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-rw-r--r--include/SFML/Graphics/View.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/SFML/Graphics/View.hpp b/include/SFML/Graphics/View.hpp
index 4bd62d8..2e4f510 100644
--- a/include/SFML/Graphics/View.hpp
+++ b/include/SFML/Graphics/View.hpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
+// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -302,11 +302,11 @@ private:
/// The viewport allows to map the scene to a custom part
/// of the render target, and can be used for split-screen
/// or for displaying a minimap, for example. If the source
-/// rectangle has not the same size as the viewport, its
+/// rectangle doesn't have the same size as the viewport, its
/// contents will be stretched to fit in.
///
/// To apply a view, you have to assign it to the render target.
-/// Then, every objects drawn in this render target will be
+/// Then, objects drawn in this render target will be
/// affected by the view until you use another view.
///
/// Usage example: