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Diffstat (limited to 'cmake/Macros.cmake')
-rw-r--r-- | cmake/Macros.cmake | 346 |
1 files changed, 346 insertions, 0 deletions
diff --git a/cmake/Macros.cmake b/cmake/Macros.cmake new file mode 100644 index 0000000..ecb37c8 --- /dev/null +++ b/cmake/Macros.cmake @@ -0,0 +1,346 @@ +include(CMakeParseArguments) + +# This little macro lets you set any Xcode specific property +macro (sfml_set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE) + set_property (TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE}) +endmacro () + +# set the appropriate standard library on each platform for the given target +# example: sfml_set_stdlib(sfml-system) +function(sfml_set_stdlib target) + # for gcc >= 4.0 on Windows, apply the SFML_USE_STATIC_STD_LIBS option if it is enabled + if(SFML_OS_WINDOWS AND SFML_COMPILER_GCC AND NOT SFML_GCC_VERSION VERSION_LESS "4") + if(SFML_USE_STATIC_STD_LIBS AND NOT SFML_COMPILER_GCC_TDM) + target_link_libraries(${target} PRIVATE "-static-libgcc" "-static-libstdc++") + elseif(NOT SFML_USE_STATIC_STD_LIBS AND SFML_COMPILER_GCC_TDM) + target_link_libraries(${target} PRIVATE "-shared-libgcc" "-shared-libstdc++") + endif() + endif() + + if (SFML_OS_MACOSX) + if (${CMAKE_GENERATOR} MATCHES "Xcode") + sfml_set_xcode_property(${target} CLANG_CXX_LIBRARY "libc++") + else() + target_compile_options(${target} PRIVATE "-stdlib=libc++") + target_link_libraries(${target} PRIVATE "-stdlib=libc++") + endif() + endif() +endfunction() + +# add a new target which is a SFML library +# example: sfml_add_library(sfml-graphics +# SOURCES sprite.cpp image.cpp ... +# [STATIC]) # Always create a static library and ignore BUILD_SHARED_LIBS +macro(sfml_add_library target) + + # parse the arguments + cmake_parse_arguments(THIS "STATIC" "" "SOURCES" ${ARGN}) + if (NOT "${THIS_UNPARSED_ARGUMENTS}" STREQUAL "") + message(FATAL_ERROR "Extra unparsed arguments when calling sfml_add_library: ${THIS_UNPARSED_ARGUMENTS}") + endif() + + # create the target + if (THIS_STATIC) + add_library(${target} STATIC ${THIS_SOURCES}) + else() + add_library(${target} ${THIS_SOURCES}) + endif() + + # define the export symbol of the module + string(REPLACE "-" "_" NAME_UPPER "${target}") + string(TOUPPER "${NAME_UPPER}" NAME_UPPER) + set_target_properties(${target} PROPERTIES DEFINE_SYMBOL ${NAME_UPPER}_EXPORTS) + + # adjust the output file prefix/suffix to match our conventions + if(BUILD_SHARED_LIBS AND NOT THIS_STATIC) + if(SFML_OS_WINDOWS) + # include the major version number in Windows shared library names (but not import library names) + set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d) + set_target_properties(${target} PROPERTIES SUFFIX "-${VERSION_MAJOR}${CMAKE_SHARED_LIBRARY_SUFFIX}") + else() + set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d) + endif() + if (SFML_OS_WINDOWS AND SFML_COMPILER_GCC) + # on Windows/gcc get rid of "lib" prefix for shared libraries, + # and transform the ".dll.a" suffix into ".a" for import libraries + set_target_properties(${target} PROPERTIES PREFIX "") + set_target_properties(${target} PROPERTIES IMPORT_SUFFIX ".a") + endif() + else() + set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -s-d) + set_target_properties(${target} PROPERTIES RELEASE_POSTFIX -s) + set_target_properties(${target} PROPERTIES MINSIZEREL_POSTFIX -s) + set_target_properties(${target} PROPERTIES RELWITHDEBINFO_POSTFIX -s) + endif() + + # set the version and soversion of the target (for compatible systems -- mostly Linuxes) + # except for Android which strips soversion suffixes + if(NOT SFML_OS_ANDROID) + set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR}.