3, MOD_CONTAINERTYPE_XPK = 0x4, MOD_CONTAINERTYPE_PP20 = 0x5, MOD_CONTAINERTYPE_MMCMP= 0x6, MOD_CONTAINERTYPE_WAV = 0x7, // WAV as module MOD_CONTAINERTYPE_UAX = 0x8, // Unreal sample set as module }; // Module channel / sample flags enum ChannelFlags { // Sample Flags CHN_16BIT = 0x01, // 16-bit sample CHN_LOOP = 0x02, // Looped sample CHN_PINGPONGLOOP = 0x04, // Bidi-looped sample CHN_SUSTAINLOOP = 0x08, // Sample with sustain loop CHN_PINGPONGSUSTAIN = 0x10, // Sample with bidi sustain loop CHN_PANNING = 0x20, // Sample with forced panning CHN_STEREO = 0x40, // Stereo sample CHN_REVERSE = 0x80, // Start sample playback from sample / loop end (Velvet Studio feature) CHN_SURROUND = 0x100, // Use surround channel CHN_ADLIB = 0x200, // Adlib / OPL instrument is active on this channel // Channel Flags CHN_PINGPONGFLAG = 0x80, // When flag is on, sample is processed backwards - this is intentionally the same flag as CHN_REVERSE. CHN_MUTE = 0x400, // Muted channel CHN_KEYOFF = 0x800, // Exit sustain CHN_NOTEFADE = 0x1000, // Fade note (instrument mode) CHN_WRAPPED_LOOP = 0x2000, // Loop just wrapped around to loop start (required for correct interpolation around loop points) CHN_AMIGAFILTER = 0x4000, // Apply Amiga low-pass filter CHN_FILTER = 0x8000, // Apply resonant filter on sample CHN_VOLUMERAMP = 0x10000, // Apply volume ramping CHN_VIBRATO = 0x20000, // Apply vibrato CHN_TREMOLO = 0x40000, // Apply tremolo CHN_PORTAMENTO = 0x80000, // Apply portamento CHN_GLISSANDO = 0x100000, // Glissando (force portamento to semitones) mode CHN_FASTVOLRAMP = 0x200000, // Force usage of global ramping settings instead of ramping over the complete render buffer length CHN_EXTRALOUD = 0x400000, // Force sample to play at 0dB CHN_REVERB = 0x800000, // Apply reverb on this channel CHN_NOREVERB = 0x1000000, // Disable reverb on this channel CHN_SOLO = 0x2000000, // Solo channel CHN_NOFX = 0x4000000, // Dry channel (no plugins) CHN_SYNCMUTE = 0x8000000, // Keep sample sync on mute // Sample flags (only present in ModSample::uFlags, may overlap with CHN_CHANNELFLAGS) SMP_MODIFIED = 0x2000, // Sample data has been edited in the tracker SMP_KEEPONDISK = 0x4000, // Sample is not saved to file, data is restored from original sample file SMP_NODEFAULTVOLUME = 0x8000, // Ignore default volume setting }; DECLARE_FLAGSET(ChannelFlags) #define CHN_SAMPLEFLAGS (CHN_16BIT | CHN_LOOP | CHN_PINGPONGLOOP | CHN_SUSTAINLOOP | CHN_PINGPONGSUSTAIN | CHN_PANNING | CHN_STEREO | CHN_PINGPONGFLAG | CHN_REVERSE | CHN_SURROUND | CHN_ADLIB) #define CHN_CHANNELFLAGS (~CHN_SAMPLEFLAGS | CHN_SURROUND) // Sample flags fit into the first 16 bits, and with the current memory layout, storing them as a 16-bit integer packs struct ModSample nicely. typedef FlagSet SampleFlags; // Instrument envelope-specific flags enum EnvelopeFlags : uint8 { ENV_ENABLED = 0x01, // env is enabled ENV_LOOP = 0x02, // env loop ENV_SUSTAIN = 0x04, // env sustain ENV_CARRY = 0x08, // env carry ENV_FILTER = 0x10, // filter env enabled (this has to be combined with ENV_ENABLED in the pitch envelope's flags) }; DECLARE_FLAGSET(EnvelopeFlags) // Envelope value boundaries #define ENVELOPE_MIN 0 // Vertical min value of a point #define ENVELOPE_MID 32 // Vertical middle line #define ENVELOPE_MAX 64 // Vertical max value of a point #define MAX_ENVPOINTS 240 // Maximum length of each instrument envelope // Instrument-specific flags enum InstrumentFlags : uint8 { INS_SETPANNING = 0x01, // Panning enabled INS_MUTE = 0x02, // Instrument