# Changelog ## SFML 2.6.1 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.6.1 ### General - Stop overwriting CMAKE_MODULE_PATH (#2577) - Loosen restrictions on unknown compilers (#2585) - Fix CI deprecation warnings (#2624) - Fix unused compiler flag error in Clang (#2625) - Disable warnings as errors by default (#2680) ### Window **Bugfixes** - Fix macOS resize event bug (#2618) - Skip ClientMessage events with other window ID unless it is for IM (#2651) ### Graphics **Bugfixes** - Ensure OpenGL extensions are loaded before querying maximum texture size (#2603) - Fixed RenderTexture being upside down on Android (#2730) - Fix warnings in Linux OpenGL ES codepaths (#2747) ### Audio **Bugfixes** - Remove use of C++11 header (#2591) ## SFML 2.6.0 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.6.0 ### General - Various CMake enhancements (#1477, #1509, #1561, #1563, #1576, #1624, #1739, #1960) - Small documentation changes (#1519, #1608, #1628, #1657, #1658, #1652, #1665, #1697, #1774, #1776, #1853, #2038, #2083, #2271) - Various casting fixes (#1499, #1553, #2040, #2222, #2297, #2298, #2323, #2576) - Add unit testing foundation to SFML (#623, #1475) - Changed Doxygen single-line comment format (#1622, #1623) - Add support for GitHub Actions (#1716, #1751, #2058, #2114) - Add support for NetBSD (#1535, #1723) - Slight increase performance and code refactor (#1732) - Use public domain resources for examples (#1627, #1718) - Add support for CPack and NSIS with CPack (#1114) - Enable support for unity builds (#1787, #1788) - Various clean ups (#1848, #1849, #2219, #2220, #2221, #2241) - Enable and enforce a large set of warnings (#1785, #1791, #1846, #1906, #1908, #2048, #2066, #2073, #2094, #2100, #2106, #2142, #2217, #2218) - Enable search box for the Doxygen documentation (#1841, #1940, #2173, #2477) - Enhancements of the CI pipeline (#2046, #2263, #2294) - Fix header include paths in Doxygen documentation (#2512) - Fix compilation for GCC 13.1.1 (#2553) - [macOS] Add support for arm64 on macOS (#1749, #1750, #1761, #1843, #1868) - [iOS] Build examples for iOS as well (#1418, #1520, #1522) - [Windows] Properly support Clang on Windows (#1612, #1720, #1784, #1795) - [Windows] Link legacy stdio definitions on newer Visual Studio versions (#1712) - [Windows] Provide additional metadata through resource files (#1419, #1779) - [Android] Add 64-bits libraries for Android (#1648, #2165) - [Android] Adjust NDK search path to support newer NDKs (#1575) - [macOS] Copy logo.png to Resources in Cocoa example (#1818) - [Windows] Add support for Visual Studio 2022 (#1819) - [Android] Build sfml-main with position-independent code (#2393, #2397) ### System **Features** - [Android] Simplify management of ActivityStates (#1845) **Bugfixes** - [Windows] Fix overflow when using `sf::Clock` for long time (#1765, #1771) ### Window **Features** - Allow creation of a window without an OpenGL context (#1484) - Dynamically load EGL and GLES extensions as is done for desktop GL (#1539, #1577, #1603, #2157, #2160) - Add support for creating Vulkan window surfaces (#1557) - Scancode support (#1235, #1400, #1596, #2009, #2096, #2148, #2243) - [Linux] Add support for colored cursors in Unix implementation (#1693, #1694) - [Linux] Added support for directional arrow resize cursors on Linux (#1688) - [Linux] Add support for X Input Method (#1840, #1850, #2191, #2242) - [Linux] Add support for Direct Rendering Mode (DRM) / Kernel Mode Setting (KMS) (#2029, #2146, #2246, #2259, #2400) - [Windows] Use monitor aware DPI scaling on Windows (#2268) **Bugfixes** - Fix `sf::Context::getActiveContext` to stop returning inactive contexts (#1794) - [Linux] Fixed crash with X11 when `$DISPLAY` is not `0.0` (#724, #1504) - [Android] Ensure `setActive(false)` is called before the surface is destroyed in EglContext (#1530, #1531) - [Android] Fixed EGL incorrectly being passed the anti-aliasing level as `EGL_SAMPLE_BUFFERS` instead of `EGL_SAMPLES` (#1533, #1534) - [Linux] Fix OpenGL extensions not loading in a specific Linux VM configuration (#1495, #1543) - [Windows] Fixed potential buffer overrun in Win32 OpenGL error handling (#1245, #1246) - [Windows] Fix no longer hides cursor when hovering title bar (#1569, #1570) - [macOS] Initialize `m_context` correctly in `SFContext` constructors (#1582, #1610) - [Android] Fixed navigation bar not being entirely hidden on Android (#1538, #1554) - [Windows] Make the process to set a DirectInput device's axis mode more conservative (#1634) - [Linux] Fix an issue where the cursor wasn't changed instantaneously (#1686) - [Windows] Fix issue where joystick/controller POV values were not set correctly for DirectInput devices (#1719) - [Android] Fix warning: control may reach end of non-void function (#1713) - [Windows] Fixed Win32 requestFocus in multi-threaded environment (#1600) - [Android] Fix issue where `EGL_DEFAULT_DISPLAY` is `NULL` (#1639, #1740) - [macOS] When initializing an OpenGL view with an existing window, call `finishInit` (#1759, #1760) - [macOS] Fix potential crash when changing cursor (#1721, #1736) - [Android] Fixed `SIGSEGV` after pressing back button on Android (#531, #1580) - [Android] Fix issue with `waitEvent` and an OpenGL Context (#1532, #1790) - [iOS] Fix issue where OpenGL ES libraries couldn't be located (#1687, #1804) - [macOS] Fix issue where window wouldn't be closing because of events still being processed (#1581, #1814) - [Windows] Preserve the drop shadow for system cursors on Windows (#1731) - [Windows] Use GetWindowLongPtr for better overall compatibility (#1806) - [macOS] Ensure proper nesting of autorelease pools on OS X (#1549, #1820) - [Linux] Fix typo in window construction (#1951, #1953) - [Linux] Prevent crash in Unix JoystickImpl with too many file descriptors (#1900, #1941) ### Graphics **Features** - Allow re-creation of the shared context as a core context if the user requests a core profile context (#1434, #1443) - Added `getPosition()` and `getSize()` to `sf::Rect` (#1047) - Added `Font::hasGlyph` field (#1644) - Implemented saveToMemory and saveImageToMemory (#988, #1597, #1669) - Implement smoothing for fonts (#1690, #2064, #2072) - Add Min and Max blend modes (#1710, #1756) - Support geometry shaders when a OpenGL 3.2+ context is available (#1768, #1769, #1786, #1789) - Align encodings for new line characters (#2107) - Update stb_image to 2.28, thus adding support for more image formats (#1712, #2322, #2464) - [macOS] Improve high DPI handling on macOS (#1817) **Bugfixes** - Fixed missing checks for empty vertex arrays when updating the vertex buffers in `sf::Text` (#1558, #1560) - Remove unnecessary `glFlush()` in `sf::Texture` (#1609) - Fixed text rendering artifacts on Radeon cards (#1568) - Force OpenGL states to be reset when RenderTarget detects that a new context has to be tracked (#1625, #1630) - Don't set default Texture Rect of a `sf::Sprite` before the user provided one (#1725) - Added auto hinting compensation to fix too wide gaps between small glyphs (#1745, #1746) - Fix support for sRGB color space in `sf::RenderTexture` (#1092, #1757) - Fix incorrect glyph rect for text outline (#1826, #1827, #1836) - Fix alpha value calculation for semi-transparent pixels on fully transparent pixels with `sf::Image::copy()` (#1993) - Fix getLocalBounds inconsistency for `sf::Text` (#2129, #2132) - [iOS] Ensure the proper default framebuffer is bound when activating a RenderWindow (#1471, #1487) ### Audio **Features** - Allow explicitly closing `sf::InputSoundFile` (#1516) - Replace use of auto_ptr for future-proofing (#1546) - Adjustable processing interval in `sf::SoundStream` (#1517, #1666) - Fix `sf::Music` sometimes failing to loop after seeking (#1707) - Add MP3 decoding support (#1232, #1796, #1851) **Bugfixes** - Rename FindVorbis -> FindVORBIS, for consistency with exported variables (#1626, #1629) - Fix naming of VORBIS in `SFMLConfigDependencies.cmake.in` (#1636, #1637) - Fixed copy assign operator in `sf::Sound` so it checks for self-assignment (#1744) - Fix SoundStream::play to restart the sound if it was played before (#2175) ### Networking **Features** - Added method to get the current read position of `sf::Packet` (#1382, #1641) **Bugfixes** - Fixed sometimes failing to read floats and doubles from Packet on Android (#1565, #1578) ## SFML 2.5.1 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.1 ### General - Various CMake fixes (#1414, #1416, #1436, #1439, #1467, #1470) - Fixed the installation of pkg-config files (#1466) - Fixed two conversion warnings (#1454) - [Android] Fixes all symbols in sfml-main