//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2014 Marco Antognini (antognini.marco@gmail.com), // Laurent Gomila (laurent.gom@gmail.com), // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_HIDJOYSTICKMANAGER_HPP #define SFML_HIDJOYSTICKMANAGER_HPP //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include #include namespace sf { namespace priv { //////////////////////////////////////////////////////////// /// \brief sf::priv::InputImpl helper /// /// This class manage as a singleton instance the joysticks. /// It's only purpose is to help sf::priv::JoystickImpl class. /// //////////////////////////////////////////////////////////// class HIDJoystickManager : NonCopyable { public: //////////////////////////////////////////////////////////// /// \brief Get the unique instance of the class /// /// \note Private use only /// /// \return Reference to the HIDJoystickManager instance /// //////////////////////////////////////////////////////////// static HIDJoystickManager& getInstance(); public: //////////////////////////////////////////////////////////// /// \brief Get the number of currently connected joystick /// //////////////////////////////////////////////////////////// unsigned int getJoystickCount(); //////////////////////////////////////////////////////////// /// \brief Copy the devices associated with this HID manager /// /// \return a retained CFSetRef of IOHIDDeviceRef or NULL /// //////////////////////////////////////////////////////////// CFSetRef copyJoysticks(); private: //////////////////////////////////////////////////////////// /// \brief Default constructor /// //////////////////////////////////////////////////////////// HIDJoystickManager(); //////////////////////////////////////////////////////////// /// \brief Destructor /// //////////////////////////////////////////////////////////// ~HIDJoystickManager(); //////////////////////////////////////////////////////////// /// \brief Make sure all event have been processed in the run loop /// //////////////////////////////////////////////////////////// void update(); private: //////////////////////////////////////////////////////////// /// \brief Private "plug-in" callback /// \note Only 'context' parameter is used. /// \see IOHIDDeviceCallback /// //////////////////////////////////////////////////////////// static void pluggedIn(void* context, IOReturn, void*, IOHIDDeviceRef); //////////////////////////////////////////////////////////// /// \brief Private "plug-out" callback /// \note Only 'context' parameter is used. /// \see IOHIDDeviceCallback /// //////////////////////////////////////////////////////////// static void pluggedOut(void* context, IOReturn, void*, IOHIDDeviceRef); private: //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// IOHIDManagerRef m_manager; ///< HID Manager unsigned int m_joystickCount;///< Number of joysticks currently connected }; } // namespace priv } // namespace sf #endif