is muted }; DECLARE_FLAGSET(InstrumentFlags) // envelope types in instrument editor enum EnvelopeType : uint8 { ENV_VOLUME = 0, ENV_PANNING, ENV_PITCH, ENV_MAXTYPES }; // Filter Modes enum InstrFilterMode : uint8 { FLTMODE_UNCHANGED = 0xFF, FLTMODE_LOWPASS = 0, FLTMODE_HIGHPASS = 1, }; // NNA types (New Note Action) enum NewNoteAction : uint8 { NNA_NOTECUT = 0, NNA_CONTINUE = 1, NNA_NOTEOFF = 2, NNA_NOTEFADE = 3, }; // DCT types (Duplicate Check Types) enum DuplicateCheckType : uint8 { DCT_NONE = 0, DCT_NOTE = 1, DCT_SAMPLE = 2, DCT_INSTRUMENT = 3, DCT_PLUGIN = 4, }; // DNA types (Duplicate Note Action) enum DuplicateNoteAction : uint8 { DNA_NOTECUT = 0, DNA_NOTEOFF = 1, DNA_NOTEFADE = 2, }; // Module flags - contains both song configuration and playback state... Use SONG_FILE_FLAGS and SONG_PLAY_FLAGS distinguish between the two. enum SongFlags { SONG_FASTVOLSLIDES = 0x0002, // Old Scream Tracker 3.0 volume slides SONG_ITOLDEFFECTS = 0x0004, // Old Impulse Tracker effect implementations SONG_ITCOMPATGXX = 0x0008, // IT "Compatible Gxx" (IT's flag to behave more like other trackers w/r/t portamento effects) SONG_LINEARSLIDES = 0x0010, // Linear slides vs. Amiga slides SONG_PATTERNLOOP = 0x0020, // Loop current pattern (pattern editor) SONG_STEP = 0x0040, // Song is in "step" mode (pattern editor) SONG_PAUSED = 0x0080, // Song is paused (no tick processing, just rendering audio) SONG_FADINGSONG = 0x0100, // Song is fading out SONG_ENDREACHED = 0x0200, // Song is finished SONG_FIRSTTICK = 0x1000, // Is set when the current tick is the first tick of the row SONG_MPTFILTERMODE = 0x2000, // Local filter mode (reset filter on each note) SONG_SURROUNDPAN = 0x4000, // Pan in the rear channels SONG_EXFILTERRANGE = 0x8000, // Cutoff Filter has double frequency range (up to ~10Khz) SONG_AMIGALIMITS = 0x10000, // Enforce amiga frequency limits SONG_S3MOLDVIBRATO = 0x20000, // ScreamTracker 2 vibrato in S3M files SONG_BREAKTOROW = 0x80000, // Break to row command encountered (internal flag, do not touch) SONG_POSJUMP = 0x100000, // Position jump encountered (internal flag, do not touch) SONG_PT_MODE = 0x200000, // ProTracker 1/2 playback mode SONG_PLAYALLSONGS = 0x400000, // Play all subsongs consecutively (libopenmpt) SONG_ISAMIGA = 0x800000, // Is an Amiga module and thus qualifies to be played using the Paula BLEP resampler }; DECLARE_FLAGSET(SongFlags) #define SONG_FILE_FLAGS (SONG_FASTVOLSLIDES|SONG_ITOLDEFFECTS|SONG_ITCOMPATGXX|SONG_LINEARSLIDES|SONG_EXFILTERRANGE|SONG_AMIGALIMITS|SONG_S3MOLDVIBRATO|SONG_PT_MODE|SONG_ISAMIGA) #define SONG_PLAY_FLAGS (~SONG_FILE_FLAGS) // Global Options (Renderer) #ifndef NO_AGC #define SNDDSP_AGC 0x40 // Automatic gain control #endif // ~NO_AGC #ifndef NO_DSP #define SNDDSP_MEGABASS 0x02 // Bass expansion #define SNDDSP_SURROUND 0x08 // Surround mix #endif // NO_DSP #ifndef NO_REVERB #define SNDDSP_REVERB 0x20 // Apply reverb #endif // NO_REVERB #ifndef NO_EQ #define SNDDSP_EQ 0x80 // Apply EQ #endif // NO_EQ #define SNDMIX_SOFTPANNING 0x10 // Soft panning mode (this is forced with mixmode RC3 and later) // Misc Flags (can safely be turned on or off) #define SNDMIX_MAXDEFAULTPAN 0x80000 // Currently unused (should be used by Amiga MOD loaders) #define SNDMIX_MUTECHNMODE 0x100000 // Notes are not played on muted channels #define MAX_GLOBAL_VOLUME 256u // Resampling modes enum ResamplingMode : uint8 { // ATTENTION: Do not change ANY of these values, as they get written out to files in per instrument interpolation