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-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-#ifndef SFML_IMAGELOADER_HPP
-#define SFML_IMAGELOADER_HPP
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/Graphics/Color.hpp>
-#include <SFML/System/NonCopyable.hpp>
-#include <string>
-#include <vector>
-
-
-namespace sf
-{
-namespace priv
-{
-////////////////////////////////////////////////////////////
-/// ImageLoader load and save images from files ;
-/// Supported formats are : bmp, dds, jpg, png, tga, psd
-////////////////////////////////////////////////////////////
-class ImageLoader : NonCopyable
-{
-public :
-
- ////////////////////////////////////////////////////////////
- /// Get the unique instance of the class
- ///
- /// \return Reference to the ImageLoader instance
- ///
- ////////////////////////////////////////////////////////////
- static ImageLoader& GetInstance();
-
- ////////////////////////////////////////////////////////////
- /// Load pixels from an image file
- ///
- /// \param Filename : Path of image file to load
- /// \param Pixels : Array of pixels to fill with loaded image
- /// \param Width : Width of loaded image, in pixels
- /// \param Height : Height of loaded image, in pixels
- ///
- /// \return True if loading was successful
- ///
- ////////////////////////////////////////////////////////////
- bool LoadImageFromFile(const std::string& Filename, std::vector<Color>& Pixels, unsigned int& Width, unsigned int& Height);
-
- ////////////////////////////////////////////////////////////
- /// Load pixels from an image file in memory
- ///
- /// \param Data : Pointer to the file data in memory
- /// \param SizeInBytes : Size of the data to load, in bytes
- /// \param Pixels : Array of pixels to fill with loaded image
- /// \param Width : Width of loaded image, in pixels
- /// \param Height : Height of loaded image, in pixels
- ///
- /// \return True if loading was successful
- ///
- ////////////////////////////////////////////////////////////
- bool LoadImageFromMemory(const char* Data, std::size_t SizeInBytes, std::vector<Color>& Pixels, unsigned int& Width, unsigned int& Height);
-
- ////////////////////////////////////////////////////////////
- /// Save pixels to an image file
- ///
- /// \param Filename : Path of image file to save
- /// \param Pixels : Array of pixels to save to image
- /// \param Width : Width of image to save, in pixels
- /// \param Height : Height of image to save, in pixels
- ///
- /// \return True if saving was successful
- ///
- ////////////////////////////////////////////////////////////
- bool SaveImageToFile(const std::string& Filename, const std::vector<Color>& Pixels, unsigned int Width, unsigned int Height);
-
-private :
-
- ////////////////////////////////////////////////////////////
- /// Default constructor
- ///
- ////////////////////////////////////////////////////////////
- ImageLoader();
-
- ////////////////////////////////////////////////////////////
- /// Destructor
- ///
- ////////////////////////////////////////////////////////////
- ~ImageLoader();
-
- ////////////////////////////////////////////////////////////
- /// Save a JPG image file
- ///
- /// \param Filename : Path of image file to save
- /// \param Pixels : Array of pixels to save to image
- /// \param Width : Width of image to save, in pixels
- /// \param Height : Height of image to save, in pixels
- ///
- /// \return True if saving was successful
- ///
- ////////////////////////////////////////////////////////////
- bool WriteJpg(const std::string& Filename, const std::vector<Color>& Pixels, unsigned int Width, unsigned int Height);
-
- ////////////////////////////////////////////////////////////
- /// Save a PNG image file
- ///
- /// \param Filename : Path of image file to save
- /// \param Pixels : Array of pixels to save to image
- /// \param Width : Width of image to save, in pixels
- /// \param Height : Height of image to save, in pixels
- ///
- /// \return True if saving was successful
- ///
- ////////////////////////////////////////////////////////////
- bool WritePng(const std::string& Filename, const std::vector<Color>& Pixels, unsigned int Width, unsigned int Height);
-};
-
-} // namespace priv
-
-} // namespace sf
-
-
-#endif // SFML_IMAGELOADER_HPP