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-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-#ifndef SFML_JOYSTICKXXX_HPP
-#define SFML_JOYSTICKXXX_HPP
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-
-
-namespace sf
-{
-namespace priv
-{
-////////////////////////////////////////////////////////////
-/// Linux implementation of Joystick
-////////////////////////////////////////////////////////////
-class Joystick
-{
-public :
-
- ////////////////////////////////////////////////////////////
- /// Initialize the instance and bind it to a physical joystick
- ///
- /// \param Index : Index of the physical joystick to bind to
- ///
- ////////////////////////////////////////////////////////////
- void Initialize(unsigned int Index);
-
- ////////////////////////////////////////////////////////////
- /// Update the current joystick and return its new state
- ///
- /// \return Current state of the joystick
- ///
- ////////////////////////////////////////////////////////////
- JoystickState UpdateState();
-
- ////////////////////////////////////////////////////////////
- /// Get the number of axes supported by the joystick
- ///
- /// \return Number of axis
- ///
- ////////////////////////////////////////////////////////////
- unsigned int GetAxesCount() const;
-
- ////////////////////////////////////////////////////////////
- /// Get the number of buttons supported by the joystick
- ///
- /// \return Number of buttons
- ///
- ////////////////////////////////////////////////////////////
- unsigned int GetButtonsCount() const;
-};
-
-} // namespace priv
-
-} // namespace sf
-
-
-#endif // SFML_JOYSTICKXXX_HPP