settings // and old files have these exact values in them which should not change meaning. SRCMODE_NEAREST = 0, // 1 tap, no AA SRCMODE_LINEAR = 1, // 2 tap, no AA SRCMODE_CUBIC = 2, // 4 tap, no AA SRCMODE_SINC8 = 4, // 8 tap, no AA (yes, index 4) (XMMS-ModPlug) SRCMODE_SINC8LP = 3, // 8 tap, with AA (yes, index 3) (Polyphase) SRCMODE_DEFAULT = 5, // Only used for instrument settings, not used inside the mixer SRCMODE_AMIGA = 0xFF, // Not explicitely user-selectable }; namespace Resampling { static inline std::array AllModes() noexcept { return { { SRCMODE_NEAREST, SRCMODE_LINEAR, SRCMODE_CUBIC, SRCMODE_SINC8, SRCMODE_SINC8LP } }; } static inline std::array AllModesWithDefault() noexcept { return { { SRCMODE_NEAREST, SRCMODE_LINEAR, SRCMODE_CUBIC, SRCMODE_SINC8, SRCMODE_SINC8LP, SRCMODE_DEFAULT } }; } static MPT_CONSTEXPR11_FUN ResamplingMode Default() noexcept { return SRCMODE_SINC8LP; } static MPT_CONSTEXPR11_FUN bool IsKnownMode(int mode) noexcept { return (mode >= 0) && (mode < SRCMODE_DEFAULT); } static MPT_CONSTEXPR11_FUN ResamplingMode ToKnownMode(int mode) noexcept { return Resampling::IsKnownMode(mode) ? static_cast(mode) : (mode == SRCMODE_AMIGA) ? SRCMODE_LINEAR : Resampling::Default(); } static MPT_CONSTEXPR11_FUN int Length(ResamplingMode mode) noexcept { return mode == SRCMODE_NEAREST ? 1 : mode == SRCMODE_LINEAR ? 2 : mode == SRCMODE_CUBIC ? 4 : mode == SRCMODE_SINC8 ? 8 : mode == SRCMODE_SINC8LP ? 8 : 0; } static MPT_CONSTEXPR11_FUN bool HasAA(ResamplingMode mode) noexcept { return (mode == SRCMODE_SINC8LP); } static MPT_CONSTEXPR11_FUN ResamplingMode AddAA(ResamplingMode mode) noexcept { return (mode == SRCMODE_SINC8) ? SRCMODE_SINC8LP : mode; } static MPT_CONSTEXPR11_FUN ResamplingMode RemoveAA(ResamplingMode mode) noexcept { return (mode == SRCMODE_SINC8LP) ? SRCMODE_SINC8 : mode; } } // Release node defines #define ENV_RELEASE_NODE_UNSET 0xFF #define NOT_YET_RELEASED (-1) STATIC_ASSERT(ENV_RELEASE_NODE_UNSET > MAX_ENVPOINTS); enum PluginPriority { ChannelOnly, InstrumentOnly, PrioritiseInstrument, PrioritiseChannel, }; enum PluginMutePriority { EvenIfMuted, RespectMutes, }; // Plugin velocity handling options enum PLUGVELOCITYHANDLING { PLUGIN_VELOCITYHANDLING_CHANNEL = 0, PLUGIN_VELOCITYHANDLING_VOLUME }; // Plugin volumecommand handling options enum PLUGVOLUMEHANDLING { PLUGIN_VOLUMEHANDLING_MIDI = 0, PLUGIN_VOLUMEHANDLING_DRYWET, PLUGIN_VOLUMEHANDLING_IGNORE, PLUGIN_VOLUMEHANDLING_CUSTOM, PLUGIN_VOLUMEHANDLING_MAX, }; enum MidiChannel : uint8 { MidiNoChannel = 0, MidiFirstChannel = 1, MidiLastChannel = 16, MidiMappedChannel = 17, }; // Vibrato Types enum VibratoType : uint8 { VIB_SINE = 0, VIB_SQUARE, VIB_RAMP_UP, VIB_RAMP_DOWN, VIB_RANDOM }; // Tracker-specific playback behaviour // Note: The index of every flag has to be fixed, so do not remove flags. Always add new flags at the end! enum PlayBehaviour { MSF_COMPATIBLE_PLAY, // No-op - only used during loading (Old general compatibility flag for IT/MPT/XM) kMPTOldSwingBehaviour, // MPT 1.16 swing behaviour (IT/MPT, deprecated) kMIDICCBugEmulation, // Emulate broken volume MIDI CC behaviour (IT/MPT/XM, deprecated) kOldMIDIPitchBends, // Old VST MIDI pitch bend behaviour (IT/MPT/XM, deprecated) kFT2VolumeRamping, // Smooth volume ramping like in FT2 (XM) kMODVBlankTiming, // F21 and above set speed instead of tempo kSlidesAtSpeed1, // Execute normal slides at speed 1 as if they were fine slides kHertzInLinearMode, // Compute note frequency in hertz rather than periods