summaryrefslogtreecommitdiff
path: root/include/SFML/Window/GlResource.hpp
diff options
context:
space:
mode:
authorJames Cowgill <james410@cowgill.org.uk>2014-12-09 20:21:40 +0000
committerJames Cowgill <james410@cowgill.org.uk>2014-12-09 20:21:40 +0000
commitfa21c65d0c764705cfc377bf0d0de08fac26874e (patch)
treedbc9e87bbd8684d15e79fc0c8b7a8985389c3b35 /include/SFML/Window/GlResource.hpp
parentdd835931261c340acd5f0409341d13fa2670423e (diff)
Imported Upstream version 2.2.0+dfsg
Diffstat (limited to 'include/SFML/Window/GlResource.hpp')
-rw-r--r--include/SFML/Window/GlResource.hpp152
1 files changed, 76 insertions, 76 deletions
diff --git a/include/SFML/Window/GlResource.hpp b/include/SFML/Window/GlResource.hpp
index 560a637..47970fb 100644
--- a/include/SFML/Window/GlResource.hpp
+++ b/include/SFML/Window/GlResource.hpp
@@ -1,76 +1,76 @@
-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-#ifndef SFML_GLRESOURCE_HPP
-#define SFML_GLRESOURCE_HPP
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/Window/Export.hpp>
-
-
-namespace sf
-{
-////////////////////////////////////////////////////////////
-/// \brief Base class for classes that require an OpenGL context
-///
-////////////////////////////////////////////////////////////
-class SFML_WINDOW_API GlResource
-{
-protected :
-
- ////////////////////////////////////////////////////////////
- /// \brief Default constructor
- ///
- ////////////////////////////////////////////////////////////
- GlResource();
-
- ////////////////////////////////////////////////////////////
- /// \brief Destructor
- ///
- ////////////////////////////////////////////////////////////
- ~GlResource();
-
- ////////////////////////////////////////////////////////////
- /// \brief Make sure that a valid OpenGL context exists in the current thread
- ///
- ////////////////////////////////////////////////////////////
- static void ensureGlContext();
-};
-
-} // namespace sf
-
-
-#endif // SFML_GLRESOURCE_HPP
-
-////////////////////////////////////////////////////////////
-/// \class sf::GlResource
-/// \ingroup window
-///
-/// This class is for internal use only, it must be the base
-/// of every class that requires a valid OpenGL context in
-/// order to work.
-///
-////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+#ifndef SFML_GLRESOURCE_HPP
+#define SFML_GLRESOURCE_HPP
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include <SFML/Window/Export.hpp>
+
+
+namespace sf
+{
+////////////////////////////////////////////////////////////
+/// \brief Base class for classes that require an OpenGL context
+///
+////////////////////////////////////////////////////////////
+class SFML_WINDOW_API GlResource
+{
+protected:
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Default constructor
+ ///
+ ////////////////////////////////////////////////////////////
+ GlResource();
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Destructor
+ ///
+ ////////////////////////////////////////////////////////////
+ ~GlResource();
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Make sure that a valid OpenGL context exists in the current thread
+ ///
+ ////////////////////////////////////////////////////////////
+ static void ensureGlContext();
+};
+
+} // namespace sf
+
+
+#endif // SFML_GLRESOURCE_HPP
+
+////////////////////////////////////////////////////////////
+/// \class sf::GlResource
+/// \ingroup window
+///
+/// This class is for internal use only, it must be the base
+/// of every class that requires a valid OpenGL context in
+/// order to work.
+///
+////////////////////////////////////////////////////////////