//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include #include namespace sf { namespace priv { //////////////////////////////////////////////////////////// void glCheckError(const char* file, unsigned int line, const char* expression) { // Get the last error GLenum errorCode = glGetError(); if (errorCode != GL_NO_ERROR) { std::string fileString = file; std::string error = "Unknown error"; std::string description = "No description"; // Decode the error code switch (errorCode) { case GL_INVALID_ENUM: { error = "GL_INVALID_ENUM"; description = "An unacceptable value has been specified for an enumerated argument."; break; } case GL_INVALID_VALUE: { error = "GL_INVALID_VALUE"; description = "A numeric argument is out of range."; break; } case GL_INVALID_OPERATION: { error = "GL_INVALID_OPERATION"; description = "The specified operation is not allowed in the current state."; break; } case GL_STACK_OVERFLOW: { error = "GL_STACK_OVERFLOW"; description = "This command would cause a stack overflow."; break; } case GL_STACK_UNDERFLOW: { error = "GL_STACK_UNDERFLOW"; description = "This command would cause a stack underflow."; break; } case GL_OUT_OF_MEMORY: { error = "GL_OUT_OF_MEMORY"; description = "There is not enough memory left to execute the command."; break; } case GLEXT_GL_INVALID_FRAMEBUFFER_OPERATION: { error = "GL_INVALID_FRAMEBUFFER_OPERATION"; description = "The object bound to FRAMEBUFFER_BINDING is not \"framebuffer complete\"."; break; } } // Log the error err() << "An internal OpenGL call failed in " << fileString.substr(fileString.find_last_of("\\/") + 1) << "(" << line << ")." << "\nExpression:\n " << expression << "\nError description:\n " << error << "\n " << description << "\n" << std::endl; } } } // namespace priv } // namespace sf