kTempoClamp, // Clamp tempo to 32-255 range. kPerChannelGlobalVolSlide, // Global volume slide memory is per-channel kPanOverride, // Panning commands override surround and random pan variation kITInstrWithoutNote, // Avoid instrument handling if there is no note kITVolColFinePortamento, // Volume column portamento never does fine portamento kITArpeggio, // IT arpeggio algorithm kITOutOfRangeDelay, // Out-of-range delay command behaviour in IT kITPortaMemoryShare, // Gxx shares memory with Exx and Fxx kITPatternLoopTargetReset, // After finishing a pattern loop, set the pattern loop target to the next row kITFT2PatternLoop, // Nested pattern loop behaviour kITPingPongNoReset, // Don't reset ping pong direction with instrument numbers kITEnvelopeReset, // IT envelope reset behaviour kITClearOldNoteAfterCut, // Forget the previous note after cutting it kITVibratoTremoloPanbrello, // More IT-like Hxx / hx, Rxx, Yxx and autovibrato handling, including more precise LUTs kITTremor, // Ixx behaves like in IT kITRetrigger, // Qxx behaves like in IT kITMultiSampleBehaviour, // Properly update C-5 frequency when changing in multisampled instrument kITPortaTargetReached, // Clear portamento target after it has been reached kITPatternLoopBreak, // Don't reset loop count on pattern break. kITOffset, // IT-style Oxx edge case handling kITSwingBehaviour, // IT's swing behaviour kITNNAReset, // NNA is reset on every note change, not every instrument change kITSCxStopsSample, // SCx really stops the sample and does not just mute it kITEnvelopePositionHandling, // IT-style envelope position advance + enable/disable behaviour kITPortamentoInstrument, // No sample changes during portamento with Compatible Gxx enabled, instrument envelope reset with portamento kITPingPongMode, // Don't repeat last sample point in ping pong loop, like IT's software mixer kITRealNoteMapping, // Use triggered note rather than translated note for PPS and other effects kITHighOffsetNoRetrig, // SAx should not apply an offset effect to a note next to it kITFilterBehaviour, // User IT's filter coefficients (unless extended filter range is used) kITNoSurroundPan, // Panning and surround are mutually exclusive kITShortSampleRetrig, // Don't retrigger already stopped channels kITPortaNoNote, // Don't apply any portamento if no previous note is playing kITDontResetNoteOffOnPorta, // Only reset note-off status on portamento in IT Compatible Gxx mode kITVolColMemory, // IT volume column effects share their memory with the effect column kITPortamentoSwapResetsPos, // Portamento with sample swap plays the new sample from the beginning kITEmptyNoteMapSlot, // IT ignores instrument note map entries with no note completely kITFirstTickHandling, // IT-style first tick handling kITSampleAndHoldPanbrello, // IT-style sample&hold panbrello waveform kITClearPortaTarget, // New notes reset portamento target in IT kITPanbrelloHold, // Don't reset panbrello effect until next note or panning effect kITPanningReset, // Sample and instrument panning is only applied on note change, not instrument change kITPatternLoopWithJumps, // Bxx on the same row as SBx terminates the loop in IT kITInstrWithNoteOff, // Instrument number with note-off recalls default volume kFT2Arpeggio, // FT2 arpeggio algorithm kFT2Retrigger, // Rxx behaves like in FT2 kFT2VolColVibrato, // Vibrato depth in volume column does not actually execute the vibrato effect kFT2PortaNoNote, // Don't play portamento-ed note if no previous note is