are hidden (#1457, #1460) - [Android] Fixed some `#define` flag problem (#1458) - [Android] Fix deadlock in main cleanup (#1265) - [iOS] Modernized toolchain file (#1411) - [iOS] Check that `` is used (#1412) - [macOS] Add `-ObjC` flag to fix static linking on macOS (#1485) ### Window **Bugfixes** - [iOS] Use default supported rotations when none are specified (#1417) - [iOS] Fixed autocomplete window overlaps keyboard (#1473, #1482) - [Linux] Fixed dual monitor issue (#1226, #1238) - [Linux] Fixed issue where fullscreen window didn't go over task bars on top and left on in Ubuntu (#1224) - [Linux] Fixed the Unix clipboard implementation causing an abort due to internal data races in Xlib (#1437) - [macOS] Added additional system cursors (#1401, #1413, #1425) - [Windows] Fixed swapped colors for custom cursors (#1464, #1465, #1491) ### Graphics **Bugfixes** - Fixed a bug in which a `sf::RenderTexture` would not be re-activated after being re-created (#1438) - Fixed `sf::RenderTextureImplFBO`'s destructor incorrectly triggering deletion of other `sf::RenderTextureImplFBO`'s active FBOs (#1440) - Fix `sf::RenderWindow::setActive` incorrectly trying to unbind an FBO during deactivation (#1442) - Fixed `sf::RenderTexture::display()` dereferencing a NULL pointer when being called before `sf::RenderTexture::create()` (#1446) - Fixed bug in `sf::Text` when applying an outline color/thickness (#1176) - Squash duplicated `sf::Font` glyphs to single chars (#1461) - Fixed two issues with glyph sub-pixel positioning (#1452) - Reduced context locking & unlocking while creating textures (#1459) - Fixed the error message when the wrong bitmap font size is selected (#1456, #1474, #1492) ### Audio **Bugfixes** - Fixed performance issue with reading WAV files (#1450) ## SFML 2.5.0 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.5.0 ### General - Replaced FindSFML.cmake with SFMLConfig.cmake (#1335) - Markdown'd and updated readme, changelog, contributing and license files (#1196, #1368, #1317) - Improve packaging support (#1173) - Added Tagfile generation and search (#1327) - Added CMake variables to select the modules to be built (#798, #800) - Do not install extlibs if `SFML_USE_SYSTEM_DEPS` is true (#1236, #1237) - Fixed various type conversion/comparison warnings (#1325) - [Android] Increased minimum API version to 14 (#1362) - [Android] Removed custom toolchain and added support for the newest NDK version and Gradle (#1350, #1393) - [iOS] Updated the binary libs from exlibs/libs-ios (#1207, #1209) - [iOS] Use a CMake toolchain file for iOS build (#1268, #1269) - [iOS] Install extlibs if needed (#1348) - [iOS] Drop 32 bit support (#1374) - [iOS] Force correct iOS architecture for cmake (#1373, #1377) - [iOS] Added iOS example (#1378) - [macOS] Fixed launch of cocoa examples (#1334) - [macOS] Improved application signing process (#1020, #1036, #1194) - [macOS] Improved CMake script (#1215, #1371) - [macOS] Use `-stdlib=libc++` (#1361) - [OpenBSD] Added support for OpenBSD (#1330) ### System **Bugfixes** - Added protected destructor to `sf::NonCopyable` to prevent possible resource leaks (#1125, #1161) - Fixed crash when `sf::Clock` is constructed in a global scope (#1258) ### Window **Features** - Implemented Cursor API (#269, #784, #827) - Implemented Clipboard API (#715, #1204, #1221) - Renamed a few key codes (#1395) - Added joystick example (#1363) - [Windows] Added support for interfacing with joysticks via DirectInput when it is available (#1251, #1326) - [Windows] Fix discrete GPU preference symbols being exported from the wrong place (#1192, #1406) **Bugfixes** - [Android] Return correct key code for delete/backspace (#1309, #1362) - [iOS] Don't need to find vorbisfile or vorbisenc (#1347) - [Linux] Fixed `sf::Window::getPosition()` returning incorrect position because of differences in window managers (#1228, #1266) - [Linux] Fix X11 key repeat handling not filtering out events from other windows (#1223, #1230, #1291) - [Linux] Restore fullscreen of a non-visible window (#1339) - [macOS] Fixed window menu not working (#1091, #1180, #1193) - [macOS] Fixed crash with application messing hardware detection e.g. TeamViewer (#1323) - [macOS] Added support for (some) Hat/POV axis (#1248) - [Windows] Prevent uninitialized read by zeroing memory (#1264) - [Windows] Fixed modifier keys handling (#1357) ### Graphics **Features** - Implemented additional line spacing and letter spacing in `sf::Text` (#928, #1366) - Added `sf::VertexBuffer` class (#1308) - Added GPU local texture copying support, allowing performance optimizations and texture swapping (#1119, #1319, #1320) - Optimize performance by skipping `glTexCoordPointer()` call if not needed (#1015) - Generate shape outline vertices only if necessary (#925, #1356) - Removed dependency to libjpeg, stb_image_write now supports writing JPEG files (#1278, #1279) - Enable comparing `sf::Transform` and optimize resetting OpenGL back to the identity matrix (#1298) - Added missing `setActive()` virtual method to `sf::RenderTarget` (#1157) - Updated stb_image to v2.16 and stb_image_write to v1.07 (#1270) - Added `sf::RenderTexture` stencil and multisampling support (#1274, #1285) - Added example demonstrating `sf::VertexBuffer`, `sf::Shader` and `sf::Thread` usage (#1352) - Optimized `sf::RenderTexture` performance (#1379) **Bugfixes** - Properly free memory in `sf::Font::cleanup()` (#1119) - Fixed memory leak in `sf::Font` (#1216) - Fix OpenGL texture coordinate pointer not being updated correctly under certain conditions (#1297) - Fix for broken text when the font is reloaded (#1345) - Fix memory leak in `sf::Text` (#1233, #1360) - Fixed strict aliasing punning warning when generating the key of a glyph in Font.cpp (#1187, #1396) - Fixed OpenGL version string being parsed incorrectly on some platforms (#1249, #1390) - [macOS] Worked around render target bug (#1132, #1342) - [Windows] Replaced time-based joystick poll with a hardware event handler (#1179, #1195, #1198, #1199, #1421) ### Audio **Features** - Added loop point support to `sf::Music` (#177, #629) - Added support for the extensible PCM wave file format (#1296) - [iOS] Enable audio module (#1338) **Bugfixes** - Fixed inconsistent seek behavior in `sf::SoundStream` (#1118) - Fixed stack overflow in `sf::SoundStream::fillAndPushBuffer()` (#1154) - Fixed seeking quirks in the FLAC reader (#966, #1162) - Allow polymorphism with `sf::SoundSource` (#1185) - Fixed WAV file writer writing wrong header values (#1280, #1281) - Small bugfix to argument of `alcCaptureOpenDevice()` (#1304, #1305) - [iOS] Find OpenAL correctly (#1263, #1376) - [Windows] Updated OpenAL Soft to 1.18.1 fixing crashes (#1247, #1260) ### Network **Features** - Add append/overwrite parameter to Ftp::upload (#1072, #1399) **Bugfixes** - Fixed wrong condition for building network support (#1253) - Changed TCP listen backlog from 0 to SOMAXCONN (#1369, #1407) - Fixed socket reuse not conforming to documentation (#1346, #1408) ## SFML 2.4.2 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.2 ### System **Bugfixes** - [Windows] Removed thread affinity changes in sf::Clock (#1107) ### Window **Bugfixes** - Fixed bug where TransientContextLock would hang (#1165, #1172) - [Linux] Fixed GLX extensions being loaded too late (#1183) - [Linux] Fix wrong types passed to XChangeProperty (#1168, #1171) - [Windows] Make context disabling via wglMakeCurrent more tolerant of broken drivers (#1186) ### Graphics **Bugfixes** - Optimized sf::Image::create and made it more exception safe (#1166) ## SFML 2.4.1 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.1 ### General - [kFreeBSD] Define SFML_OS_FREEBSD when compiling for kFreeBSD (#1129) - [Windows] Added some simple messaging when trying to build under Cygwin (#1153) ### Window **Bugfixes** - Fixed stack overflow on GlContext creation with multiple threads (#989, #1002) - Adjusted mouse cursor grab documentation (#1133) - [iOS] Fixed orientation change not rescaling window size properly (#1049, #1050) - [Linux] Fixed fullscreen issue (#921, #1138) - [Linux] Switched from XCB back to Xlib for windowing (#1138) - [Linux] Fixed window icon not showing up on some distros (#1087, #1088) - [Linux] Fixed an issue where GNOME flags window unresponsive (#1089, #1138) - [Linux] Fixed leak of XVisualInfo objects during GlxContext creation (#1135) - [Linux] Fixed possible hang when setting visibility if external window sources (#1136) - [macOS] Fixed inconsistency between doc and impl on macOS for the grab feature (#1133, #1148, #1150) - [Windows] Fixed context memory leaks (#1143, #1002) ### Graphics **Bugfixes** - Adjusted uniform error message (#1131) - Clarify documentation on Rect::contains function bounds (#1151) ### Network **Bugfixes** - Fixed a typo in comment for void unbind() (#1121) ## SFML 2.4.0 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.4.0 ### General - Added deprecation macro (#969) - Fixed issues reported by Coverity Scan static analysis (#1064) - Fixed some initialization issues reported by Cppcheck (#1008) - Changed comment chars in FindSFML.cmake to # (#1090) - Fixed some typos (#1098, #993, #1099, #956, #963, #979) - Updated/fixed string comparisons in Config.cmake (#1102) - Added the missing -s postfix for the RelWithDebInfo config (#1014) - [Android] Fixed current Android compilation issues (#1116, #1111, #1079) - [macOS] Update Xcode template material (#976, #968) - [Windows] Added support for VS 2015 (#972) - [Windows] Create and install PDB debug symbols alongside binaries (#1037) ### Deprecated API - sf::RenderWindow::capture(): Use a sf::Texture and its sf::Texture::update(const Window&) function and copy its contents into an sf::Image instead. - sf::Shader::setParameter(): Use setUniform() instead. - sf::Text::getColor(): There is now fill and outline colors instead of a single global color. Use getFillColor() or getOutlineColor() instead. - sf::Text::setColor(): There is now fill and outline colors instead of a single global color. Use setFillColor() or setOutlineColor() instead. - sf::LinesStrip: Use LineStrip instead. - sf::TrianglesFan: Use TriangleFan instead. - sf::TrianglesStrip: Use TriangleStrip instead. ### System **Features** - [Android] Added sf::getNativeActivity() (#1005, #680) **Bugfixes** - Added missing include in String.hpp (#1069, #1068) - Fixed encoding of UTF-16 (#997) - [Android] Fixed crash when trying to load a non-existing font file (#1058) ### Window **Features** - Added ability to grab cursor (#614, #394, #1107) - Added Multi-GPU preference (#869, #867) - Added support for sRGB capable framebuffers (#981, #175) - [Linux, Windows] Improved OpenGL context creation (#884) - [Linux, Windows] Added support for pbuffers on Windows and Unix (#885, #434) **Bugfixes** - Updated platform-specific handle documentation (#961) - [Android] Accept touch events from "multiple" devices (#954, #953) - [Android] Copy the selected EGL context's settings to SFML (#1039) - [Linux] Fixed modifiers causing sf::Keyboard::Unknown being returned (#1022, #1012) - [macOS] Improved memory management on macOS (#962, #790) - [macOS] Fixed crash when resizing a window to a zero-height/width size (#986, #984) - [macOS] Use the mouse button constant instead of 0 to avoid a compiler error on macOS (#1035) - [macOS] macOS improvement: warnings + bugfix + refactoring, the lot! (#1042) ### Graphics **Features** - Added support for outlined text (#840) - Add support for geometry shaders (#886, #428) - Feature/blend mode reverse subtract (#945, #944) - Implemented support for mipmap generation (#973, #498, #123) - Added new API to set shader uniforms (#983, #538) - Rewrite RenderWindow::capture (#1001) **Bugfixes** - Exporting some Glsl utility functions due to linking issues (#1044, #1046) - Fixed missing initialisation of Font::m_stroker (#1059) - Changed primitive types to be grammatically correct (#1095, #939) ### Audio **Features** - Implemented stereo audio recording (#1010) **Bugfixes** - Added an assignment operator to SoundSource (#864) - [macOS] Updates OpenAL-soft for macOS to version 1.17.2 (#1057, #900, #1000) - Fixed a bug where vorbis can't handle large buffers (#1067) - Added support for 24-bit .wav files (#958, #955) - Fixed threading issue in sf::SoundRecorder (#1011) - Made WAV file reader no longer assume that data chunk goes till end of file to prevent reading trailing metadata as samples (#1018) - Fixed seeking in multi channel FLAC files (#1041, #1040) ### Network **Features** - Added optional argument on which address to bind (socket). (#850, #678) **Bugfixes** - Fixed FTP directory listing blocking forever (#1086, #1025) ## SFML 2.3.2 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.2 ### General - Fixed an issue where FindSFML.cmake couldn't find older versions of SFML (#903) - Robust alCheck and glCheck macros (#917) - Fixed FindSFML.cmake to use the uppercase FLAC name (#923) - Added a CONTRIBUTING file so GitHub shows a message when creating a new issue (#932) ### Window **Bugfixes** - [Linux] Fixed an issue where the keypad's key weren't being detected (#910) - [Linux] Revert to Xlib event handling (#934) - [Linux] Fixed `XK_*` inconsistency in InpuImpl.cpp (#947) - [Linux] Fix `_NET_WM_PING` messages not being replied to properly (#947) ### Graphics **Bugfixes** - Fixed clear bug on RenderTextures (#915) - Fixed image file extension detection (#929, #930, #931) - Secure function against random data return (#935, #942) ## SFML 2.3.1 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3.1 ### Window **Bugfixes** - [Android] Make sure a window still exists before trying to access its dimensions (#854) - [Android] Added Android API level checks (#856) - [Android] Updated the JNI/event handling code (#906) - [Linux] Resized events are only spawned when the window size actually changes (#878, #893) - [Linux] Whitelisted X SHAPE events (#879, #883) - [Linux] Remap Unix keyboard when user changes layout (#895, #897) - [Linux] Fix undefined behavior in ewmhSupported() (#892, #901) ### Graphics **Bugfixes** - Added support for GL_EXT_texture_edge_clamp for systems that don't expose GL_SGIS_texture_edge_clamp (#880, #882) ### Audio **Bugfixes** - [Android] Fixed audio files not loading (and possibly crashing) (#855, #887) ## SFML 2.3 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.3 ### General - Examples only link against sfml-main in release mode (#610, #766) - Replaced unsigned int with std::size_t for array indices and sizes (#739) - Fixed some issues with the Doxygen documentation (#750) - Added support for EditorConfig (#751) - Hide success message for CMake in quiet mode (#753) - Improved documentation for statuses with sf::Ftp (#763) - Moved stb_image into the extlibs directory (#795) - Changed the SOVERSION to major.minor (#812) - Fixed warnings about switch-statements (#863) - Added missing includes in the general headers (#851) - [Android] Updated toolchain file and dependencies (#791) - [Linux] Fixed missing pthread dependency (#794) - [macOS] Relaxed CMake installation rules regarding framework dependencies (#767) ### Deprecated API - sf::Event::MouseWheelEvent: This event is deprecated and potentially inaccurate. Use MouseWheelScrollEvent instead. ### Window **Features** - Added new events for handling high-precision scrolling (#95, #810, #837) - Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825) - Added support for OpenGL 3 core context creation (#654, #779) **Bugfixes** - Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779) - Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779) - Fixed joystick identification (#809, #811) - [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748) - [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875) - [Linux] Fixed Alt+F4 not getting triggered in window mode (#274) - [Linux] Fixed Unix joystick stuff (#838) - [macOS] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765) - [macOS] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792) ### Graphics **Features** - Replaced GLEW with loader generated by glLoadGen (#779) - Added a new constructor to sf::Color that takes an sf::Uint32 (#722) - Updated stb_image to v2.02 (#777) - Updated FreeType to v2.5.5 (#799, #804) - Added checks for software OpenGL (#870) **Bugfixes** - Fixed GL_ARB_compatibility not being detected (#859) - Fixed pixel format selection (#862) - Bumped back the OpenGL version requirement to 1.1 (#858) ### Audio **Features** - Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757) - Added a FLAC file to the sound example (#815) **Bugfixes** - Fixed access violation error in the destructor of sf::AudioDevice (#30, #602) - [macOS] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831) ### Network **Bugfixes** - Fixed sf::TcpSocket not handling partial sends properly (#749, #796) ## SFML 2.2 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.2 ### General - Support for iOS and Android platform (#410, #440) - Various documentation corrections (#438, #496, #497, #714) - Fixed support for compilers on Debian FreeBSD (#380, #578) - Added support for Visual Studio 2013 and proper support for the TDM builds (#482) - Fixed CMake problems related to FindSFML and cached variables (#637, #684) - Switched and enforced LF line endings (#708, #712) - Updated OpenAL to version 1.15.1 (d077210) - Made compiler and OS variable names much clearer in CMake files (9b0ed30) - Re-enabled RPATH feature (e157e7a) - Slight adjustments to the examples (#737) - [FreeBSD] Various configuration fixes (#577, #578) - [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736) - [macOS] Fixed incorrect symlink in freetype.framework (#519) - [macOS] CMake module for correct dependencies (#548) - [macOS] Fixed SFML target for Xcode (#595, #596) - [macOS] Updated implementation, mainly reverting to non-ARC (#601) - [macOS] Fixed memory leaks and dead store (#615) - [macOS] Improved event handling and performance (#617) - [macOS] Reduced memory usage (#672, #698) - [macOS] macOS 10.10 support (#691, #699) - [macOS] Improve flexibility of dependencies' locations (#713) - [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7) ### System **Features** - Added substring and replace functions to sf::String (#21, #355) - Added toUtfX to sf::String (#501) - Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196) - Added modulo operator for sf::Time (#429, #430) - Added division operator for sf::Time (#453) **Bugfixes** - Ensured a high resolution for sf::sleep (#439, #475) - [Windows] Fixed stack unalignment by two internal functions (#412) ### Window **Features** - Added window methods to request and to check focus (#518, #525, #613, #723, #735) - Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528) - [FreeBSD] Joystick support (#477) - [macOS] Improved integration with menus and dock actions (#11) - [macOS] Support for OpenGL 3.2 (#84) - [macOS] Improved fullscreen support (#343) - [macOS] Added support for retina displays (#353, #388) - [Windows] Removed support for Windows 9x (#469) - [Windows] Fixed typo in Windows keyboard implementation (#516) **Bugfixes** - sf::Window::create() now also resets framerate limit (#371) - Fixed OpenGL context leak (#635, #705) - Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743) - Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6) - [Linux] Output error message when XOpenDisplay() fails (#508, #616) - [Linux] Resize window with setSize when sf::Style::Resize is set (#466) - [Linux] Fixed broken key repeat on window recreation (#564, #567) - [macOS] Fixed KeyReleased not being fired in fullscreen mode (#465) - [macOS] Fixed an issue where disconnecting the keyboard would cause a crash (#467) - [macOS] Fixed unexpected resizing behavior (#468) - [macOS] Improved resizing windows (#474) - [macOS] Fixed memory leak with sf::Window::create() (#484) - [macOS] Fixed menu shortcuts in fullscreen on macOS (#527) - [macOS] Improved cursor hiding (#703) - [macOS] Fixed right click not detected with trackpads (#716, #730) - [Windows] Fixed joystick POV values (ef1d29b) - [Windows] Fixed Unicode inconsistency (#635) - [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457) - [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457) - [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706) ### Graphics **Features** - Provide more information about the loaded font in sf::Font (#164) - Implemented a more flexible blending system (#298) - Added strikethrough text style (#243, #362, #682) - Slight optimization for sf::Text::setString (#413) - Added subtraction operator for sf::Color (#114, #145) - Optimized sf::Image::flipVertically/flipHorizontally (#555) - Changed sf::Font measurements from int to float to allow better underline drawing (#693) **Bugfixes** - Improved text quality for small and pixelated fonts (#228) - Yet another fix for Intel GPUs with sf::RenderTexture (#418) - Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588) - Fixed broken BDF and PCF font formats (#448) - Fixed compilation issue with newer versions of GCC for sf::Rect (#458) - Fixed resetGLStates() not explicitly setting the default polygon mode (#480) - Fixed division-by-zero in sf::RectangleShape (#499) - Fixed potential memory leak in sf::Font (#509) - Updated glext and removed glxext (#511, #583) - Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591) - Fixed texture rect computation in fonts (#669) - Improved rendering of underlined text (#593) - Avoided repeated output of error messages (#566) - Fixed text