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Diffstat (limited to 'include/SFML/System/NativeActivity.hpp')
-rw-r--r-- | include/SFML/System/NativeActivity.hpp | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/include/SFML/System/NativeActivity.hpp b/include/SFML/System/NativeActivity.hpp new file mode 100644 index 0000000..59d32db --- /dev/null +++ b/include/SFML/System/NativeActivity.hpp @@ -0,0 +1,62 @@ +//////////////////////////////////////////////////////////// +// +// SFML - Simple and Fast Multimedia Library +// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org) +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it freely, +// subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; +// you must not claim that you wrote the original software. +// If you use this software in a product, an acknowledgment +// in the product documentation would be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, +// and must not be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +//////////////////////////////////////////////////////////// + +#ifndef SFML_NATIVEACTIVITY_HPP +#define SFML_NATIVEACTIVITY_HPP + + +//////////////////////////////////////////////////////////// +// Headers +//////////////////////////////////////////////////////////// +#include <SFML/System/Export.hpp> + + +#if !defined(SFML_SYSTEM_ANDROID) +#error NativeActivity.hpp: This header is Android only. +#endif + + +struct ANativeActivity; + +namespace sf +{ +//////////////////////////////////////////////////////////// +/// \ingroup system +/// \brief Return a pointer to the Android native activity +/// +/// You shouldn't have to use this function, unless you want +/// to implement very specific details, that SFML doesn't +/// support, or to use a workaround for a known issue. +/// +/// \return Pointer to Android native activity structure +/// +/// \sfplatform{Android,SFML/System/NativeActivity.hpp} +/// +//////////////////////////////////////////////////////////// +SFML_SYSTEM_API ANativeActivity* getNativeActivity(); + +} // namespace sf + + +#endif // SFML_NATIVEACTIVITY_HPP |