playing kFT2KeyOff, // FT2-style Kxx handling kFT2PanSlide, // Volume-column pan slides should be handled like fine slides kFT2OffsetOutOfRange, // FT2-style 9xx edge case handling kFT2RestrictXCommand, // Don't allow MPT extensions to Xxx command in XM kFT2RetrigWithNoteDelay, // Retrigger envelopes if there is a note delay with no note kFT2SetPanEnvPos, // Lxx only sets the pan env position if the volume envelope's sustain flag is set kFT2PortaIgnoreInstr, // Portamento plus instrument number applies the volume settings of the new sample, but not the new sample itself. kFT2VolColMemory, // No volume column memory in FT2 kFT2LoopE60Restart, // Next pattern starts on the same row as the last E60 command kFT2ProcessSilentChannels, // Keep processing silent channels for later 3xx pickup kFT2ReloadSampleSettings, // Reload sample settings even if a note-off is placed next to an instrument number kFT2PortaDelay, // Portamento with note delay next to it is ignored in FT2 kFT2Transpose, // Out-of-range transposed notes in FT2 kFT2PatternLoopWithJumps, // Bxx or Dxx on the same row as E6x terminates the loop in FT2 kFT2PortaTargetNoReset, // Portamento target is not reset with new notes in FT2 kFT2EnvelopeEscape, // FT2 sustain point at end of envelope kFT2Tremor, // Txx behaves like in FT2 kFT2OutOfRangeDelay, // Out-of-range delay command behaviour in FT2 kFT2Periods, // Use FT2's broken period handling kFT2PanWithDelayedNoteOff, // Pan command with delayed note-off kFT2VolColDelay, // FT2-style volume column handling if there is a note delay kFT2FinetunePrecision, // Only take the upper 4 bits of sample finetune. kST3NoMutedChannels, // Don't process any effects on muted S3M channels kST3EffectMemory, // Most effects share the same memory in ST3 kST3PortaSampleChange, // Portamento plus instrument number applies the volume settings of the new sample, but not the new sample itself. kST3VibratoMemory, // Do not remember vibrato type in effect memory kST3LimitPeriod, // Cut note instead of limiting final period (ModPlug Tracker style) KST3PortaAfterArpeggio, // Portamento after arpeggio continues at the note where the arpeggio left off kMODOneShotLoops, // Allow ProTracker-like oneshot loops kMODIgnorePanning, // Do not process any panning commands kMODSampleSwap, // On-the-fly sample swapping kFT2NoteOffFlags, // Set and reset the correct fade/key-off flags with note-off and instrument number after note-off kITMultiSampleInstrumentNumber, // After portamento to different sample within multi-sampled instrument, lone instrument numbers in patterns always recall the new sample's default settings kRowDelayWithNoteDelay, // Retrigger note delays on every reptition of a row kFT2TremoloRampWaveform, // FT2-compatible tremolo ramp down / triangle waveform kFT2PortaUpDownMemory, // Portamento up and down have separate memory kMODOutOfRangeNoteDelay, // ProTracker behaviour for out-of-range note delays kMODTempoOnSecondTick, // ProTracker sets tempo after the first tick kFT2PanSustainRelease, // If the sustain point of a panning envelope is reached before key-off, FT2 does not escape it anymore kLegacyReleaseNode, // Legacy release node volume processing kOPLBeatingOscillators, // Emulate beating FM oscillators from CDFM / Composer 670 kST3OffsetWithoutInstrument, // Note without instrument uses same offset as previous note kReleaseNodePastSustainBug, // OpenMPT 1.23.01.02 / r4009 broke release nodes past the sustain point, fixed in OpenMPT 1.28 