${VERSION_MINOR}) + set_target_properties(${target} PROPERTIES VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}) + endif() + + # set the target's folder (for IDEs that support it, e.g. Visual Studio) + set_target_properties(${target} PROPERTIES FOLDER "SFML") + + # set the target flags to use the appropriate C++ standard library + sfml_set_stdlib(${target}) + + # For Visual Studio on Windows, export debug symbols (PDB files) to lib directory + if(SFML_GENERATE_PDB) + # PDB files are only generated in Debug and RelWithDebInfo configurations, find out which one + if(${CMAKE_BUILD_TYPE} STREQUAL "Debug") + set(SFML_PDB_POSTFIX "-d") + else() + set(SFML_PDB_POSTFIX "") + endif() + + if(BUILD_SHARED_LIBS AND NOT THIS_STATIC) + # DLLs export debug symbols in the linker PDB (the compiler PDB is an intermediate file) + set_target_properties(${target} PROPERTIES + PDB_NAME "${target}${SFML_PDB_POSTFIX}" + PDB_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/lib") + else() + # Static libraries have no linker PDBs, thus the compiler PDBs are relevant + set_target_properties(${target} PROPERTIES + COMPILE_PDB_NAME "${target}-s${SFML_PDB_POSTFIX}" + COMPILE_PDB_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/lib") + endif() + endif() + + # if using gcc >= 4.0 or clang >= 3.0 on a non-Windows platform, we must hide public symbols by default + # (exported ones are explicitly marked) + if(NOT SFML_OS_WINDOWS AND ((SFML_COMPILER_GCC AND NOT SFML_GCC_VERSION VERSION_LESS "4") OR (SFML_COMPILER_CLANG AND NOT SFML_CLANG_VERSION VERSION_LESS "3"))) + set_target_properties(${target} PROPERTIES COMPILE_FLAGS -fvisibility=hidden) + endif() + + # build frameworks or dylibs + if(SFML_OS_MACOSX AND BUILD_SHARED_LIBS AND NOT THIS_STATIC) + if(SFML_BUILD_FRAMEWORKS) + # adapt target to build frameworks instead of dylibs + set_target_properties(${target} PROPERTIES + FRAMEWORK TRUE + FRAMEWORK_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH} + MACOSX_FRAMEWORK_IDENTIFIER org.sfml-dev.${target} + MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH} + MACOSX_FRAMEWORK_BUNDLE_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}) + endif() + + # adapt install directory to allow distributing dylibs/frameworks in user's frameworks/application bundle + # but only if cmake rpath options aren't set + if(NOT CMAKE_SKIP_RPATH AND NOT CMAKE_SKIP_INSTALL_RPATH AND NOT CMAKE_INSTALL_RPATH AND NOT CMAKE_INSTALL_RPATH_USE_LINK_PATH AND NOT CMAKE_INSTALL_NAME_DIR) + set_target_properties(${target} PROPERTIES INSTALL_NAME_DIR "@rpath") + if(NOT CMAKE_SKIP_BUILD_RPATH) + if (CMAKE_VERSION VERSION_LESS 3.9) + set_target_properties(${target} PROPERTIES BUILD_WITH_INSTALL_RPATH TRUE) + else() + set_target_properties(${target} PROPERTIES BUILD_WITH_INSTALL_NAME_DIR TRUE) + endif() + endif() + endif() + endif() + + # enable automatic reference counting on iOS + if (SFML_OS_IOS) + set_target_properties(${target} PROPERTIES XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES) + endif() + + # sfml-activity library is our bootstrap activity and must not depend on stlport_shared + # (otherwise Android will fail to load it) + if (SFML_OS_ANDROID) + if (${target} MATCHES "sfml-activity") + set_target_properties(${target} PROPERTIES COMPILE_FLAGS -fpermissive) + set_target_properties(${target} PROPERTIES LINK_FLAGS "-landroid -llog") + set(CMAKE_CXX_CREATE_SHARED_LIBRARY ${CMAKE_CXX_CREATE_SHARED_LIBRARY_WITHOUT_STL}) + else() + set(CMAKE_CXX_CREATE_SHARED_LIBRARY ${CMAKE_CXX_CREATE_SHARED_LIBRARY_WITH_STL}) + endif() + endif() + + # add the install rule + install(TARGETS ${target} EXPORT SFMLConfigExport + RUNTIME DESTINATION bin COMPONENT bin + LIBRARY DESTINATION lib${LIB_SUFFIX} COMPONENT bin + ARCHIVE DESTINATION lib${LIB_SUFFIX} COMPONENT devel + FRAMEWORK DESTINATION "." COMPONENT bin) + + # add <project>/include as public include directory + target_include_directories(${target} + PUBLIC $<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include> + PRIVATE ${PROJECT_SOURCE_DIR}/src) + + if (SFML_BUILD_FRAMEWORKS) + target_include_directories(${target} INTERFACE $<INSTALL_INTERFACE:SFML.framework>) + else() + target_include_directories(${target} INTERFACE $<INSTALL_INTERFACE:include>) + endif() + + # define SFML_STATIC if the build type is not set to 'shared' + if(NOT BUILD_SHARED_LIBS) + target_compile_definitions(${target} PUBLIC "SFML_STATIC") + endif() + +endmacro() + +# add a new target which is a SFML example +# example: sfml_add_example(ftp +# SOURCES ftp.cpp ... +# BUNDLE_RESOURCES MainMenu.nib ... # Files to be added in target but not installed next to the executable +# DEPENDS sfml-network +# RESOURCES_DIR resources) # A directory to install next to the executable and sources +macro(sfml_add_example target) + + # parse the arguments + cmake_parse_arguments(THIS "GUI_APP" "RESOURCES_DIR" "SOURCES;BUNDLE_RESOURCES;DEPENDS" ${ARGN}) + + # set a source group for the source files + source_group("" FILES ${THIS_SOURCES}) + + # check whether resources must be added in target + set(target_input ${THIS_SOURCES}) + if(THIS_BUNDLE_RESOURCES) + set(target_input ${target_input} ${THIS_BUNDLE_RESOURCES}) + endif() + + # create the target + if(THIS_GUI_APP AND SFML_OS_WINDOWS AND NOT DEFINED CMAKE_CONFIGURATION_TYPES AND ${CMAKE_BUILD_TYPE} STREQUAL "Release") + add_executable(${target} WIN32 ${target_input}) + target_link_libraries(${target} PRIVATE sfml-main) + elseif(THIS_GUI_APP AND SFML_OS_IOS) + add_executable(${target} MACOSX_BUNDLE ${target_input}) + target_link_libraries(${target} PRIVATE sfml-main) + else() + add_executable(${target} ${target_input}) + endif() + + # set the debug suffix + set_target_properties(${target} PROPERTIES DEBUG_POSTFIX -d) + + # set the target's folder (for IDEs that support it, e.g. Visual Studio) + set_target_properties(${target} PROPERTIES FOLDER "Examples") + + # set the target flags to use the appropriate C++ standard library + sfml_set_stdlib(${target}) + + # set the Visual Studio startup path for debugging + set_target_properties(${target} PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) + + # link the target to its SFML dependencies + if(THIS_DEPENDS) + target_link_libraries(${target} PRIVATE ${THIS_DEPENDS}) + endif() + + # add the install rule + install(TARGETS ${target} + RUNTIME DESTINATION ${SFML_MISC_INSTALL_PREFIX}/examples/${target} COMPONENT examples + BUNDLE DESTINATION ${SFML_MISC_INSTALL_PREFIX}/examples/${target} COMPONENT examples) + + # install the example's source code + install(FILES ${THIS_SOURCES} + DESTINATION ${SFML_MISC_INSTALL_PREFIX}/examples/${target} + COMPONENT examples) + + if (THIS_RESOURCES_DIR) + # install the example's resources as well + get_filename_component(THIS_RESOURCES_DIR "${THIS_RESOURCES_DIR}" ABSOLUTE) + + if(NOT