rendered with vertical offset on ascent and font size mismatch (#576) - Fixed rounding problem for viewports (#598) - Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603) - Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666) - Fixed various sf::Text rendering issues (#692, #699) - The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058) - [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688) ### Audio **Features** - Added support for selecting the audio capture device (#220, #470) - Make sf::SoundRecorder processing frequency configurable (#333) - Added up vector to sf::Listener (#545) **Bugfixes** - Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592) - Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589) - Catch audio format error and prevent division by zero (#529) - Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed) - Optimized sf::Listener with a cache (d97e524) ### Network **Features** - Added support for PUT and DELETE in sf::Http (#257, #312, #607) - Added support for chunked HTTP transfers (#296, #337) - Added support for 64-bit integers in sf::Packet (#710) - Made sf::Ftp::sendCommand() public (2c5cab5) **Bugfixes** - Checked socket descriptor limit (#153, #628, #683) - Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221) - Fixed FTP download and upload file sizes being limited by available RAM (#565, #590) - Fixed C++11 compiler warnings for sf::Uint8 (#731, #732) ## SFML 2.1 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.1 ### General - Updated the Window and OpenGL examples (got rid of GLU and immediate mode) ### Window **Features** - Now using inotify on Linux to avoid constantly polling joystick connections (#96) - Add keypad return, equal and period keys support for macOS - Improved mouse events on macOS regarding fullscreen mode - Improved mouse events on macOS (#213, #277) - Improved reactivity of setMousePosition on macOS (#290) - Added support for right control key on macOS - Improved TextEntered for macOS (#377) - Improved the performances of Window::getSize() (the size is now cached) - Added the WM_CLASS property to SFML windows on Linux - Fake resize events are no longer sent when the window is moved, on Linux - Pressing ALT or F10 on Windows no longer steals the focus **Bugfixes** - Fixed MouseMove event sometimes not generated when holding left button on Windows (#225) - Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258) - Fixed ContextSettings ignored on Linux when creating a window (#35) - Fixed windows bigger than the desktop not appearing on Windows (#215) - Fixed KeyRelease events sometimes not reported on Linux (#404) - Fixed mouse moved event on macOS when dragging the cursor (#277) - Fixed KeyRelease event with CMD key pressed (#381) - Fixed taskbar bugs on Windows (#328, #69) - Fixed Window::getPosition() on Linux (#346) - Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366) ### Graphics **Features** - Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340) - Optimized Shader::setParameter functions, by using a cache internally (#316, #358) **Bugfixes** - Fixed bounding rect of sf::Text ignoring whitespaces (#216) - Solved graphics resources not updated or corrupted when loaded in a thread (#411) - Fixed white pixel showing on first character of sf::Text (#414) - sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219) - Fixed Shape::setTextureRect not working when called before setTexture ### Audio **Features** - loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349) **Bugfixes** - Added a workaround for a bug in the macOS implementation of OpenAL (unsupported channel count no properly detected) (#201) - Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214) ### Network **Features** - Replaced the deprecated gethostbyname with getaddrinfo (#47) - Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118) **Bugfixes** - Fixed non-blocking connection with a sf::TcpSocket on Windows - Fixed TCP packet data corruption in non-blocking mode (#402, #119) - On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72) ## SFML 2.0 Also available on the website: https://www.sfml-dev.org/changelog.php#sfml-2.0 No changelog available. _Everything changed._ ## Older Releases See the website for changelogs of older releases: https://www.sfml-dev.org/changelog.php