kFT2NoteDelayWithoutInstr, // Sometime between OpenMPT 1.18.03.00 and 1.19.01.00, delayed instrument-less notes in XM started recalling the default sample volume and panning kOPLFlexibleNoteOff, // Full control after note-off over OPL voices, ^^^ sends note cut instead of just note-off // Add new play behaviours here. kMaxPlayBehaviours, }; // Tempo swing determines how much every row in modern tempo mode contributes to a beat. class TempoSwing : public std::vector { public: enum { Unity = 1u << 24 }; // Normalize the tempo swing coefficients so that they add up to exactly the specified tempo again void Normalize(); void resize(size_type newSize, value_type val = Unity) { std::vector::resize(newSize, val); Normalize(); } static void Serialize(std::ostream &oStrm, const TempoSwing &swing); static void Deserialize(std::istream &iStrm, TempoSwing &swing, const size_t); }; // Sample position and sample position increment value struct SamplePosition { typedef int64 value_t; typedef uint64 unsigned_value_t; protected: value_t v = 0; public: enum : uint32 { fractMax = 0xFFFFFFFFu }; SamplePosition() { } explicit SamplePosition(value_t pos) : v(pos) { } SamplePosition(int32 intPart, uint32 fractPart) : v((static_cast(intPart) * (1ll<<32)) | fractPart) { } static SamplePosition Ratio(uint32 dividend, uint32 divisor) { return SamplePosition((static_cast(dividend) << 32) / divisor); } static SamplePosition FromDouble(double pos) { return SamplePosition(static_cast(pos * 4294967296.0)); } // Set integer and fractional part MPT_FORCEINLINE SamplePosition &Set(int32 intPart, uint32 fractPart = 0) { v = (static_cast(intPart) << 32) | fractPart; return *this; } // Set integer part, keep fractional part MPT_FORCEINLINE SamplePosition &SetInt(int32 intPart) { v = (static_cast(intPart) << 32) | GetFract(); return *this; } // Get integer part (as sample length / position) MPT_FORCEINLINE SmpLength GetUInt() const { return static_cast(static_cast(v) >> 32); } // Get integer part MPT_FORCEINLINE int32 GetInt() const { return static_cast(static_cast(v) >> 32); } // Get fractional part MPT_FORCEINLINE uint32 GetFract() const { return static_cast(v); } // Get the inverted fractional part MPT_FORCEINLINE SamplePosition GetInvertedFract() const { return SamplePosition(0x100000000ll - GetFract()); } // Get the raw fixed-point value MPT_FORCEINLINE int64 GetRaw() const { return v; } // Negate the current value MPT_FORCEINLINE SamplePosition &Negate() { v = -v; return *this; } // Multiply and divide by given integer scalars MPT_FORCEINLINE SamplePosition &MulDiv(uint32 mul, uint32 div) { v = (v * mul) / div; return *this; } // Removes the integer part, only keeping fractions MPT_FORCEINLINE SamplePosition &RemoveInt() { v &= fractMax; return *this; } // Check if value is 1.0 MPT_FORCEINLINE bool IsUnity() const { return v == 0x100000000ll; } // Check if value is 0 MPT_FORCEINLINE bool IsZero() const { return v == 0; } // Check if value is > 0 MPT_FORCEINLINE bool IsPositive() const { return v > 0; } // Check if value is < 0 MPT_FORCEINLINE bool IsNegative() const { return v < 0; } // Addition / subtraction of another fixed-point number SamplePosition operator+ (const SamplePosition &other) const { return SamplePosition(v + other.v); } SamplePosition operator- (const SamplePosition &other) const { return SamplePosition(v - other.v); } void operator+= (const SamplePosition &other) { v += other.v; } void operator-= (const SamplePosition &other) { v -= other.v; } // Multiplication with