EXISTS "${THIS_RESOURCES_DIR}") + message(FATAL_ERROR "Given resources directory to install does not exist: ${THIS_RESOURCES_DIR}") + endif() + install(DIRECTORY ${THIS_RESOURCES_DIR} + DESTINATION ${SFML_MISC_INSTALL_PREFIX}/examples/${target} + COMPONENT examples) + endif() + +endmacro() + + +# Find the requested package and make an INTERFACE library from it +# Usage: sfml_find_package(wanted_target_name +# [INCLUDE "OPENGL_INCLUDE_DIR"] +# [LINK "OPENGL_gl_LIBRARY"]) +function(sfml_find_package) + set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/Modules/") + list(GET ARGN 0 target) + list(REMOVE_AT ARGN 0) + + if (TARGET ${target}) + message(FATAL_ERROR "Target '${target}' is already defined") + endif() + + cmake_parse_arguments(THIS "" "" "INCLUDE;LINK" ${ARGN}) + if (THIS_UNPARSED_ARGUMENTS) + message(FATAL_ERROR "Unknown arguments when calling sfml_import_library: ${THIS_UNPARSED_ARGUMENTS}") + endif() + + if (SFML_OS_IOS) + find_host_package(${target} REQUIRED) + else() + find_package(${target} REQUIRED) + endif() + + add_library(${target} INTERFACE) + + if (THIS_INCLUDE) + foreach(include_dir IN LISTS "${THIS_INCLUDE}") + if (NOT include_dir) + message(FATAL_ERROR "No path given for include dir ${THIS_INCLUDE}") + endif() + target_include_directories(${target} INTERFACE "$<BUILD_INTERFACE:${include_dir}>") + endforeach() + endif() + + if (THIS_LINK) + foreach(link_item IN LISTS ${THIS_LINK}) + if (NOT link_item) + message(FATAL_ERROR "Missing item in ${THIS_LINK}") + endif() + target_link_libraries(${target} INTERFACE "$<BUILD_INTERFACE:${link_item}>") + endforeach() + endif() + install(TARGETS ${target} EXPORT SFMLConfigExport) +endfunction() + +# Generate a SFMLConfig.cmake file (and associated files) from the targets registered against +# the EXPORT name "SFMLConfigExport" (EXPORT parameter of install(TARGETS)) +function(sfml_export_targets) + # CMAKE_CURRENT_LIST_DIR or CMAKE_CURRENT_SOURCE_DIR not usable for files that are to be included like this one + set(CURRENT_DIR "${PROJECT_SOURCE_DIR}/cmake") + + include(CMakePackageConfigHelpers) + write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/SFMLConfigVersion.cmake" + VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH} + COMPATIBILITY SameMajorVersion) + + if (BUILD_SHARED_LIBS) + set(config_name "Shared") + else() + set(config_name "Static") + endif() + set(targets_config_filename "SFML${config_name}Targets.cmake") + + export(EXPORT SFMLConfigExport + FILE "${CMAKE_CURRENT_BINARY_DIR}/${targets_config_filename}") + + if (SFML_BUILD_FRAMEWORKS) + set(config_package_location "SFML.framework/Resources/CMake") + else() + set(config_package_location lib${LIB_SUFFIX}/cmake/SFML) + endif() + configure_package_config_file("${CURRENT_DIR}/SFMLConfig.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/SFMLConfig.cmake" + INSTALL_DESTINATION "${config_package_location}") + configure_package_config_file("${CURRENT_DIR}/SFMLConfigDependencies.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/SFMLConfigDependencies.cmake" + INSTALL_DESTINATION "${config_package_location}") + + + install(EXPORT SFMLConfigExport + FILE ${targets_config_filename} + DESTINATION ${config_package_location}) + + install(FILES "${CMAKE_CURRENT_BINARY_DIR}/SFMLConfig.cmake" + "${CMAKE_CURRENT_BINARY_DIR}/SFMLConfigDependencies.cmake" + "${CMAKE_CURRENT_BINARY_DIR}/SFMLConfigVersion.cmake" + DESTINATION ${config_package_location} + COMPONENT devel) +endfunction() + |