integer scalar template SamplePosition operator* (T other) const { return SamplePosition(static_cast(v * other)); } template void operator*= (T other) { v = static_cast(v *other); } // Division by other fractional point number; returns scalar value_t operator/ (SamplePosition other) const { return v / other.v; } // Division by scalar; returns fractional point number SamplePosition operator/ (int div) const { return SamplePosition(v / div); } bool operator== (const SamplePosition &other) const { return v == other.v; } bool operator!= (const SamplePosition &other) const { return v != other.v; } bool operator<= (const SamplePosition &other) const { return v <= other.v; } bool operator>= (const SamplePosition &other) const { return v >= other.v; } bool operator< (const SamplePosition &other) const { return v < other.v; } bool operator> (const SamplePosition &other) const { return v > other.v; } }; // Aaaand another fixed-point type, e.g. used for fractional tempos // Note that this doesn't use classical bit shifting for the fixed point part. // This is mostly for the clarity of stored values and to be able to represent any value .0000 to .9999 properly. // For easier debugging, use the Debugger Visualizers available in build/vs/debug/ // to easily display the stored values. template struct FPInt { protected: T v; MPT_CONSTEXPR11_FUN FPInt(T rawValue) : v(rawValue) { } public: enum : size_t { fractFact = FFact }; typedef T store_t; MPT_CONSTEXPR11_FUN FPInt() : v(0) { } MPT_CONSTEXPR11_FUN FPInt(T intPart, T fractPart) : v((intPart * fractFact) + (fractPart % fractFact)) { } explicit MPT_CONSTEXPR11_FUN FPInt(float f) : v(static_cast(f * float(fractFact))) { } explicit MPT_CONSTEXPR11_FUN FPInt(double f) : v(static_cast(f * double(fractFact))) { } // Set integer and fractional part MPT_CONSTEXPR14_FUN FPInt &Set(T intPart, T fractPart = 0) { v = (intPart * fractFact) + (fractPart % fractFact); return *this; } // Set raw internal representation directly MPT_CONSTEXPR14_FUN FPInt &SetRaw(T value) { v = value; return *this; } // Retrieve the integer part of the stored value MPT_CONSTEXPR11_FUN T GetInt() const { return v / fractFact; } // Retrieve the fractional part of the stored value MPT_CONSTEXPR11_FUN T GetFract() const { return v % fractFact; } // Retrieve the raw internal representation of the stored value MPT_CONSTEXPR11_FUN T GetRaw() const { return v; } // Formats the stored value as a floating-point value MPT_CONSTEXPR11_FUN double ToDouble() const { return v / double(fractFact); } MPT_CONSTEXPR11_FUN FPInt operator+ (const FPInt &other) const { return FPInt(v + other.v); } MPT_CONSTEXPR11_FUN FPInt operator- (const FPInt &other) const { return FPInt(v - other.v); } MPT_CONSTEXPR14_FUN FPInt operator+= (const FPInt &other) { v += other.v; return *this; } MPT_CONSTEXPR14_FUN FPInt operator-= (const FPInt &other) { v -= other.v; return *this; } MPT_CONSTEXPR11_FUN bool operator== (const FPInt &other) const { return v == other.v; } MPT_CONSTEXPR11_FUN bool operator!= (const FPInt &other) const { return v != other.v; } MPT_CONSTEXPR11_FUN bool operator<= (const FPInt &other) const { return v <= other.v; } MPT_CONSTEXPR11_FUN bool operator>= (const FPInt &other) const { return v >= other.v; } MPT_CONSTEXPR11_FUN bool operator< (const FPInt &other) const { return v < other.v; } MPT_CONSTEXPR11_FUN bool operator> (const FPInt &other) const { return v > other.v; } }; typedef FPInt<10000, uint32> TEMPO; typedef std::array OPLPatch; OPENMPT_NAMESPACE_END